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[Denied][Accepted]Ishimaru Muruto
Topic Started: Mar 20 2011, 01:09 AM (1,342 Views)
Orbis Signifer
Member Avatar
D-Class
Account Name: Light Rider



Name: Ishimaru Muruto
Nickname: Ishi
Age: 18
Gender: Male
Height: 5,9"
Weight: 130 pounds (59.1 kg)
Guild:
Class: D
Affiliation: Light

Physical Description: Ishi was always slightly less tall and built for his age but is very intelligent. His hair is a dark brown that shines bright in the sunlight. It reaches slightly below his ears. Due to the length of Ishi's hair, his right eye is covered completely by it. His eyes are a dull blue, he uses them to stare people down. Ishi's skin tone is quite regular, maybe a little paler than regular. Ishi has a regular weight for his age, but appears a lot more skinny (which he dislikes.)

Clothing: Ishi likes to dress casually. He wears a light blue blazer that has little gold buttons that run down the length of it. Being, partially, covered by the blazer is a white dress shirt that is baggy, due to the small figure of his body. To finish of his "outfit" he wears a bright red tie.
Accessories:N/A
Extra:N/A
Picture:
Spoiler: click to toggle


Personality
Ishi is usually shy when meeting new people but when being around a person for a long time his true colours show. Ishi enjoys being around people, he loves the life that fills the room when social events happen. With close friends he is very talkative and likes to make jokes, and has lots of fun just acting goofy. Even though he is very playful he looks very seriously upon mistreatment of people, animals, and the earth. He is extremely environmental usually using his magic not only to help him but to help the planet. Because of his body type Ishi is stereotyped as weak and wimpy. He isn't very strong but he is trainable. Ishi is, in no way, a wimp, he is brave and stands up for what he believes in. Ishi is intelligent and enjoys to examine his opponent.

History
Ishi had a great childhood, his family was rich and his parents adored him for he was their only son. While a chlid Ishi was kind of spoiled, he did get everything his heart desired. At the age of 14 one of the most people dearest to him died, his grandfather. After his grandfather's death Ishi changed his ways. Also after this tragic event he discovered his magical potential. He hid it from everyone because he was afraid if they found out, because his family's wealth, he would be sent to one of the most prestigious magic schools in Fiore.

The day he dreaded did eventually come. He was helping a cat out of a tree when the family gardener saw him. The gardener was astonished and right away told Ishi's parents. He parents praised him for their had not been a person able to do magic in the town for almost a century. He was sent to the Magic Academy, but surprised to find that he enjoyed it there. At the Magic Academy Ishi excelled in every subject and graduated with Honors. His success at the Magic Academy helped through life, even though only a year.

A classmate of Ishi, Kaede, was extremely jealous of his accomplishments. She was also extremely smart but Ishi was always better than she. For that she resented him. While Ishi was on a vacation with his family Kaede used a powerful memory spell on Ishi. The magic spell didn't take away any of his memories of the school or his family, it took away Ishi's memory of his magic. His magic was taken and he didn't even know, the only thing he did know was that he had some sort of magic power.

Ishi rediscovered his magic, but when he did he also remembered other stuff that involved his magic. He remembered the part of his time at the Magic academy and his magic status as well. Even though he was strong before(was an A class) after his memory was taken he was reduced to a D class. Ishi realized this, but did not let it bother him. Instead he said to himself that he would work hard, again, to get back his strength. Saying that he said bye to his parents, got up, and left to start anew.

Weaponry/Equipment


Stats - 45
Strength:7
Accuracy:8
Stamina:10
Speed:10
Magic:10

Stat Points Earned: 0/0
Arc Points Earned: 0/0
Jewels Earned 100,000/100,000

Sources


Skills & Disciplines: N/A

Magic Name: Coin Control
Magic Type: Coin magic
Tier of Magic: 2
Rank: 2
Magic Description:
Coin Magic

Coin Magic is a Lost Magic only because most people possessing the power of this magic gave up on it due to it’s confusing and troublesome system. Coin Magic is based upon Coins that the caster must conjure up themselves, it is impossible to use any other Coins. Each Coin possess a different power/strength/ability that is usually suited for combat type scenarios.

Coin Making

Coins have to be made by the caster who will use them. Coin mages can make a coin only one way, it is impossible any other. Coin making explained simply would be like saying to make a Water Coin you must make the Coin ingest water during the beginning of its creation, sadly, it is more complicated. First, to create a Coin you must have all of your magical power if you wish to make a Coin. Second, you cannot just take the energy, for your coin, from anywhere. It cannot be from a magical attack cast by an opponent etc, the energy you put into your Coin must me natural. The reason being is, nature is the only thing still pure, and true magic is made of purity. An example of this is… To create a proper Water Coin you must draw the water energy from the ocean, sea, or a river, if you use water energy from a water based magical attack your results will not be good. Not only is your coin doomed to fail but a Coin Mage is not allowed to create another coin of the same kind. IE. A Coin Mage cannot have two Water coins.

Coin Use

A mages Coins are kept within a alternate space, that belongs to that specific mage. A Coin Mage simply calls upon the Coin and it is there for use. Because the connection between the coin and the mage, the mage can move the coin, with the power of telepathy, so the coin can be used anywhere, within a certain distance. Sometimes, Coin Magic is slightly feared because of the possibilities this kind of mage possess. These coins don't ever break or expire.

Techniques: (2/2)

ICE Coin - (1)
Type:Defensive
Range:
[/b]
Spoiler: click to toggle


WATER Coin - (1)
Type:Offensive
Range: N/A
Effect:
Spoiler: click to toggle
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Orbis Signifer
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D-Class
I still have to add the rest of the tech rank effects for each but other than that i'm done
And about the piture sorry but it just wouldn't work the way i wanted it to.
Edited by Orbis Signifer, Mar 20 2011, 01:31 AM.
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talon
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Quote:
 
Magic Name: Coin Control
Magic Type: Coin magic
Tier of Magic:
Rank: 2
Magic Description:
Coin Magic

Coin Magic is a Lost Magic only because most people possessing the power of this magic gave up on it due to it’s confusing and troublesome system. Coin Magic is based upon Coins that the caster must conjure up themselves, it is impossible to use any other Coins. Each Coin possess a different power/strength/ability that is usually suited for combat type scenarios.

From what I can understand, your magic works like a mix of Requip mage and Solid Scripts. If this is right then it can be Tier 3.

Questions about your two techniques. So those Ice and Water coin are obtain through your magic right? So how many times can it be used or fired? Also if the coin creation is part of your magic, then you might need to make a spell for that.
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Orbis Signifer
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D-Class
I actually understand what your saying, but I just want to know...
The spell I have to make for the coin creation, does it need to have a tech rank because it is impossible for Ishi to use it in battle and it has no affect to an opponent or anything else other than to making a coin.
Edited by Orbis Signifer, Mar 22 2011, 08:24 PM.
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remagus
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"The truth is usually just an excuse for lack of imagination."
Your physical description could be a bit longer, as does your personality. also the skill you have seems more like a personality trait.

Now on to magic.

First off I would like to say that I agree with Talon in that you need a tech to make the coins if the coins are going to have limited uses before expiring. (if you make it so that the coins do not expire and the coin making is the functional equivalent of a Takeover mage having to best a creature then I would say you do not need a tech for it as the coin making would just be flavoring) I think you should also change the coins use limit from [magic rank] to [tech rank] as it would suit the system here better.

In both your techs you notes that the coins have a defensive ability (at the moment they are marked as N/A) I think that should be changed as it would give you 2 techs for the price of one. you also notes that the coins give you the ability to manipulate the element. I think that all together that may be a bit over powered.
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Orbis Signifer
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D-Class
I added to the physical description, and personality.
I changed the magic so that it is less powerful and it has its limits.
I explained the manipulation thing in the tech effect.
If there are any problem just point them out and ill fix them to the best of my abilities.
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talon
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Well the coin making spell could have a rank, and the rank would be the number of use they can be. While in your other coin effect spells would be the potent or how strong the attacks/defense would be.
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remagus
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"The truth is usually just an excuse for lack of imagination."
What I meant in my last post was that having one tech be able to do the job of three is just to powerful. You are going to need to separate the offensive, defensive and elemental manipulation abilities in to their own techniques. as for the coin usage system you have i would say you change it from "Each can be used once every 2 posts." to something more like each coin can be used [rank] times before having a two post cool down.
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Orbis Signifer
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D-Class
I've made the changes...
If I am to create a coin making spell could one of you advise me which attack I should remove? would appreciate it.
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remagus
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"The truth is usually just an excuse for lack of imagination."
You have made all the changes we discussed over chat. I see nothing wrong with this character so you get my... * drum-roll*

...1/2 approval
Edited by remagus, Mar 30 2011, 09:29 PM.
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