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| tutorials; any tips on scraching | |
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| Tweet Topic Started: July 5 2009, 02:07 PM (244 Views) | |
| zaron+ | July 5 2009, 02:07 PM Post #1 |
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some of you are awesome at making the scraches like axel and martin,please give me a tutorial on how to scrach,i really want to know how:) |
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| Deleted User | July 5 2009, 05:05 PM Post #2 |
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Deleted User
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ask martin he would know but this is what he told me: zoom in to 800x what ever color you are using use different shades so it looks 3d edit pixel by pixel and something else but i forgot. |
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| zaron+ | July 5 2009, 05:53 PM Post #3 |
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ok,thanks, and hopely martin or axel post something |
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| martinzelda | July 5 2009, 06:04 PM Post #4 |
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allstar(ran out of stuff to say)
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I do not really know how to explain how. What Eve said is perfect though. Something else is that it can't look right or left, nor at you (eventhough Regigigas does, it's better not to.) |
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| zaron+ | July 5 2009, 06:58 PM Post #5 |
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ok,thanks,i also need creatibity,wich i dont got much of ![]() what about shading,eve didn't mension that....can you help me in that? |
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| axel | July 5 2009, 07:05 PM Post #6 |
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allstar(ran out of stuff to say)
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If you're pokemon looks to the left, which he should always do, then the left foot is closer to us than the other, or lower, if you want. Working pixel by pixel is the way too. Usually, you need three different shades, yet you can use four or five when the pokemon is complexe, pand you'll probably need another one for the shading: the light should always be to our left, up, so the outline on the our left of the pokemon can't be black, but a very dark (color of the pokemon, of the part of it it touches), if you understand. So it's complicated to explain. |
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| martinzelda | July 6 2009, 12:29 PM Post #7 |
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allstar(ran out of stuff to say)
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Try to use black as less as possible. You'll probably need like 5 to 7 different shades for each color. |
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| zaron+ | July 6 2009, 07:54 PM Post #8 |
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ok,thanks!!! |
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2:21 AM Jul 11
