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Evil Storm

An ancient evil plagues the land, killing and destroying all that stands in their path of conquest and glory. It has been nearly 2,500 years since the world was at peace, but that peace is fading. The Necropolis has returned to full strength, and the protectors, the Haven is falling. The seven artifacts of power has not yet been found, but with each minutes the dark side is growing more powerful.

Now all that stands in their way is you. You have the power to turn the tide of the war. Now you have a decision.

Will you fight for justice or for power?



Leaders

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Jakrah Ketoro, Lord Sendokaze, Phantom, Selena

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Jakrah Ketoro
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Jakrah Ketoro
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Haven - Elf
Non-Playable Races:

Warg [Wolf] – Wargs are fierce wolves that roam the plains. They are big, with yellow/black fur, yellow eyes, and sharp claws. Wargs are mostly used by Necropolis trained goblins, Wraiths, and lesser demons. These are known as Warg Riders. Wargs is extremely hard to train and many trainers have died in the process.

Varg [Wolf] – Vargs are smaller cousins of Wargs and lives in the forest. They are fairer and easier to train than Wargs. Vargs are mainly used by elvish trackers. Most Vargs are yellow with yellow eyes, much like their bigger cousins.

Horse – Horses is the most common riding animal available on Terona. They are fast, small, and extremely friendly to their riders. However horses can get tired very fast and needs constant rest. They come in different colors and breeds.

Dark Horses – Dark horses are more powerful than any other horses alive. Like their Wraith riders, dark horses are not alive or dead. They simply exist, unable to be killed. They are black with red eyes and there is a sense of evil among them. Dark horses are fast and they never get tired.

Elven Horses – Elven horses is the elf’s answer to the dark horses. They are normally white, and is enchanted with elf magic to run faster and gets less tired. Elven horses, however, is able to be killed. These horses are only friendly to their elf riders.

Unicorns – Unicorns are immortal horses, who have a gold horn on their head. It is said that by drinking their blood, one can become immortal. Unicorns are fast and maneuverable, but at the same time weak. Unicorns live only in the forest and are usually reserved for elvish elites.

Griffins – Griffins are giant birds with four claws. They are not only strong and fast, but also intelligent. They are believed to be symbols of the gods and is a symbol for good. No one knows where they live.

Lesser Demons – Lesser Demons are small demons that are weaker and less intelligent than the others. Most of them were banished but a small number managed to escape and these were used to make more. Lesser demons make 60% of the Necropolis army and are the third largest race after the humans and the elves. They are mostly red with horns and is armed with an assortment of weapons.

Cave-trolls – Cave trolls are smaller cousins of the ogres. They inhabit the caves of the mountains and is used as heavy assault troops by the goblins. They are extremely un-intelligent but makes up for it with strength and stamina. Usually gray in color and armed with heavy wooden clubs.

Ogres – Ogres are bigger versions of the trolls and is stronger and more powerful but at the same time just as un-intelligent. Ogres are mainly used to pull heavy loads, used on Hell’s Gate, or push the heavy Necropolis siege towers and catapults.
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