| Court Mage; The First REAL Villain! | |
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| Tweet Topic Started: Jan 10 2009, 07:07 AM (162 Views) | |
| Court Mage | Jan 10 2009, 07:07 AM Post #1 |
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Spell Checker!
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Court Mage Age: ??? Element: Darkness Sex: Male Eye Color: Violet Weapon of Choice: Vlame Tome, Death Dagger (Large Dagger with Poison) Ability: Can use souls for defensive or healing properties. Can summon weak “ghosts” or just use bones buried in the ground (if there are any) to defend himself or attack. Court Mage is a powerful sorcerer originally from the lands of Batbane that travels around in search of souls to collect and sell. He was forced to leave his homeland for it had been burned down by the Hooded Order, a cult of powerful magic-users that couldn’t cast spells but studied the magic and art of druidism and summoning. These people were the reason that Court Mage had gone mad in his travels, for they always seemed to want to find and kill him. The original intention on the attack of Batbane was for that reason; to kill Court Mage. He seemed to have something they wanted….a stone of a sort that he carried everywhere, it glowed blue in the moonlight and it had been said in the village where he grew up that it was a stone of power blessed by the moon goddess of evil. This is what made his thoughts dark and gruesome, thoughts that bent him on not only destroying the Hooded Order, but the whole human race…no, every creature alive on this Earth. He found his way to the Guardian world in his travels as he pursued a warrior clad in black armor for his strong soul that could be sold for a high price…or could be used for his own needs. He has no name, and very few have seen him and lived to tell the tale. His weapon, the Vlame tome, is a tome that allows him to cast dark fire (still Dark element).He can also use many other types of tomes, just not as well for darkness is his best. He finds ways to combine the different elements into attacks that can help him overpower any enemy and overcome any obstacle that obscures his path, making him one of the smartest villains in the Guardian world. Among other elements, his best are obviously not only dark, but he can also use wind energy slightly better than the rest, but not enough to give him the elemental power of wind. He’s a master of the Necro arts and uses the power of the dead at his disposal a lot of the time to make a quick escape or to destroy any enemy. Court Mage Hp: 80/80 Energy: 120/120 Speed: 27 Soul Energy: 3/3 Element: Darkness Taijutsu Level: 6 Level: 1 Experience: 0 (Level 2 at 50) (U) Vlame (Special) 18 Damage, -14 Energy (Long Range) (Darkness) (U) Undead Warior Summon (Darkness) 0 Damage, -9 Energy Per Warrior (Creates an undead warrior with 14 Health and a rusty sword with 8 Base Damage. Moves after Court Mage.) (No Range) (Summoning) (W) Bone Wall (Darkness) 0 Damage, -8 Energy (Reduces damage done to Court Mage from last turn to 0. If an undead warrior is alive, it can be sacrificed so that this technique can block unblockables.) (No Range) (Block) (U) Black Hand of the Forsaken (Darkness) 15 Damage, -14 Energy (5 Damage is added to this technique for each soul token sacrificed in the same turn. Cannot be Dodged.) (Long Range) (None) Equipment: Soulkeeper: Does 10 damage to opponent and Court Mage gets 10 health. Court mage can give up the health recovery gained from the attack in order to summon a soul token. Soul tokens have infinite health and cannot attack. They disapear after three turns. Posted Image Edited by Court Mage, Feb 6 2009, 03:40 PM.
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| Yukito | Feb 3 2009, 09:35 AM Post #2 |
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Administrator
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Court Mage Hp: 80/80 Energy: 120/120 Speed: 27 Soul Energy: 3/3 Element: Darkness Taijutsu Level: 6 Level: 1 Experience: 0 (Level 2 at 50) (U) Vlame (Special) 18 Damage, -14 Energy (Long Range) (Darkness) (U) Undead Warior Summon (Darkness) 0 Damage, -9 Energy Per Warrior (Creates an undead warrior with 14 Health and a rusty sword with 8 Base Damage. Moves after Court Mage.) (No Range) (Summoning) (W) Bone Wall (Darkness) 0 Damage, -8 Energy (Reduces damage done to Court Mage from last turn to 0. If an undead warrior is alive, it can be sacrificed so that this technique can block unblockables.) (No Range) (Block) (U) Black Hand of the Forsaken (Darkness) 15 Damage, -14 Energy (5 Damage is added to this technique for each soul token sacrificed in the same turn. Cannot be Dodged.) (Long Range) (None) Equipment: Soulkeeper: Does 10 damage to opponent and Court Mage gets 10 health. Court mage can give up the health recovery gained from the attack in order to summon a soul token. Soul tokens have infinite health and cannot attack. They disapear after three turns. |
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6:27 AM Jul 11