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| Zelda RP | |
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| Tweet Topic Started: March 19, 2017, 8:54 am (2,103 Views) | |
| Keith | April 1, 2017, 10:04 pm Post #51 |
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Mage
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On another note, I mentioned this before in the cbox but it bears repeating that I'm leaving on the 7th to go sightseeing in Belize for a couple of weeks. Depending on how far things get I may need someone to finish up the fight with King Moblos. Once that's done you'll all be free to moderate your own plots or go item hunting while I'm away. |
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| Garm0099 | April 13, 2017, 9:35 pm Post #52 |
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Marksman
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Name: Rohan Race: Hylian Age: 23 Sex: Male Theme: Portrait #1 Appearance: Height: 5’8”; Weight: 160lbs Equipment: None Background: Rohan wasn’t too different from most Hylians before Ganon’s attack. He hadn’t planned on turning Treasure Hunter always; in fact, before Ganon’s reign of terror, he began an apprenticeship in Metallurgy due to his proficiency for earth magic and his love for sculpting metal. While normally not too long of an apprenticeship, plans had to be altered with Ganon’s attack on Castle Town and thus, his training continued in a crowded Kakariko Village. Lack of materials and jobs to take almost doubled the time of his apprenticeship and even with it completed making him a journeyman, the world was still in shambles after Ganon’s seven year long reign over the world. Seeing that bartering was the current main source of income in this new world, his status as a journeyman seemed to almost be for naught. Rohan, after much thought, decided to join the newly formed Cult of Link, more out of necessity rather than agreeing with their ideals. He worked to insure their arms and armor were of sufficient quality and in exchange, he was given the opportunity to go on the treasure hunting quests. Even with the consistent threat of danger in these dungeons paired with self-proclaimed lack of martial prowess, he always seemed capable of holding his own just as well as the strongest fighters in the expedition, much to everyone’s confusion. He always shrugged it off and said it must be dumb luck as he took the haul back home to the Green Knight’s base. Elemental Affinity: Shadow and Earth Abilities:
Edited by Garm0099, April 18, 2017, 9:51 am.
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| Arcvalons | April 16, 2017, 5:11 pm Post #53 |
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Lord of the Octoroks, all hail!
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Name: Octavius Race: Octorok Age: ?? Sex: M Appearance: ![]() Background: An elite Octorok that was recruited into Ganon's army towards the end of his terror reign. Like many others of the "monster" races, he did not join out of conviction but rather out of necessity — Ganon would wipe out the Octoroks if the King Octorok did not offer a percentage of its population as a tribute. After Ganon's demise, Octavius stayed around in castle town, opening a small potions shop which sees a moderate amount of customers each day. Elemental Affinity: ![]() Abilities: Mucus Attack! No-Element? Rank 1 Shoots a ball of hardened mucus, hard as a rock, from the mouth. Medium Range. Hide Forest Rank 1 The ability to blend in with surroundings, using the elements of the environment to cover one's presence. Works best in places like forests or plains. Water Breathing Water Rank 1 The ability to breathe underwater for short periods of time (about 5 minutes). Big Octo Transformation Forest Spends energy to transform into a Big Octo for about five minutes. While in Big Octo form, Octavius grows to the size of a small car, and the strength of his abilities are increased proportionately — the projectiles he fires using Mucus Attack are bigger and thus stronger, his larger body makes his Water Breathing ability to last a considerably longer amount of time, and so on. Edited by Arcvalons, May 9, 2017, 10:00 am.
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| Keith | April 21, 2017, 3:04 pm Post #54 |
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Mage
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New characters are approved, welcome! I'm back stateside but I'm gonna hang out with my parents for a few days. I'll pick things up again next week when I'm back at my computer. |
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| Keith | April 25, 2017, 10:45 pm Post #55 |
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Mage
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Name: Elrik Wolfe Race: Hylian Age: 30 Sex: M Appearance: Captain's armor, with a crimson version of the mage's cowl/tabard overlaid. Elrik is left-handed. Equipment: Iron Pike - A long spear, cast of solid iron. A leaf blade allows for slashing and stabbing. Javelins - A set of throwing spears, carried upon the back in a large quiver. Background: Later Elemental Affinity: NONE Abilities: Combat Prowess - Elrik's sole talent in life is fighting. He's good at it. (Rank 1) Nerves of Steel - Elrik does not feel physical pain. (Rank 1) Vault - An acrobatic leap to adjust distance and maneuver. (Rank 1) Edited by Keith, April 26, 2017, 4:59 pm.
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| Arcvalons | April 26, 2017, 4:44 pm Post #56 |
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Lord of the Octoroks, all hail!
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Name: Wiz Race: Unknown. Age: Unknown. Sex: Unknown. Appearance: Posted Image Background: The Wizzrobes took no part during Ganondorf's reign of darkness (note: there were no Wizzrobes at all during OoT), and only after his downfall did they begin to appear... their motives and structure are thus unknown to the people of the realm, the only thing known about this mysterious order is that their members are powerful magic users with a variety of elemental and summoning spells at their disposal. Wiz in particular stands at around four feet high, and has a rather childish or effeminate voice, which might make people believe its a child in a fancy wizard costume, but is in fact a high-ranking officer of some sort within the Wizzrobe. Elemental Affinity: Wiz has an elemental affinity for Fire. Abilities: 1. The Famous Wizzrobe Teleportation Spell No-Element Rank 1 Teleports across distances. At current rank, can only teleport within five meters, and must wait ten seconds between teleports. 2. The Mysterious Wizzrobe Multiplication Spell No-Element Rank 1 Creates a clone of the user. At current rank, only one clone can be created, and will dissapear after being attacked once. 3. The Useful Wizzrobe Hammerspace Thing No-Element Creates a pocket dimension within the user's robe. Only small objects can be drawn into this pocket dimension. The user is able to transport objects to this dimension by touching them with the palm of his hand after reciting a short chant. The user can also summon objects from this dimension and materialize them in his hands after reciting a short incantation. 4. The Official Wizzrobe Fireball Spell Fire Rank 1 Shoots a powerful fireball from the palm of the hands. The power of the fireball can be doubled by using both hands at the same time. At current rank, the fireball dissipates after traveling twenty meters, and user must recite the chant for five seconds prior to shooting the fireball. Edited by Arcvalons, May 13, 2017, 11:06 pm.
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| Sin | April 26, 2017, 8:08 pm Post #57 |
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Slow and steady...
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Name: Lieri Vinheim Race: Appears to be Hylian Age: Appears to be quite young. Sex: Female Theme: Lament of Valkyrie Appearance: Height: 5'2" ● Weight: 90lbs. ● Eyes: Violet ● Hair: Pale Blue/Pink Equipment: Weapon: Dagger Collection: A collection of daggers that Lieri has amassed over the years. Lurks-In-Shadow: A dagger carved from a whale's tooth, permanently stained a deep black. Its hilt is carved in the image of Jabu-Jabu. Carved along the blade are runes of enchantment that cause this weapon to ignore armor when attacking unaware targets. Attire: Blood-Stained Gown: A simple frilled gown, black in colour and stained with blood. Gown also includes a large hood and short, sword-themed mantle. Background: Elemental Affinity: Darkness Abilities:
Edited by Sin, May 25, 2017, 12:05 pm.
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| Keith | April 26, 2017, 8:11 pm Post #58 |
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Mage
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Lieri and Wiz approved! |
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| Sin | April 29, 2017, 1:05 am Post #59 |
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Slow and steady...
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Name: Nelencia "Nel" DeLacroix Race: Gerudo Age: 20 Sex: Female Theme: Bipolar Nightmare Appearance: Height: 5'6" ● Weight: 108lbs. ● Eyes: Green ● Hair: Gray Equipment: Weapon: Poison Throwing Daggers: Small daggers dipped in poison and ideal for throwing, created from herbs and flowers from Hyrule's forests. Ceremony Knives: Ornate daggers Nel keeps sheathed on her thighs. Ideal for dual wielding and fighting from within melee range due to their low weight and long, straight blades. Shaman Stakes: A pair of stakes sheathed on Nel's bracer coated in the same poisons as her throwing daggers. Ideal for piercing attacks at close range but mostly useless outside of that. Headgear: Devil Bone Headdress: Head gear constructed of bone, obsidian and gold with matching shoulder pauldrons. Attire: Gerudo Shaman Garb: A primarily leather garment Nel wears on her torso, legs and arms, form-fitting and allowing for a dexterous fighting style. Background: Elemental Affinity: Water & Forest Abilities:
Edited by Sin, May 21, 2017, 12:45 pm.
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| Keith | May 5, 2017, 11:21 am Post #60 |
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Mage
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Nel is approved. How does everyone feel about removing the Rank system? I'll still give out new ability slots and allow people to add extra effects to existing abilities at various points. I'd only be removing the Rank # and the 10 uses part, so the overall system would be more or less the same, minus the numbers. |
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| Kazemitsu | May 5, 2017, 12:01 pm Post #61 |
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Assassin
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Doesn't matter to me. |
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| Onime No Ryu | May 5, 2017, 12:58 pm Post #62 |
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I'll be your Undertaker this evening
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any particular reason why? did some kind of issue come up? Other than Kaze it doesn't seem like anyone's abusing it and I think it works well as a counterweight to the Plot-given Slots, since even if we're not following the main story (like Tai and Caleb and Nel) we can still progress our "power levels." |
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| Keith | May 5, 2017, 2:16 pm Post #63 |
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Mage
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The only reason I'm bringing it up is because I'm not sure I should be giving out a new ability slot after every boss battle or event, but now that I think about it I've completely spaced on equipment rewards.
I was going to give you three rewards for that once it's done, unless you had some kind of treasure in mind already. As long as people are participating I'll hand out rewards regardless of whose plot it is, I'm just trying to think of alternatives to ability slots for everything. |
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| Sin | May 6, 2017, 11:31 am Post #64 |
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Slow and steady...
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I think the way it works now kind of invites abuse. I'm more inclined to just leave it to you, wipe the system and have you just decide "yeah, you should gain a power-up" or something of the sort. If someone thinks they should get one and haven't yet, they can just PM you and you can take a look or something. |
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| Onime No Ryu | May 6, 2017, 11:52 am Post #65 |
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I'll be your Undertaker this evening
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no one right now IS abusing it really except maybe Kaze with his Fire Breath. And I think it'd be better to just bust Kaze's ass for spamming than it would be to take the power-up ability away from the rest of us. |
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| Kazemitsu | May 6, 2017, 4:46 pm Post #66 |
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Assassin
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Burnt! Race option of demon. Yes or no? (demons exist but they were normally end game bosses. But wiki says there's a lot of em)
Edited by Kazemitsu, May 6, 2017, 4:51 pm.
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| Onime No Ryu | May 6, 2017, 4:51 pm Post #67 |
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I'll be your Undertaker this evening
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stop wanting to make new characters that are the same kind of smashy-crushy character as the one you already have just because you're bored change the situations or scenarios by having your already present character take more proactive actions, or be proactive as a NARRATOR by introducing new stuff into the scene on your own volition |
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| Kazemitsu | May 6, 2017, 5:41 pm Post #68 |
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Assassin
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Name: Kotsueki Race: Demon Age: Unknown Sex: Male Appearance: Kotsueki's hair is as white as freshly fallen snow. It's nearly six inches long now and slicked back out of his face. Helping keep his hair back are four horns. The two center ones follow his skulls curve for about five inches and end in points. The two closer to his temples curve back a little ways then continue to curve down behind his ears until they're coming along his jaw before ending in a point. Said ears are shortly pointed and close to his head. He has fairly bushy eyebrows beneath the horns with orange colored eyes. Like twin flames in his sockets. His nose is slightly broad with a little crookedness to it due to getting broken. Below his nose lies the mouth, averagely thick lips and hiding a set of slightly pointed teeth. The jaw is strong with a slightly broad chin. His face has no hair aside from his eyebrows, no mustache or beard. Standing at an impressive six feet seven inches, Kotsueki has a larger build than average. He's muscled but not like a blacksmith would be with a heavy upper body. His skin is a dull gray, much like stone, with dozens of scars littering his body. Making him look like a gray chunk of marble. Nothing else mars his skin, no blemishes, or tattoos, and no body hair. His clothing is his armor. It's layers of animal hides stitched together and covering his more refined leather armor underneath. The refined leather is the typical tan color, dulled with age, while the hides are grays and browns of whatever animal he killed. Sitting at the small of his back are his butterfly knives in specialized sheathes. Each grip was facing a opposite directions for an easier draw. Background: Kotsueki had been sealed ages ago. No one knew except the archeologist team that had dug up his casket. But in the process of them unearthing that box of sealing they broke something. Which woke him up and out he came. A decrepit thing, looking starved and dehydrated. Unfortunately for the team of people they had a kind heart and approached the demon. The moment their hands touched him they were drained. It wasn't a gentle energy transfer. It was a painful tearing as the nearly dead demon ripped their energy, their souls, from their husks and devoured them. The small team of people fell into piles of dust and clothing as he returned to some of his former self. He still hungered, half mad with it. With only a single thought running through his mind he left his prison behind and tore through the archeologists camp in search of more energy and other sources of food. The few people in the camp couldn't get away from the speeding and starved being they had unearthed. They became one with the dirt as he devoured their physical stores of food. In a mere hour he had almost returned to his normal self. But he was still a little weakened and there was nothing left around for him to fully restore himself. Unfortunately for him there was an unknown effect from the seal that prevented him from returning to his original self after a certain time limit. He'd have to do it the hard way. He didn't figure that out until a week later as he tore through caravans. Devouring the peoples energy and eating whatever was actually edible. Nothing about him had changed physically except his wounds had closed like normal. While it pissed him off it also got a big grin out of him. "I have plenty of time..." Not that anyone but the dust-piles heard as he geared himself up and wandered off into the wilderness of Hyrule. This wouldn't be the first time he fought for his strength. But he hadn't sensed another demon around. So maybe he could be top dog once he was fully restored. Equipment:
Elemental Affinity: Spirit Air Abilities:
Edited by Kazemitsu, May 7, 2017, 6:35 pm.
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| Keith | May 6, 2017, 10:15 pm Post #69 |
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Mage
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OK, I'll leave the rank system as it is for now, but I'm gonna normalize the number of ability slots for everyone. Sin and Arc, you can each give your characters a 4th ability. All new characters can start with 4 abilities. You can make a demon. |
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| Arcvalons | May 9, 2017, 10:01 am Post #70 |
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Lord of the Octoroks, all hail!
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I added Big Octo transformation to Ocatvius. |
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| Onime No Ryu | May 9, 2017, 11:25 pm Post #71 |
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I'll be your Undertaker this evening
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Since most folks didn't seem interested in my Monster Factions thing aside from NTNP and maybe Kill--whose own involvement in the Cult of Link faction is now somewhat up in the air since they've both disappeared--I've talked things over with Burnt and decided to combine them into one big generic "Hordes of Darkness." I'm gonna put a few NPC profiles and some other stuff here to have for reference. I'm going to try to keep this as a side-plot kind of thing, and it may not appear for a while yet since we're already having conflicts with the Players being split into two parties thanks to the bandit raid Kill started and then promptly abandoned. Dark Hordes
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| Keith | May 11, 2017, 8:01 pm Post #72 |
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Mage
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Looks good, you can start sacking villages whenever you and Sin are ready. |
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| Kazemitsu | May 12, 2017, 6:47 pm Post #73 |
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Assassin
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Who's sacking villages? |
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| Sin | May 12, 2017, 7:06 pm Post #74 |
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Slow and steady...
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>:D
Edited by Sin, May 12, 2017, 7:06 pm.
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| Arcvalons | May 13, 2017, 7:24 pm Post #75 |
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Lord of the Octoroks, all hail!
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What are the rules regarding high-tier characters like some of those posted above. They have way more powerful abilities than a staring character ought to have, for example. |
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