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Other Adventurers; Side Characters
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Topic Started: July 23, 2014, 4:04 pm (258 Views)
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Person A
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July 23, 2014, 4:04 pm
Post #1
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Best to sleep on it.
- Posts:
- 1,029
- Group:
- Crusader
- Member
- #129
- Joined:
- Nov 26, 2013
- Steam ID
- blackpersonax
- 3DS Friend Code
- 2079 - 7536 - 4296
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This topic is for any minor/side characters that we'll meet during the RP. Damir is a bustling city full of explorers, so some will become relevant. Naturally, the information about them will be in the perspectives of our characters, so information will be updated as we go along.
And, yes, I'm posting this so that we don't end up with eleventy billion topics that I made in here.
(if you want to post people in here that may be important in general but not important enough to actually be a major part of the RP, feel free to put them in here)
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 Mover, Shaker, Brute and Breaker.
Master, Tinker, Blaster and Thinker,
Striker, Changer, Trump and Stranger.
Worm: Power Classifications Mover - Powers that allow movement over great distances at a time. Includes flyers, Teleporters and speedsters. Shaker - Powers that affect their surroundings in some way. Can, for example, bend or compress the space in the world or creating forcefields. Brute - Powers that grant extreme durability and/or have above average strength, either through superhuman toughness or an incredibly effective healing factor. Breaker - Powers that "break" the laws of nature for themselves, allowing them to survive in impossible states. For example, when dealing with an Elemental Shapeshifter (being able to breath if they're made of fire) or the minor aspects that allow them to survive the use of their powers (like altering how friction applies to speedsters). Master - Powers that allow them to control others or create minions. Tinker - Powers capable of highly specialized technological/biological creations years ahead of their time: from building laser guns or a hover board to growing chimera-like creatures. Separated into two types: Specialty tinkers have a specific type of thing they build, while method tinkers are unique in how they tinker. Wide-scope method tinkers theoretically can create anything but with a catch, such as the inability to create the same thing perfectly twice or narrow-scopes that are more limited but can create extra effects with what they do have. Blaster - Powers that grant a ranged attack, such as emitting lasers, hard light, or elemental powers. Thinker - Powers that deal with the mind, allowing for instant analysis, efficient information retrieval, or outright precognition abilities. Striker - Possible subgroup of Breakers. The ability to apply an effect at point-blank range, whether it be an elemental punch or healing at a touch. Changer - Powers that allow changing or shifting forms. Effects range from changing parts of their own body to weapons to morphing into a more suitable body for a given situation. Also known as Shifters. Trump - Meta-powers that copy or interfere with other powers, or which give them access to many different powers in some other way. Includes those whose power adapts on the fly, copies other people's powers, granting other people minor powers, and nullifying powers. Stranger - Powers that can be used for stealth purposes, such as invisibility, lacking any notability, or erasing any memories of their existence.
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Person A
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July 23, 2014, 4:06 pm
Post #2
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Best to sleep on it.
- Posts:
- 1,029
- Group:
- Crusader
- Member
- #129
- Joined:
- Nov 26, 2013
- Steam ID
- blackpersonax
- 3DS Friend Code
- 2079 - 7536 - 4296
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Guild Granorg
Name: Sturben Age: 32 Gender: Male
Appearance Known Background: Hails from a distant land to the east, not far from Etria. He came with a comrade who hailed from High Lagaard, and, with another, formed the Guild Granorg. Recently, their guild number has gone from 3 to 2. They are still a well-known guild, but have been off the radar lately.
Equipment: ??? Role/Specialty: Monk
Level: ??/70 Abilities: N/A
Name: Bella Age: 24 Gender: Female
Appearance N/A Known Background: Hails from Armoroad, the island nation.
Equipment: ??? Role/Specialty: Zodiac.
Level: ??/70 Abilities: N/A
Edited by Person A, August 2, 2014, 8:16 pm.
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 Mover, Shaker, Brute and Breaker.
Master, Tinker, Blaster and Thinker,
Striker, Changer, Trump and Stranger.
Worm: Power Classifications Mover - Powers that allow movement over great distances at a time. Includes flyers, Teleporters and speedsters. Shaker - Powers that affect their surroundings in some way. Can, for example, bend or compress the space in the world or creating forcefields. Brute - Powers that grant extreme durability and/or have above average strength, either through superhuman toughness or an incredibly effective healing factor. Breaker - Powers that "break" the laws of nature for themselves, allowing them to survive in impossible states. For example, when dealing with an Elemental Shapeshifter (being able to breath if they're made of fire) or the minor aspects that allow them to survive the use of their powers (like altering how friction applies to speedsters). Master - Powers that allow them to control others or create minions. Tinker - Powers capable of highly specialized technological/biological creations years ahead of their time: from building laser guns or a hover board to growing chimera-like creatures. Separated into two types: Specialty tinkers have a specific type of thing they build, while method tinkers are unique in how they tinker. Wide-scope method tinkers theoretically can create anything but with a catch, such as the inability to create the same thing perfectly twice or narrow-scopes that are more limited but can create extra effects with what they do have. Blaster - Powers that grant a ranged attack, such as emitting lasers, hard light, or elemental powers. Thinker - Powers that deal with the mind, allowing for instant analysis, efficient information retrieval, or outright precognition abilities. Striker - Possible subgroup of Breakers. The ability to apply an effect at point-blank range, whether it be an elemental punch or healing at a touch. Changer - Powers that allow changing or shifting forms. Effects range from changing parts of their own body to weapons to morphing into a more suitable body for a given situation. Also known as Shifters. Trump - Meta-powers that copy or interfere with other powers, or which give them access to many different powers in some other way. Includes those whose power adapts on the fly, copies other people's powers, granting other people minor powers, and nullifying powers. Stranger - Powers that can be used for stealth purposes, such as invisibility, lacking any notability, or erasing any memories of their existence.
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Person A
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August 1, 2014, 12:59 am
Post #3
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Best to sleep on it.
- Posts:
- 1,029
- Group:
- Crusader
- Member
- #129
- Joined:
- Nov 26, 2013
- Steam ID
- blackpersonax
- 3DS Friend Code
- 2079 - 7536 - 4296
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Alexandria Guild
Name: Katara Age: 19 Gender: Female
Name: Narr Age: 17 Gender: Male
Appearance N/A Background: A Gladiator, attracted to the Race of Yggdrasil like many other adventurers. Is the second Alexandria member. Native to Damir, his mother is from Armoroad.
Equipment: ??? Role/Specialty: Gladiator
Level: ??/70 Abilities: ???
Edited by Person A, August 3, 2014, 6:29 pm.
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 Mover, Shaker, Brute and Breaker.
Master, Tinker, Blaster and Thinker,
Striker, Changer, Trump and Stranger.
Worm: Power Classifications Mover - Powers that allow movement over great distances at a time. Includes flyers, Teleporters and speedsters. Shaker - Powers that affect their surroundings in some way. Can, for example, bend or compress the space in the world or creating forcefields. Brute - Powers that grant extreme durability and/or have above average strength, either through superhuman toughness or an incredibly effective healing factor. Breaker - Powers that "break" the laws of nature for themselves, allowing them to survive in impossible states. For example, when dealing with an Elemental Shapeshifter (being able to breath if they're made of fire) or the minor aspects that allow them to survive the use of their powers (like altering how friction applies to speedsters). Master - Powers that allow them to control others or create minions. Tinker - Powers capable of highly specialized technological/biological creations years ahead of their time: from building laser guns or a hover board to growing chimera-like creatures. Separated into two types: Specialty tinkers have a specific type of thing they build, while method tinkers are unique in how they tinker. Wide-scope method tinkers theoretically can create anything but with a catch, such as the inability to create the same thing perfectly twice or narrow-scopes that are more limited but can create extra effects with what they do have. Blaster - Powers that grant a ranged attack, such as emitting lasers, hard light, or elemental powers. Thinker - Powers that deal with the mind, allowing for instant analysis, efficient information retrieval, or outright precognition abilities. Striker - Possible subgroup of Breakers. The ability to apply an effect at point-blank range, whether it be an elemental punch or healing at a touch. Changer - Powers that allow changing or shifting forms. Effects range from changing parts of their own body to weapons to morphing into a more suitable body for a given situation. Also known as Shifters. Trump - Meta-powers that copy or interfere with other powers, or which give them access to many different powers in some other way. Includes those whose power adapts on the fly, copies other people's powers, granting other people minor powers, and nullifying powers. Stranger - Powers that can be used for stealth purposes, such as invisibility, lacking any notability, or erasing any memories of their existence.
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Person A
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August 13, 2014, 8:38 pm
Post #4
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Best to sleep on it.
- Posts:
- 1,029
- Group:
- Crusader
- Member
- #129
- Joined:
- Nov 26, 2013
- Steam ID
- blackpersonax
- 3DS Friend Code
- 2079 - 7536 - 4296
|
Guild Beowulf
Name: Flausgul Age: 30 Gender: Male
Appearance Background: The leader of Guild Beowulf. He hails from High Lagaard, where he left his sister to join his friends in forming a guild. All of them have an affinity towards animals, especially with their Beast Kurogane. Since the beginning of Race of Yggdrasil, he was hired to help the city rescue any rookie explorers that were in danger.
Role/Specialty: Protector Level: 25/70
Name: Kurogane Age: ?? Gender: Male
Appearance Background: The Beast of Guild Beowulf. Was raised by Flausgul in High Lagaard since he was a pup, and has accompanied him in all of his excursions.
Role/Specialty: Beast Level: 27/70
Edited by Person A, August 26, 2014, 4:19 am.
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 Mover, Shaker, Brute and Breaker.
Master, Tinker, Blaster and Thinker,
Striker, Changer, Trump and Stranger.
Worm: Power Classifications Mover - Powers that allow movement over great distances at a time. Includes flyers, Teleporters and speedsters. Shaker - Powers that affect their surroundings in some way. Can, for example, bend or compress the space in the world or creating forcefields. Brute - Powers that grant extreme durability and/or have above average strength, either through superhuman toughness or an incredibly effective healing factor. Breaker - Powers that "break" the laws of nature for themselves, allowing them to survive in impossible states. For example, when dealing with an Elemental Shapeshifter (being able to breath if they're made of fire) or the minor aspects that allow them to survive the use of their powers (like altering how friction applies to speedsters). Master - Powers that allow them to control others or create minions. Tinker - Powers capable of highly specialized technological/biological creations years ahead of their time: from building laser guns or a hover board to growing chimera-like creatures. Separated into two types: Specialty tinkers have a specific type of thing they build, while method tinkers are unique in how they tinker. Wide-scope method tinkers theoretically can create anything but with a catch, such as the inability to create the same thing perfectly twice or narrow-scopes that are more limited but can create extra effects with what they do have. Blaster - Powers that grant a ranged attack, such as emitting lasers, hard light, or elemental powers. Thinker - Powers that deal with the mind, allowing for instant analysis, efficient information retrieval, or outright precognition abilities. Striker - Possible subgroup of Breakers. The ability to apply an effect at point-blank range, whether it be an elemental punch or healing at a touch. Changer - Powers that allow changing or shifting forms. Effects range from changing parts of their own body to weapons to morphing into a more suitable body for a given situation. Also known as Shifters. Trump - Meta-powers that copy or interfere with other powers, or which give them access to many different powers in some other way. Includes those whose power adapts on the fly, copies other people's powers, granting other people minor powers, and nullifying powers. Stranger - Powers that can be used for stealth purposes, such as invisibility, lacking any notability, or erasing any memories of their existence.
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