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Total Votes: 12
The Legend of Zelda: Dark Revival
Topic Started: October 23, 2013, 9:08 pm (1,419 Views)
Onime No Ryu
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I'll be your Undertaker this evening
Title: The Dark Revival
Timeline Placement: Either after The Adventure of Link or after Twilight Princess
Story: The land of Hyrule has been peaceful for a century now. For one hundred years, no great evil has troubled the land. Even the creatures once known as monsters have, for the most part, begun to enjoy an era of peace. Communication between the races has brought the Hyrule Kingdom into a new age of trade, knowledge, and prosperity.

But then, a rumor began to spread over the land like an infection. A rumor of great power, the power to grant any wish, the power to change the world, to achieve one's greatest desires...a power for the taking, for anyone who could find it. Soon the kingdom will break apart as factions form within it. Soon, a war will begin.

Explanation: In this RP, the King of Hyrule, Zelda's older brother (an idea I'm stealing from BO, but will do better with, I promise) learns of the "Great Power" that is being talked about. In the setting of this RP, the Triforce currently rests within the Sacred Realm in an unbroken state, waiting for its next wielders. The Royal Family does not use its power, nor does Zelda yet possess the Triforce of Wisdom. However, the Triforce is NOT the Great Power spoken of in the story. Being that the Royal Family thus does not have the Triforce at its command, the King of Hyrule has a reason to seek out the Great Power.

Others have, of course, heard of the Great Power, and there are many who wish to obtain it for themselves. The King learns of this through his spy network, the Shiekah, and seeks to take out his competition. Thus he begins a campaign to obtain the Great Power, and makes use of some political intrigue to either frame his opponents for something so that he can imprison them, or outright fights against them if he can find some reason for it. As he becomes more obsessed with obtaining the Great Power, his actions become more and more heinous.

In addition to this, there are a few other factions that want to obtain the Great Power, and so the land slowly begins to head towards civil war as the Knights of Hyrule clash with these more secretive, darker forces.

Princess Zelda, who abhors her brother's descent into madness, tries to stop him and is made to stay in her room in a tower of the castle as a result, unable to leave and under heavy guard. She sends out a telepathic message, seeking out those who would help her, and thus our characters come into the picture. They must find a way to save Zelda, stop the King, and solve the mystery behind the Great Power.

This RP could take place either AFTER Twilight Princess and BEFORE Four Swords Adventures, using the map from TP, OR it could take place AFTER the Adventure of Link, and would use a (possibly modified version of) map from that game.

This RP idea has an emphasis on overall good storytelling and character development. Fighting, puzzles, etc will be there but the writing is the focus. This RP is also intended to be SHORT so that we can finish it, so I don't plan for a long, novel length story.

Feedback needed.
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Keith
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Mage
Don't be an ass.

EDITED BY NTNP.
Edited by NTNP, October 24, 2013, 3:09 am.
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Kazemitsu
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Assassin
I'd give feedback but it'd be a pain in the ass to read it thanks to burnt here.
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Onime No Ryu
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I'll be your Undertaker this evening
Give it anyway it's not a pain in the ass for me to read.
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Keith
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Mage
i could have made it bigger
MAP OF HYRULE

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NTNP
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Admin
Sure, hell why not. It's less that I am interested in the RP and more the fact that I'd just like something we can all agree upon since the more unique settings and ideas seem not to be getting traction with the site. We might as well go back to something basic.
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Kazemitsu
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Assassin
I like your idea Nt o.o I'm still working on my character.
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Onime No Ryu
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I'll be your Undertaker this evening
NTNP
October 24, 2013, 3:13 am
Sure, hell why not. It's less that I am interested in the RP and more the fact that I'd just like something we can all agree upon since the more unique settings and ideas seem not to be getting traction with the site. We might as well go back to something basic.
Going back to basics is kinda the plan, but it's more about getting something that I know everyone will be on board for going, and actually finishing it. Instead of planning for like 7 dungeons, I'm planning for like 3, and they'll be short ones. I'm not trying to tell an epic tale here, more like telling a single arc. Once it finishes, and people KNOW that they CAN finish an RP with a little effort, it'll open up a lot of possibilities.
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Onime No Ryu
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I'll be your Undertaker this evening
I'll go ahead and post the character sheet now so people can start working on their characters, but because I'm at school today the RP may not launch until late tonight or early tomorrow. Stay hyped, folks.

CHARACTER SHEET


READ THIS:
For this RP, we will be using a STRICT honor system. I may crack down on you for something. Please don't get mad and butthurt and quit the RP over it. This is only to keep things fair and to prevent us from having to do all the work of a stat system. We're all big people, we ought to be able to do this thing FAIRLY without ruining it for anybody else. If you have questions, ask them. Communicate with me and your fellow players.
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Keith
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Mage
Name:
Yes

Age:
Yes

Gender:
Yes

Race:
Miniblin

Magic:
Great Magical Yes Power of Sorcerous Mage-Wizard Magus Spell, Yes: Yes attempts to perform magic. This is usually not A Good Thing. Random spell.

Major - Yes
Minor - No

Equipment:
No

Weapon - Broom
Armor - No
Other Items - No

Appearance:
Posted Image

Backstory:
Yes miniblin. Yes small but Yes want be big, yes. Yes want have own dungeon of minions and traps and spooky skellytons and planty things and big armor and shinies and key and Yes. Yes become great wizzy-cape one day, yes yes.
Edited by Keith, October 24, 2013, 7:34 pm.
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Onime No Ryu
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I'll be your Undertaker this evening
It has occurred to me that I have forgotten to add Abilities to the character sheet, but this brings up an interesting question:

Should we bother with having "named attacks" and such as that like we usually do, or would you guys rather have a more freestyle powerset, being able to do a great number of different things with your magic as long as it fit your element and character? Of course you wouldn't be able to do everything at the start, but it gives a lot of versatility.
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Keith
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Mage
what if

are you ready for this

what if like

guys guys really

okay so what if named abilities

here it comes

what if they were unavoidable

but had to be low power

maybe medium at most

otherwise not much point to them
MAP OF HYRULE

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Garm0099
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Marksman
Oooooooh, free form actually sounds like a lot of fun and would fit me better because a mage with only 3 spells is somewhat silly...
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oniskieth
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The Silver Light
Name: Remy
Age: 24
Gender: Male
Race: Ordonian
Magic:
Major - Forest
Minor - Wind
Equipment:
Weapon - Bow, Short Spear
Armor - Single Pauldron, Buckler
Other Items - Match Book

Appearance:
Spoiler: click to toggle


Backstory: Although he doesn't talk about his childhood extensively, one thing that he is happy to make clear is that his parents taught him everything he knows. His mother was a very meticulous women, a wood-worker who often demonstrated her work to her son, and his father was a seasoned hunter. Remy naturally became enamored with their professions. He accompanied his father on hunting trips when he was old enough to walk, and became his mother's apprentice at ten years old.

Life in Ordon Village was good for Remy, with a small community that knew each other. The lesson's taught by his mother helped Remy become a carpenter, as he grew into manhood, and his success on the hunt gave him a strong build. His skill at both his profession and hobby gave Remy a good reputation around the community, but his friendly persona sealed the deal. At the end of the day he always seemed to help someone, whether it be a child with his shot or an elder with a wobbly door. Remy was happy to help.

At age 22, Remy began traveling to Castle Town on business. There were bigger pockets to sell his family's trade goods, and he didn't mind the journey. On one such journey, he met a Hylian women, and the two quickly fell in love. While they're currently engaged, they don't plan to wed until Remy builds a home for them at Ordon. Together, they endure a long-distance relationship that gives Remy another reason to make the journey to Castle Town every month.
Katherine's Approval
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HTD
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Halogen
As a note to everyone, and so Onime can confirm this
my character shall not be posted into this thread. My character profile is INCREDIBLY spoiler heavy, and as such, won't be posted here.
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Onime No Ryu
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I'll be your Undertaker this evening
HTD
October 24, 2013, 7:39 pm
As a note to everyone, and so Onime can confirm this
my character shall not be posted into this thread. My character profile is INCREDIBLY spoiler heavy, and as such, won't be posted here.
Confirming this. Jak has helped me a lot with bouncing around ideas that involve important story elements, because he came to me and requested to help and didn't care about spoilers. I'll be reviewing his character and making sure he plays fair like the rest of us, but he and his role are spoiler heavy and I don't want to ruin it for other players.
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HTD
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Halogen
Onime No Ryu
October 24, 2013, 8:09 pm
HTD
October 24, 2013, 7:39 pm
As a note to everyone, and so Onime can confirm this
my character shall not be posted into this thread. My character profile is INCREDIBLY spoiler heavy, and as such, won't be posted here.
Confirming this. Jak has helped me a lot with bouncing around ideas that involve important story elements, because he came to me and requested to help and didn't care about spoilers. I'll be reviewing his character and making sure he plays fair like the rest of us, but he and his role are spoiler heavy and I don't want to ruin it for other players.
AKA Co-Admin
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NTNP
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Admin
Name: Dharta, the Keeper of the Forest
Age: Middle Aged
Gender: Male
Race: Big Goron
Magic:
Major – Earth
Minor - Forest
Equipment:
Weapon Natural strength
Armor Earthen Sashes and Talismans
Other Items Fairy Companion (Forest Magic Friend)

Appearance:
Dharta is a sight to behold, like an ancient guardian of stone and vine. For the last four years, he has lived in the lost woods as a hermit- avoiding the main roadways and living beside a large cavern filled with eatable rocks. Deep inside the cavern is fairy fountain, which he has chosen to protect as part of his atonement. He spends most of his days sitting in front of the fairy fountain, with his back against the outside world and his eyes glancing inward at the wonderfulness that is the fountain and the wonderful little creatures that call it home. The various things that have tried to claw and scrape their way into the cavern has left his back covered in scars and massive stalagmites have formed around his shoulders and spine making him even more porcupine like than most of his kin and the constant healing from the inhabitants inside has allowed him to regenerate along with the naturally occurring moss in the cavern causing his back to literally start brimming with life of it’s own. While exceptionally gruff on the outside, what he shows to those that he protects is very different. He has allowed the fairies to cover his arms in green little sashes and they painted on symbols of protection across his stomach overtop the warrior tattoos he received as a youth. The massive scar across his neck has been replaced with a ring of flowers tied together around his neck, with a pouch hanging in the middle of it so at least one fairy can travel with him wherever he goes for safety if there is ever a reason to head outside. And lastly around each foot is a vine that the fairies have been tending to that has grown all the way from the moss on his back to cover half of his legs so he will resemble the great fairy a little more. All in all, Dharta from a distance seems like a stone boulder covered in moss, but on the inside is a very unique and genuinely content Goron.

Backstory:
There are only a few good reasons why a large goron would be forced to leave the Goron homeland of Death Mountain covered in battle scars and choose to live in a secluded cavern with fairies for the better part of half a decade but it is rather unlikely that Dharta has any intention of telling why. He has mostly spent his days peacefully protecting the fairy fountain in the depth of the Lost Woods and has tried to learn the peaceful ways of the fairies in order to put his former life behind him and achieve a new way of being. In the end his story will be one of choosing between being the gentle giant with soothing words and deep insights that he is seeking to become or the raging destroyer who he once was.
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Kazemitsu
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Assassin
Name: Magnus
Age: 22
Gender: Male
Race: Bulblin
Magic
Major - Spirit
Minor - Earth
Equipment:
Weapon: Crude Club: A crude club with a studded metal shroud on the head.
Armor Hide Armor: A set of armor crafted from animal hides. Unrefined but function-able.
Other Items: N/A

Appearance: Being a bulblin doesn't allow for much diversity in how one looks. Magnus has the typical green skin, red eyes, short legs, and long arms. What sets him apart from his fellows is the muscle mass of his arms, giving him an ape-like appearance. His horns are more like tusks, curving down from his head then curving back up and away from his face. Protecting him is a suit of hide armor which consists of a vest, gauntlets, pants, and boots. All of it made from bulbos hide. His head and face is wrapped with dark purple cloth like most other bulblins.

Backstory: Magnus grew up in the typical nomadic Bulblin tribe style. Constantly moving to greener pastures allowed the young green boy to learn how to ride the erratic Bulbos. Although it took a few dozen tries to stay on the bloody things. With such a vital skill under his belt he was soon given the choice between two sects of his tribe. A hunter, someone who uses a bow or spears to get food for the tribe and to act as scouts. Or warrior, the fighters of the tribe who are the designated front line fighters when trouble starts to brew and also acting 'law enforcers'. Needless to say he picked the warrior sect and started his training once the group settled into a productive bit of land.

Magnus went with the classic approach, a large and heavy club with a crude, studded, iron shell over the 'head'. It took him a good few weeks to be able to even lift it up to his shoulder, the exercise required was heavy in the arms, shoulders, and chest. Although that was an oddity. Unlike the normal spindly looking arms that hid the strength within, Magnus' upper body bulked up and could be compared to a humans. This was of course after years of working his body to be able to wield his weapon of choice. But with how peaceful it has been with his people he hasn't had much experience in combat. Although the shamans of the group say a dark wind is blowing and something bad will be happening fairly soon.
Edited by Kazemitsu, October 25, 2013, 7:04 pm.
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Perascamin
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A Legendary Ocean
Name: Kitina "Kit" Spiritus
Age: 25
Gender: Female
Race: Gerudo
Magic: You can use up to TWO of the following elements: Fire, Water, Earth, Wind, Forest, Spirit, Light, or Shadow.

  • Major - Spirit
  • Minor - Fire

Equipment:

  • Weapon -Basic Dagger
  • Armor -None
  • Other Items -Golden Armlets


Appearance:
Spoiler: click to toggle

Measuring in at 6'2'', Kitina is considered to be a giant, especially for her gender. Even more so impressively, the Gerudo weighs in at an astounding 150 pounds. Ms. Spiritus features the signature characteristics of a matured woman of her kind--a smooth muscle tone, light brown skin, yellow eyes, and long, flowing red hair.

Hailing from an esteemed tribe of desert people, Kitina is accustomed to dressing herself in clothing that keep her cool beneath the berating sun. She wears a white tank-top, silken black shorts, and four red pieces of linen--a sort of loin cloth adorning her waist, simple utility gloves, a half-cut vest with a white colored hood, and a bandana with the Gerudo symbol on it. In addition, Kit wears a basic dagger and sheath at her thigh and a pair of light running boots. She is also seen to wear golden armlets on her upper arms.

Backstory:

Born into poverty, Kitina's earliest memories recall a time where she was a very young girl sitting at her mother's side. They wore only the bare necessities of linens, leaving the two of them to little more than rags. Most of Kit's time as a very young child was spent with her face buried in her knees so that she could allude the pervading eyes of strangers. Each day in Castle Town was long and bitter--the morning that extended late into the afternoon was a repetition of begging for money or food so that they could survive one miserable day for the next. It must have been around the time that Kitina had turned eight years old that she began to grow increasingly weary with her condition. Her existence was a lonely one; her mother was always a sickly thing and spent all of the energy she had to give begging and passing what little knowledge she had down to her only child.

Kitina started to hum quiet tunes of desperation while she went through the daily routine of her life. Days turned to weeks, and weeks to months. Her low, almost mute humming had become loud and powerful. She would see sing sad tunes while her mother held out a large cloth to collect the offerings trickled down to them. Eventually, the two were able to afford a small shack with a tiny bed for the two of them to share. This wasn't enough for the young Gerudo though.

Deciding to test her skill at thievery, Kitina took to the night and broke into houses, stealing any valuables placed around the house that she could; only to sell them to a person who would buy for a reasonable price. In this way, combined with singing and begging, Kit and her mother bought a somewhat bigger home with separate beds. But it still wasn't enough. She kept to this lifestyle late well until the time that she had turned eighteen years old, when her mother's sickness finally put her six feet under. Only after her mother's death did she find herself looking towards the direction of the Desert province. It was as if something was calling her there, like a spirit was beckoning for her arrival. She had no obligation to be Castle Town anymore, so she left it and followed after the voice that called her.
In War; Victory. In Peace; Vigilance. In Death; Sacrifice.

Dawn Eros (hot mama):
Spoiler: click to toggle

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oniskieth
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The Silver Light
We're not doing the gay, "Oh, I sense your magic. I know where you are no matter what!" thing, right?
Katherine's Approval
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Onime No Ryu
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I'll be your Undertaker this evening
oniskieth
October 25, 2013, 8:26 pm
We're not doing the gay, "Oh, I sense your magic. I know where you are no matter what!" thing, right?
Nope. There might be special tools that can detect the use of magic, or characters like Zelda who can sense general danger coming or read omens of the future, but we're not gonna do the whole "energy sensing" thing.
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oniskieth
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The Silver Light
fantastic!
Katherine's Approval
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Onime No Ryu
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I'll be your Undertaker this evening
I have enough of my outline finished that I feel confident in carrying the story of the RP past the introduction, which is usually the hardest phase for me. I'll work on an opener post and my character tomorrow, and hopefully tomorrow night we'll start the RP.
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DVD Player
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Mdl. No. 00X "Burrito"
Name: Nathaniel "Scar" Vyr
Age: 27
Gender: Male
Race: Human
Magic:
Major - Spirit
Minor - Wind
Equipment:
Weapon - Twin Kukris
Armor - Thick-Leather Armor
Other Items - Various forms of camouflage packed up

Appearance: Nathaniel stands at 6' 5" as a tall, lanky fellow with a thin, yet muscular build. The almost-patchwork job of his armor is covered by a large, old, tattered cloak covered in mud-stains and various leaves and twigs. Nathaniel's face lives up to its namesake with a long, jagged scar running down the left side of his face, leading to be the explanation to the clouded, white surface of the eye. Otherwise, Nathaniel has long, unkempt black hair with a short, yet thick beard with his one good eye being a bright green. If you were too look at Nathaniel's face, you would see the lines and creases from years of hardship; both physical and emotional.

Backstory:
Nathaniel's life can be described as one long struggle. Nathaniel spent a short childhood at the edge of Ordon. Orphaned at a young age with his parents killed in front him by a band of thieves that raided the village, Nathaniel was forced to mature and grow up very early on in his life, living off the land and on his own. Since this experience, he was able to see the spirits that wandered the lands, soon "befriending" one to keep him company on his travels, who would stick with him through thick and thin.
While most children grew up playing and learning their parent's trade, Nathaniel was forced to grow up learning to survive off the land.

Early on, Nathaniel had nothing but a dream of revenge to keep him going. The memory of his parents haunted him every night, and lead only to a desire to hunt down those responsible and make them pay. Yet as the years went by with nothing to show for this dream, Nathaniel grew bitter towards life and the world. Just as his dream had dried up, so it had left behind a cracked and dry surface. Since then, Nathaniel wanders and searches, yet has no particular place to go.
Edited by DVD Player, October 26, 2013, 12:14 am.
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