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RP Idea: Majestic Twelve
Topic Started: April 29, 2013, 5:28 pm (602 Views)
Arcvalons
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Lord of the Octoroks, all hail!

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Majestic Twelve


A little bit of history...
MJXII was formed in 1947 by executive order from President Harry S. Truman as an indepenent organization designed to investigate 'unusual and particular phenomena' that was coming to the attention of the government. For the first few years of its existence, MJXII remained a minor agency with few resources and only in mere association with the federal government.

This changed when a group of MJXII agents uncovered direct evidence of a force not of terrestrial evidence with a mysterious and sinister agenda - and even more disturbingly, signs of an equally opaque conspiracy aligned with it. This prompted a cohmprensive increase in support towards MJXII; our focus became then to investigate and fight against this threat, finding it to be even deeper and more far-reaching than it seemed.

The organization originated strictly as an american enterprise, and throught the past century, we grew as american power and influence spread throught the globe. But by the turn of the new millenium and as a result of its own nature, MJXII had grown beyond the point of being 'only' a shadow government conducting a secret war against the invaders and their anonymous earthbound allies, and slowly but surely our growing power allowed us to influence the events of the world for the greater good.

The year is now 2047. The world is a very different place since our organization was created, and perhaps even because of our organization was created - the majority of new technologies are being developed as a result of the ongoing conflict against our enemies, and the economy and politics of the world are developing in certain lines that will allow us to sustain said conflict against them.

After a series of incidents, we now seek to be more proactive in fighting this threat, just as the secret war between us and our enemies is about to reach a climax; skilled agents are still sought from wherever they can be found, but now we are also able to create supersoldiers and train them from birth for the coming war. Though the population at large remains blissfully ignorant of the challenges MJXII faces, much is at stake in this invisible struggle...


The abilities and equipment of a MJXII agent...
There are two classes of MJXII agents. The first are those extremely talented individuals which are recruited by the organization; in some cases their deaths are simulated, and by removing them from society, they are able to concentrate their efforts against the enemies that threaten mankind itself. The second are those who were engineered genetically and impregnated into a surrogate mother, then taken back in early childhood to be trained for service in isolation - most of them are now teenagers or young adults; and while they posess greatly enhanced senses, physical prowess, and intelligence, they lack social skills that make them unsuitable for certain roles.

MJXII is above and beyond the restrictions of public agencies or organizations. Even a fresh agent has full clearance to intimidate, threaten, or even murder a citizen to keep knowledge of what it faces under wraps - senior agents have the full backing of an organization that controls a substantial share of the world's resources under their disposal, at which point authorizing a political assassinations or a nuclear strike seem to make no difference in the grand scheme.

To input this authorizations, and exercise this power and influence, agents are given a digital device with which they are able to contact the MJXII global network. This is the greatest and most important weapon which an agent is able to possess, and their loss signifies immediate and permanent termination from the organization.


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Green
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THE Man
Very interesting. This is a cool idea in a newish setting. I like it.
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NTNP
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Admin
Not a bad idea, although I feel like it could use a little polish to help us have a better understanding of what we might be doing. Maybe you could give us an example of a mission using some sample characters to let us have an idea of what type of things our characters would be doing, what types of choices they would need to make etc. Ideally a group of 3, with two of them being "recruits" and one being "engineered" to see exactly what you mean by social skills being limited.
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Keith
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Mage
sounds like The Secret World
MAP OF HYRULE

BESTIARY

WORLD NOTES
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Shade
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Scout
Octy
April 29, 2013, 5:28 pm
Description:
The physical description of your character. One paragraph or less, please.
You're killing me.
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Green
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THE Man
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Octy
April 29, 2013, 5:28 pm
Description:
The physical description of your character. One paragraph or less, please.
You're killing me.

Wall of text time?
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Onime No Ryu
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I'll be your Undertaker this evening
What kind of things are we fighting? Just aliens or the supernatural too?
What kind of talents do the recruits have? Psychic powers? Super powers? To what extent do their abilities reach?
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Sin
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Slow and steady...
Woah now! This isn't a fantasy RP... am I in the right place...?
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yuna
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Goddess Of Executions
Make a character named Thirteen. Instant Paradox.
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Arcvalons
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Lord of the Octoroks, all hail!
NTNP
April 29, 2013, 6:27 pm
Not a bad idea, although I feel like it could use a little polish to help us have a better understanding of what we might be doing. Maybe you could give us an example of a mission using some sample characters to let us have an idea of what type of things our characters would be doing, what types of choices they would need to make etc. Ideally a group of 3, with two of them being "recruits" and one being "engineered" to see exactly what you mean by social skills being limited.
Oh, it's not missions, but a focused plot with twists and turns etc. I do have an idea about how said plot is going to proceed near the beginning, but it's mostly linear, althought it branches in the sense that choices can take the plot into radically different directions.
Edited by Arcvalons, May 2, 2013, 6:26 pm.
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Arcvalons
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Lord of the Octoroks, all hail!
Onime No Ryu
April 30, 2013, 9:31 am
What kind of things are we fighting? Just aliens or the supernatural too?
What kind of talents do the recruits have? Psychic powers? Super powers? To what extent do their abilities reach?
At the start there are two kinds of enemies, there's this huge conspiracy which are humans collaborating with the aliens, and then there's the aliens themselves. At first the aliens will be far and in-between, but gradually they will take relevance. There's also other unrelated factions which are mostly "useful fools" for the previously mentioned huge conspiracy.

Engineered persons have superhuman abilities: enhanced speed, strenght, endurance, intelligence, etc.

Mostly you'll actually fight using weapons and gadgets (maybe you'll get some kind of power suit), and the digital device wheere you can request the help of the MJXII network - since it's established that MJXII is really powerful and has extended everywhere, as secret society that has permeated throught the farbric of world society itself, you can do alot of stuff mostly to alter your surroundings.

For example, you could ask for supportand an armed squad would show up to back you up, or you can order streets closed, make all the lights in a highway go green while you are on a high speed chase, etc. basically whatever you can think of in a specific situation.
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Arcvalons
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Lord of the Octoroks, all hail!
Shade
April 29, 2013, 7:40 pm
Octy
April 29, 2013, 5:28 pm
Description:
The physical description of your character. One paragraph or less, please.
You're killing me.
Confession: I only skim through huge posts and profiles, and that's not really nice.
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Arcvalons
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Lord of the Octoroks, all hail!
Bump
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