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Hello and welcome to the Depths of the Mind: Character Creation Topic, the first step into the realms of the unconscious. In order to help you create your island, the one sanctuary for the waking mind amid the swirling seas of the human spirit, you must first tell the world about yourself. Hold nothing back, no secrets and no lies... give unto yourself all that you represent and perhaps you shall have your shadow awaken and take hold of you. Then and only then can you face the darkness beneath the waves and come to your sense instead of being forever lost out to sea.
What our dreamer's truly are:
Essential Information: Name: Age: Ideally between 18-25 Gender: Race:
Basic Statistics and Information: Physical Characteristics: What does your character look like?
Spoiler: click to toggle Height: Weight: Ethnicity: Gender: Eye Color: Hair Color: Glasses or contact lenses? Skin color: Shape of Face: Hair Length: Physical Build: Distinguishing features: How does he/she dress? Style of Dress (Elegant, shabby etc.): Physical Disabilities or Impairments: Overall Health:
Attitudes and Temperament: How does your character act?
Spoiler: click to toggle Mannerisms: Habits: Hobbies: How does Character see himself/herself? How does Character want him/herself to be perceived? How does Character believe others perceive he/she? How does Character act around others they don’t know? How does Character act around others they consider acquaintances? How does Character act around others they consider friends? Does the character seem ruled by emotion or logic or some combination thereof? What would most embarrass this character?
Emotional Characteristics: What is this character’s way of expressing his/herself and why?
Spoiler: click to toggle Introvert or Extrovert? Masculine, Feminine or Androgynous? How does the character deal with anger? With conflict? With change? With loss? With happiness? With sorrow? What does the character want out of life? What motivates this character to get up each day? What frightens this character? What makes this character angry? What makes this character happy? Is the character judgmental of others? Is the character generous or stingy? Is the character generally polite or rude?
Spiritual Characteristics: What role does spirituality play in this character’s life?
Spoiler: click to toggle Does the character believe in a particular God(s)? Does the character believe in the possibility of many Gods? How does this character respond to those of the same religious beliefs? How does this character respond to those of different religious beliefs? Is religion or spirituality a part of this character's life? If so, what role does it play?
Personal History: How and where did this character exist before the plot began?
Spoiler: click to toggle Origin (describe): Place of Birth: Circumstances of Birth (loving family, broken home, accidental, planned etc): Home Town: Current Home: Reason(s) for Staying in Siren’s Bay (or surrounding areas):
Meaningful Experiences: What important happened to this character before the plot began?
Spoiler: click to toggle Meaningful Infant (0-4 years) Experience(s): Meaningful Childhood (4-12 years) Experience(s): Meaningful Teenager (12-18) Experience(s): Meaningful Young Adult (18-26) Experience(s):
Relationships with Others: What relationships already exist?
Spoiler: click to toggle Parents (describe relationship if one exists): Father: Stepfather: Mother: Stepmother:
Birth order: Siblings (describe relationship if one exists): Older sibling(s): Younger sibling(s):
Spouse (describe relationship if one exists): Current Spouse: Ex-Spouse(s):
Children (describe relationship if one exists): Oldest Child: Middle Child: Youngest Child:
Grandparents (describe relationship if one exists): Mother’s Parents: Stepmother’s Parents: Father’s Parents: Stepfather’s Parents:
Extended Family (describe relationship if one exists): Aunt(s): Uncle(s): Cousin(s): Niece(s): Nephew(s):
Significant Others (describe relationship if one exists): Close Friend(s): Confidant(s): Teammate(s): Class Mate(s): Neighbor(s): Rival(s):
Educational Background: What has this character learned and how do they feel about learning?
Spoiler: click to toggle Intelligence Level: Years of Traditional Education (school): Years of Non-Traditional Education (training): Any Mental Illnesses? Experiences with Learning: Experiences with Teachers: Experiences with Fellow Students: Character's short-term goals in life (week to month): Character’s mid-term goals in life (month to year): Character's long-term goals in life (years to decades): Character’s lifetime goals (entire life):
Demographic Information: What kind of a family is your character from?
Spoiler: click to toggle Socioeconomic Level as an infant (0 years to 4 years old): Socioeconomic Level as a child (4 years old to 12 years old): Socioeconomic Level as a teenager (13 years old to 18 years old): Socioeconomic Level as a young adult (18 years old to 26 years old):
Current Residence: Occupation: Income: Hours at work per week: Salary: Prospects (positive, neutral or negative):
Persona Information: Name: Obvious Tier: 1-5 (all must start at tier 1) Arcana: Fool, Magician, Priestess, Empress, Emperor, Hierophant, Lovers, Chariot, Strength, Hermit, Fortune, Justice, Hanged Man, Death, Temperance, Devil, Tower, Star, Moon, Sun, Judgment, World.
Lore: Honestly, a link to Wikipedia or a quick one to two-paragraph version would work just fine here. Whatever version you would prefer is fine here.
Appearance: A picture, text description or anything else is fine
Attributes:
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| Strike | Slash | Pierce | Agi | Zio | Aquas | Bufu | Magnes | Garu | Dark | Light | Almighty | Mind | Nerve | Curse |
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| - | - | - | - | - | - | - | - | - | - | - | - | - | - | - |
Abilities: 1. Name of Ability: Type of Ability (physical, elemental, mystic, ailment, status): Element (Agi, Dark, Almighty, Nerve, Healing etc): Description of ability. 2. Name of Ability: Type of Ability (physical, elemental, mystic, ailment, status): Element (Agi, Dark, Almighty, Nerve, Healing etc): Description of ability.
Explanation: Note: Remove this from your CC sheet once you are done How attributes work. Each persona possesses a certain set of attributes that determine their ‘rock, paper, scissors’ like elements that make them superior or inferior to certain types of attacks. The following are the definitions for each:
Spoiler: click to toggle Frail: Instantly “breaks” Persona when hit by this element but does no damage to summoner. This counts toward their total as -2. Weak: Causes double damage to Persona when hit by this element and greater harm to summoner. This counts toward their total as -1. Normal: Causes normal damage to Persona when hit by this element and equal harm to summoner. This counts toward their total as 0. Strong: Causes less damage to Persona when hit by this element and normal harm to summoner. This counts toward their total as +1. Nullify: Causes no damage to Persona when hit by this element and less harm to summoner/ This counts toward their total as +2. Reflect: Causes Persona to deflect damage when hit by this element and no harm to summoner. This counts toward their total as +3. Absorb: Causes Persona to be healed when hit by this element and causes no harm to summoner. This counts toward their total as +4.
Persona Tiers: As a character overcomes their shadow, they have the opportunity to gain a persona or to increase their persona’s level. They also gain levels by helping another person overcome their shadows. When a persona reaches a ‘max’ level, they can be fused resulting in their persona becoming dormant (returning to the sea of soul) and a new one emerging in its place possessing the previous abilities. Each tier also possesses a certain about of HP. If a persona is struck by an attack, it loses HP. The “attribute” of the attack influences what and how much HP is lost as stated by the frail, weak, normal, strong, null etc associated with that attribute. How this works:
Spoiler: click to toggle Tier 1 have +2 resistances and can exchange up to -2 points for a total of up to 4 attribute points. Tier 1 have 3HP. Tier 1 start with 2 abilities and can “level up” twice up to Lv.3. Tier 2 have +4 resistances and can exchange up to 3 points for a total of up to 7 attribute points . Tier 2 have 6HP. Tier 2 start with 2 abilities (out of their previous 4) and can “level up” four times to Lv.5.
Tier 3 have +6 resistances and can exchange up to 4 points for a total of up to 10 attribute points. Tier 3 have 9HP. Tier 3 start with 4 abilities (out of their previous 6) and can “level up” six times to Lv.7.
Tier 4 have +8 resistances and can exchange up to 5 points for a total of up to 13 attribute points. Tier 4 have 12HP. Tier 4 start with 6 abilities (out of their previous 10) and can “level up” eight times to Lv.9.
Tier 5 have +10 resistances and can exchange up to 6 points for a total of up to 16 attribute points. Tier 5 have 15HP. Tier 5 start with all previous abilities (out of their previous 14) and can “level up” nine times to Lv.10.
What are the attributes and what they mean?
Spoiler: click to toggle Physical: Strike: Physical wounds that are mostly inflict internal injuries akin to blunt force trauma Slash: Physical wounds that are mostly inflict gapping wounds or tears Pierce: Physical wounds that are mostly holes or rips in flesh
Elemental: Agi: fire and hot Zio: lightning and electricity Aquas: liquids of all sorts Bufu: ice and cold Magnes: earth and nature Garu: wind and sound
Mystic: Dark: dark and mudo Light: light and hama Almighty: non-elemental, zan and expel
Aliment: Mind: Confusion, charm, fear, rage, illusion Nerve: Paralyze, sleep, disable, blind, exhaustion Curse: Poison, mute, petrification, frozen, silence
Status: Healing: Restoring HP to Persona or allowing both the persona and character from aliments Revival: Restoring a Persona from Break Status Empowering: Positive Status Effect (like STR up, MAG up etc) Depowering: Negative Status Effect (like DEF down, SPD down etc) Support: Non-combat skills like telepathy, analysis etc
What our readers truly see:
Spoiler: click to toggle - Code:
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[b]Character Profile Worksheet for [i]The Depths of the Mind[/i][/b]:
[big]Essential Information[/big]: Name: Age: Ideally between 18-25 Gender: Race:
[big]Basic Statistics and Information[/big]: [b]Physical Characteristics[/b]: What does your character look like? [spoiler] Height: Weight: Ethnicity: Gender: Eye Color: Hair Color: Glasses or contact lenses? Skin color: Shape of Face: Hair Length: Physical Build: Distinguishing features: How does he/she dress? Style of Dress (Elegant, shabby etc.): Physical Disabilities or Impairments: Overall Health: [/spoiler]
[b]Attitudes and Temperament[/b]: How does your character act? [spoiler] Mannerisms: Habits: Hobbies: How does Character see himself/herself? How does Character want him/herself to be perceived? How does Character believe others perceive he/she? How does Character act around others they don’t know? How does Character act around others they consider acquaintances? How does Character act around others they consider friends? Does the character seem ruled by emotion or logic or some combination thereof? What would most embarrass this character? [/spoiler]
[b]Emotional Characteristics[/b]: What is this character’s way of expressing his/herself and why? [spoiler] Introvert or Extrovert? Masculine, Feminine or Androgynous? How does the character deal with anger? With conflict? With change? With loss? With happiness? With sorrow? What does the character want out of life? What motivates this character to get up each day? What frightens this character? What makes this character angry? What makes this character happy? Is the character judgmental of others? Is the character generous or stingy? Is the character generally polite or rude? [/spoiler]
[b]Spiritual Characteristics[/b]: What role does spirituality play in this character’s life? [spoiler] Does the character believe in a particular God(s)? Does the character believe in the possibility of many Gods? How does this character respond to those of the same religious beliefs? How does this character respond to those of different religious beliefs? Is religion or spirituality a part of this character's life? If so, what role does it play? [/spoiler]
[b]Personal History[/b]: How and where did this character exist before the plot began? [spoiler] Origin (describe): Place of Birth: Circumstances of Birth (loving family, broken home, accidental, planned etc): Home Town: Current Home: Reason(s) for Staying in Siren’s Bay (or surrounding areas): [/spoiler]
[b]Meaningful Experiences[/b]: What important happened to this character before the plot began? [spoiler] Meaningful Infant (0-4 years) Experience(s): Meaningful Childhood (4-12 years) Experience(s): Meaningful Teenager (12-18) Experience(s): Meaningful Young Adult (18-26) Experience(s): [/spoiler]
[b]Relationships with Others[/b]: What relationships already exist? [spoiler] Parents (describe relationship if one exists): Father: Stepfather: Mother: Stepmother:
Birth order: Siblings (describe relationship if one exists): Older sibling(s): Younger sibling(s):
Spouse (describe relationship if one exists): Current Spouse: Ex-Spouse(s):
Children (describe relationship if one exists): Oldest Child: Middle Child: Youngest Child:
Grandparents (describe relationship if one exists): Mother’s Parents: Stepmother’s Parents: Father’s Parents: Stepfather’s Parents:
Extended Family (describe relationship if one exists): Aunt(s): Uncle(s): Cousin(s): Niece(s): Nephew(s):
Significant Others (describe relationship if one exists): Close Friend(s): Confidant(s): Teammate(s): Class Mate(s): Neighbor(s): Rival(s): [/spoiler]
[b]Educational Background[/b]: What has this character learned and how do they feel about learning? [spoiler] Intelligence Level: Years of Traditional Education (school): Years of Non-Traditional Education (training): Any Mental Illnesses? Experiences with Learning: Experiences with Teachers: Experiences with Fellow Students: Character's short-term goals in life (week to month): Character’s mid-term goals in life (month to year): Character's long-term goals in life (years to decades): Character’s lifetime goals (entire life): [/spoiler]
[b]Demographic Information[/b]: What kind of a family is your character from? [spoiler] Socioeconomic Level as an infant (0 years to 4 years old): Socioeconomic Level as a child (4 years old to 12 years old): Socioeconomic Level as a teenager (13 years old to 18 years old): Socioeconomic Level as a young adult (18 years old to 26 years old):
Current Residence: Occupation: Income: Hours at work per week: Salary: Prospects (positive, neutral or negative): [/spoiler]
[big]Persona Information[/big]: [b]Name[/b]: Obvious [b]Tier[/b]: 1-5 (all must start at tier 1) [b]Arcana[/b]: Fool, Magician, Priestess, Empress, Emperor, Hierophant, Lovers, Chariot, Strength, Hermit, Fortune, Justice, Hanged Man, Death, Temperance, Devil, Tower, Star, Moon, Sun, Judgment, World.
[b]Lore[/b]: Honestly, a link to Wikipedia or a quick one to two-paragraph version would work just fine here. Whatever version you would prefer is fine here.
[b]Appearance[/b]: A picture, text description or anything else is fine
[b]Attributes[/b]: [table=15, ,Persona Name Attributes Table]Strike[c]Slash[c]Pierce[c]Agi[c]Zio[c]Aquas[c]Bufu[c]Magnes[c]Garu[c]Dark[c]Light[c]Almighty[c]Mind[c]Nerve[c]Curse[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[c]-[/table]
[b]Abilities[/b]: 1. [u]Name of Ability[/u]: [b]Type of Ability[/b] (physical, elemental, mystic, ailment, status): [i]Element[/i] (Agi, Dark, Almighty, Nerve, Healing etc): Description of ability. 2. [u]Name of Ability[/u]: [b]Type of Ability[/b] (physical, elemental, mystic, ailment, status): [i]Element[/i] (Agi, Dark, Almighty, Nerve, Healing etc): Description of ability.
[big]Explanation (which I need to learn how to incorporate better)[/big]: [b]Note: Remove this from your CC sheet once you are done[/b] How attributes work. Each persona possesses a certain set of attributes that determine their ‘rock, paper, scissors’ like elements that make them superior or inferior to certain types of attacks. The following are the definitions for each:
[color=red]Frail[/color]: Instantly “breaks” Persona when hit by this element but does no damage to summoner. This counts toward their total as -2. [color=orange]Weak[/color]: Causes double damage to Persona when hit by this element and greater harm to summoner. This counts toward their total as -1. [color=grey]Normal[/color]: Causes normal damage to Persona when hit by this element and equal harm to summoner. This counts toward their total as 0. [color=yellow]Strong[/color]: Causes less damage to Persona when hit by this element and normal harm to summoner. This counts toward their total as +1. [color=green]Nullify[/color]: Causes no damage to Persona when hit by this element and less harm to summoner/ This counts toward their total as +2. [color=blue]Reflect[/color]: Causes Persona to deflect damage when hit by this element and no harm to summoner. This counts toward their total as +3. [color=black]Absorb[/color]: Causes Persona to be healed when hit by this element and causes no harm to summoner. This counts toward their total as +4.
[b]Persona Tiers[/b]: As a character overcomes their shadow, they have the opportunity to gain a persona or to increase their persona’s level. They also gain levels by helping another person overcome their shadows. When a persona reaches a ‘max’ level, they can be fused resulting in their persona becoming dormant (returning to the sea of soul) and a new one emerging in its place possessing the previous abilities. Each tier also possesses a certain about of HP. If a persona is struck by an attack, it loses HP. The “attribute” of the attack influences what and how much HP is lost as stated by the frail, weak, normal, strong, null etc associated with that attribute. How this works:
Tier 1 have +2 resistances and can exchange up to -2 points for a total of up to 4 attribute points. Tier 1 have 3HP. Tier 1 start with 2 abilities and can “level up” twice up to Lv.3. Tier 2 have +4 resistances and can exchange up to 3 points for a total of up to 7 attribute points . Tier 2 have 6HP. Tier 2 start with 2 abilities (out of their previous 4) and can “level up” four times to Lv.5.
Tier 3 have +6 resistances and can exchange up to 4 points for a total of up to 10 attribute points. Tier 3 have 9HP. Tier 3 start with 4 abilities (out of their previous 6) and can “level up” six times to Lv.7.
Tier 4 have +8 resistances and can exchange up to 5 points for a total of up to 13 attribute points. Tier 4 have 12HP. Tier 4 start with 6 abilities (out of their previous 10) and can “level up” eight times to Lv.9.
Tier 5 have +10 resistances and can exchange up to 6 points for a total of up to 16 attribute points. Tier 5 have 15HP. Tier 5 start with all previous abilities (out of their previous 14) and can “level up” nine times to Lv.10.
[big]What are the attributes and what they mean?[/big] [b]Physical[/b]: Strike: Physical wounds that are mostly inflict internal injuries akin to blunt force trauma Slash: Physical wounds that are mostly inflict gapping wounds or tears Pierce: Physical wounds that are mostly holes or rips in flesh
[b]Elemental[/b]: Agi: fire and hot Zio: lightning and electricity Aquas: liquids of all sorts Bufu: ice and cold Magnes: earth and nature Garu: wind and sound
[b]Mystic[/b]: Dark: dark and mudo Light: light and hama Almighty: non-elemental, zan and expel
[b]Aliment[/b]: Mind: Confusion, charm, fear, rage, illusion Nerve: Paralyze, sleep, disable, blind, exhaustion Curse: Poison, mute, petrification, frozen, silence
[b]Status[/b]: Healing: Restoring HP to Persona or allowing both the persona and character from aliments Revival: Restoring a Persona from Break Status Empowering: Positive Status Effect (like STR up, MAG up etc) Depowering: Negative Status Effect (like DEF down, SPD down etc) Support: Non-combat skills like telepathy, analysis etc
Edited by NTNP, February 3, 2013, 5:42 am.
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I'll be your Undertaker this evening
- Posts:
- 2,626
- Group:
- Champion
- Member
- #71
- Joined:
- Jun 28, 2012
- Steam ID
- Onime no Ryu
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Essential Information: Name: Kyle Roberts Age: 18 Gender: Male Race: Caucasian
Basic Statistics and Information: Physical Characteristics:
Spoiler: click to toggle
Spoiler: click to toggle Height: 5'10" Weight: 170 lbs. Ethnicity: White Gender: Male Eye Color: Green Hair Color: Black Glasses or contact lenses? Neither Skin color: White Shape of Face: Semi-angular I guess? Hair Length: Nape of neck Physical Build: Toned Distinguishing features: Facial scar on left cheek. How does he/she dress? Whatever's not in the dirty clothes hamper. Style of Dress (Elegant, shabby etc.): Street-punk Physical Disabilities or Impairments: None Overall Health: Good
Attitudes and Temperament: Aggressive, angry, quick to cause or respond with violence.
Spoiler: click to toggle Mannerisms: - Raises and clenches right fist when shit's about to get real.
- Stomps right foot when growing impatient.
- Rubs, hides, or otherwise fiddles with scar when embarrassed.
Habits: Cracks knuckles and neck. Hobbies: Walking How does Character see himself/herself? Weak, undeserving. How does Character want him/herself to be perceived? Strong, in control. How does Character believe others perceive he/she? Weak, easily controlled. How does Character act around others they don’t know? Cold, stand-offish, abrasive. How does Character act around others they consider acquaintances? Quiet, scowling. How does Character act around others they consider friends? Unknown. Does the character seem ruled by emotion or logic or some combination thereof? Emotion. What would most embarrass this character? To be seen as weak in front of others, whether that be weakness of body, mind, or anything else.
Emotional Characteristics:
Spoiler: click to toggle Introvert Masculine How does the character deal with anger? By seeking someone or something to take it out on. With conflict? Reacts in whatever way will give him the most control of the situation, usually perceived as violence. With change? Does not usually know how to react, becomes defensive and holds on to what he knows. With loss? Blames himself, seeks isolation. With happiness? Unknown. With sorrow? Becomes angry because he often cannot understand or identify with this feeling due to lack of self-understanding. This makes him angry and he reacts accordingly. What does the character want out of life? To be strong and in control of himself and his life. What motivates this character to get up each day? A desire to get back at the world, and whoever pissed him off the previous day. What frightens this character? His father's rage, being weak, memories of the past, not knowing where he's going in life. What makes this character angry? Too many things to least. Chief among them are being disrespected, being put down, seeing other people act like they're hot stuff. What makes this character happy? Unknown. Is the character judgmental of others? Yes. Is the character generous or stingy? Stingy. Is the character generally polite or rude? Rude.
Spiritual Characteristics: He's never been an official member of any church, and aside from what he's picked up via school and other sources he's never learned much about religion.
Spoiler: click to toggle Does the character believe in a particular God(s)? Not particularly. Does the character believe in the possibility of many Gods? He's never given it much thought before. How does this character respond to those of the same religious beliefs? Religion isn't usually a factor in his interactions with others. How does this character respond to those of different religious beliefs? Same as above. Is religion or spirituality a part of this character's life? No.
Personal History: How and where did this character exist before the plot began?
Spoiler: click to toggle Origin (describe): A kind and loving, but self-indulging woman and a man who loved his family, but had a problem with his anger and his drinking. Place of Birth: Hospital Circumstances of Birth: Planned. Home Town: Siren's Bay, simple double-wide trailer. Current Home: Same as above. Reason(s) for Staying in Siren’s Bay (or surrounding areas): No car, no job, nowhere to go.
Meaningful Experiences: What important happened to this character before the plot began?
Spoiler: click to toggle Meaningful Infant (0-4 years) Experience(s): None. Meaningful Childhood (4-12 years) Experience(s): - Mother's death via car accident
- Father slips further into drinking
- Few instances of father beating him, though he was immediately sorry afterwards.
- Severe self-esteem and social issues begin
Meaningful Teenager (12-18) Experience(s): - Issues grow more pronounced
- First real two-sided conflict with father
- First gang-related incident
- Recieves facial scar in a fight with a knife-using thug
Meaningful Young Adult (18-26) Experience(s):
Relationships with Others: What relationships already exist?
Spoiler: click to toggle Parents (describe relationship if one exists): Father: Awkward, nervous Mother: Sorrowful
Birth order: Only child
Grandparents (describe relationship if one exists): Mother’s Parents: Distant, living in another state Father’s Parents: Grandmother deceased, Grandfather living. Fairly distant, but friendly enough when in contact.
Extended Family (describe relationship if one exists): Aunt(s): Mother's sister, living. Distant, as she also lives in another state. Uncle(s): Mother's brother-in-law. Same as above. Cousin(s): Two cousins, one male one female, whom he has only met a handful of times. Same as above. Class Mate(s): Other RPers, possibly? Neighbor(s): NA as of yet Rival(s): NA as of yet
Educational Background: What has this character learned and how do they feel about learning?
Spoiler: click to toggle Intelligence Level: Average Years of Traditional Education (school): 14 years, was held back, currently Junior in high school. Years of Non-Traditional Education (training): None Any Mental Illnesses? No Experiences with Learning: Generally negative Experiences with Teachers: Same as above Experiences with Fellow Students: Same as above Character's short-term goals in life (week to month): Do whatever to get by Character’s mid-term goals in life (month to year): Crush latest enemy/gang Character's long-term goals in life (years to decades): Unknown Character’s lifetime goals (entire life): Yet to find one.
Demographic Information: What kind of a family is your character from?
Spoiler: click to toggle Socioeconomic Level as an infant (0 years to 4 years old): Low-middle class Socioeconomic Level as a child (4 years old to 12 years old): Lower class Socioeconomic Level as a teenager (13 years old to 18 years old): Same Socioeconomic Level as a young adult (18 years old to 26 years old): Same
Current Residence: With father Occupation: Student Income: None Hours at work per week: None Salary: None Prospects (positive, neutral or negative): Negative
Persona Information: Name: Asura Tier: 1 Arcana: Sun
Lore: http://megamitensei.wikia.com/wiki/Asura#History
Appearance:
Spoiler: click to toggle
Attributes:
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| Strike | Slash | Pierce | Agi | Zio | Aquas | Bufu | Magnes | Garu | Dark | Light | Almighty | Mind | Nerve | Curse |
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| Strong | Strong | Normal | Strong | Strong | Weak | Normal | Normal | Weak | Normal | Normal | Normal | Normal | Normal | Normal |
Abilities: 1. Anger Hit: Physical: Strike: Guaranteed Critical Hit (triple damage) on one enemy, but 50% accuracy. Cause about 1-2 (3-6) damage, when it hits. 2. Berserk: Physical: Strike: Inflicts Physical damage based on HP (3HP/3=1) on random targets. Hits 2-5 times total. Causes about 1 damage per attack.
Edited by NTNP, February 3, 2013, 5:47 am.
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