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| Spells; moved from spell dump | |
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| Tweet Topic Started: Dec 28 2010, 10:01 PM (98 Views) | |
| Aubrean Do'tlar | Dec 28 2010, 10:01 PM Post #1 |
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Caesar, sans violent death
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- earth - allows the wielder to pull energy from the surrounding plants in an area. If overused, can kill all the plants in a small radius, making the wielder feel the sensation of the plants' death and causing them horrible pain. - makes the wielder grow large, poisonous claws for a short period of time. - summons worms and other animals from the earth. Can be used to aid the decomposition process or even for intimidation. - we already did this one. - light - supernova - causes a high-powered light explosion. The rays of light from the explosion cannot hurt the wielder, but deal a considerable amount of damage to foes, especially those who dwell in darkness such as drow, dwarves, demons, and vampires. - electric - capture plasma - enables the user to harness lightning during a thunderstorm or during the "lightning storm" spell. The wielder can then direct the captured bolts of lightning at anything they wish, making for a deadly weapon. - electric - spark - allows the wielder to hold a small amount of electricity discretely within his or her body for a short period of time. When the wielder touches someone after using this spell, they will often pass out from the strong shock, but it's not strong enough to deal any greater damage than that. - water - summons fish from a nearby body of water. Makes fishing easier, and can also summon dangerous aquatic creatures to attack foes who have fallen into water.
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| .Annick. | Jun 19 2011, 09:59 AM Post #2 |
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The Mastaaaa
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Done. 7 posts awarded. |
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
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- earth - allows the wielder to pull energy from the surrounding plants in an area. If overused, can kill all the plants in a small radius, making the wielder feel the sensation of the plants' death and causing them horrible pain.
- makes the wielder grow large, poisonous claws for a short period of time.
- summons worms and other animals from the earth. Can be used to aid the decomposition process or even for intimidation.
- we already did this one.
- light - supernova - causes a high-powered light explosion. The rays of light from the explosion cannot hurt the wielder, but deal a considerable amount of damage to foes, especially those who dwell in darkness such as drow, dwarves, demons, and vampires.
- electric - capture plasma - enables the user to harness lightning during a thunderstorm or during the "lightning storm" spell. The wielder can then direct the captured bolts of lightning at anything they wish, making for a deadly weapon.
- electric - spark - allows the wielder to hold a small amount of electricity discretely within his or her body for a short period of time. When the wielder touches someone after using this spell, they will often pass out from the strong shock, but it's not strong enough to deal any greater damage than that.
- water - summons fish from a nearby body of water. Makes fishing easier, and can also summon dangerous aquatic creatures to attack foes who have fallen into water.


7:45 PM Jul 10
