| Olaf; Director of Colonial Development | |
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| Tweet Topic Started: Mar 20 2009, 03:15 AM (248 Views) | |
| Greatak | Mar 20 2009, 03:15 AM Post #1 |
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Classical Physicist
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Player's Name: Greatak Character's Name: Director of Colonial Development in the Balia System. “Olaf” Vitals Race: Ignisato Sex: Male Age: 19 Eyes: Standard yellow, flecks of green surrounding his pupil slits. Height: 2.3 Terran meters Weight: 150 Terran kilograms Distinguishing Marks/Tatoos: A section of his back is scarred, cauterized over after an industrial accident. Background: Like all well-to-do Ignisato children nowadays, Olaf was implanted with a neural interface as an infant. This allowed him to learn as fast as his brain would mature, which is rather quickly for an Ignisato. Because of this, he had the human equivalent of a graduate degree by age three. His chosen profession was engineering and he achieved a few small successes, building up his resume. After a time, he learned the essentials to starship maintenance, and for a few years served on board a merchant vessel operating in human space. During this time, he picked up how to pilot a few different classes of vessels and on one occasion nearly completely rebuilt their jump drive. CIPL noticed Olaf’s prowess and appointed him to his current position at the helm of the Hringhorni. BLADE approved of this choice on limited experience working with him in the past. GEAR was the one who suggested Olaf for the position as she maintained a database of the Valkyr bloodlines, and Olaf was particularly rich in that regard. He was permitted to have a hand in the crew selection process, as most of them would stay behind on the new colony, where Olaf was slated to become the territorial governor. Skills: Olaf is skilled in the disciplines of engineering and astrogation. Among is accomplishments are half a dozen corporate offices and three industrial bunkers. He also was on the design team for a new industrial process used to synthesize a new starship sealant. He also rebuilt four-fifths of a burned out drive core and has performed countless reactor repairs and overhauls. Other than his official experience, he has worked with synthetic intelligence mainframes before, running diagnostics and repairing code, as well as won a sim tournament at some merchant conference. Hobbies: Aside from his work, Olaf makes a hobby out of designing things, mostly buildings he’d like to see around. He’s developed his fair share of synthetic intelligences in his free time as well, but they’ve since parted ways (he still gets postcards though). He’s also an avid competitor in sims, as stated before, he won a tournament. Gear: Olaf is equipped with a standard neural interface, and along traditional Ignisato practices, it is a LAN only connection and completely incapable of processing any airborne signal. He also has a retinal implant to allow for more precise recall of past events, saved in a 3-hour buffer in his neural implant. His clothing is merely for the purposes of covering himself, made from a heat-resistant material. He possesses hardly noticeable gloves however that channel heat away from his hands to better interact with humans and their lower-temeprature customs. His left glove uses his waste heat to power a holographic wrist computer. He possesses a rebreather implant that helps recycle air for his prolonged existence in human environments. It is placed just above his vocal muscles to allow him to talk, the implant then takes in the attempted speech and amplifies it, and some assistance is granted to permit better pronunciation of other languages. It can function without recharge for 11 hours. In a pinch, he carries a small ventilator with him that can provide another 3 hours of air, though the waste products are not contained. As far as weapons are concerned, he is usually poorly armed. Though being an Ignisato with Valkyr blood, his physical strength is not insignificant compared to a human, and he has picked up some unarmed combat experience in his life. |
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1:01 AM Jul 11