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Gifted world
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Topic Started: August 29, 2011, 10:56 pm (365 Views)
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Melodious Nocturne
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August 29, 2011, 10:56 pm
Post #1
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Plot: Spoiler: click to toggle 20 years ago, the scientific community made a discovery. They had actually created a chemical compound the would reverse global warming in the atmosphere, as well as restore the ozone. This amazing discovery was called the "Restoration project." The world celebrated on the day of its release into the air and all across the earth, a holiday was proclaimed. Everything was going exactly as planned; in the first few years, the temperature had dropped, sea levels dropped, and the polar ice caps began to form again. Everything was perfect...right?
Actually, while the world was celebrating, an epidemic hit cities and towns all over the world. What these scientists who were involved in the "restoration project" didn't know was the fact that the chemical compound had negative affects on people with certain DNA properties. People began to acquire strange symptoms that doctors couldn't explain. These "symptoms" were different abilities that some would find "mythical." Soon, these people with strange symptoms were called "gifted." Most of those of who didn't have these DNA properties became ill and later died. Soon, towns and even Cities were almost wiped clean of normal humans, while a small population of "gifted" survived.
Governments all across the globe thought that these "gifted," were endangering the, now small, population of humans. As a result, large machines called, "mashin" were released into the public to hunt down these "gifted" and exterminate them. These large mecha have massive amounts of weaponry along with and inferred eye that can tell the different heat levels between humans and “gifted” (“Gifted” tend to have a higher temperature). This poses a difficult and dangerous threat to those of the gifted who wish to hide in the fabric or society.
The "gifted" of course weren't planning on giving up without a fight. These fighters who decided to stand up for their right to live free and in peace were called "rebels." However, not all "gifted" wished to fight; rather, they prefer to hide their powers and try to blend into the human community. Those of whom who wish to hide are called, "shadows."
The humans however, also don’t want to just lie down and let the “gifted” over run their now small communities. They too have divided into two halves. Those who wish to fight against the “gifted” and revive their cities and towns without the mutant menace were called “primaries,” meaning first. Those of the humans who wish to invite and combine the two new people are called, “mergers.”
Now, these barren cities of lost survivors, both human and "gifted", are on the brink of war. Governments try desperately to calm the fighting, but so far, nothing has helped.
Character Sheet: Spoiler: click to toggle Name: Age: Gender: Appearance: Weapon(s): Weakness: Race: (If gifted what powers.) History: Personality:
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Drakedragon
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August 30, 2011, 3:34 am
Post #2
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Quick question I didn't think to ask in the original topic: Are there any limitations (besides raw power of course) on what kind of abilities that our characters can have? Or can we get... creative?
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Melodious Nocturne
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August 31, 2011, 4:37 am
Post #3
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What do you mean?
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Drakedragon
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August 31, 2011, 5:12 pm
Post #4
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I mean do our abilities have to be any of the usual abiltiies (in other words: controlling the elements, flying, super-strength, etc) or can we go wild so long as it's not completely outrageous?
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Melodious Nocturne
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August 31, 2011, 5:42 pm
Post #5
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yeah, it can be anything just as long as its not godmode.
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Enigmatic
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September 1, 2011, 1:42 am
Post #6
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GAH! I don't know what type of character (role/personality-wise) I want to have! 
Anyone figure out who they're going to RP as? Was trying to wait and see what type of character this RP needed by other entries, but...
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Enigmatic is insane.

But don't forget to smile.
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Comix
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September 1, 2011, 1:47 am
Post #7
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I'm working on my sheet right now, if that will help you.
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Drakedragon
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September 1, 2011, 2:26 am
Post #8
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I am also working on my character. Got his power worked out, just need to work out his backstory.
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Comix
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September 1, 2011, 4:34 am
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Name: Kane North
Age: Nineteen
Gender: Male
Appearance:
Spoiler: click to toggle Black shaggy hair flies out in an unruly fashion, falling in front of one pale blue eye. A long scar stretches from his hair line to chin on the side of his face he keeps concealed. Though Kane spends hours in the sun, his skin remains remarkably pale. His stature reaches six feet and has a slight muscular build. A bright white crystal always hangs from his neck on a black string. Black gloves with the last two fingers missing stretch nearly to his elbows, add to the apparel that Kane wears daily. The rest of Kane’s attire is chosen for comfort and practicality.
Weapon(s): A stolen simple handgun used mostly to scare people off.
Weakness: The love for his sister.
Race: Human
History: Kane was the first born of the North family, coming to them as a complete surprise. His mother was a drug addict and his father was an alcoholic. Both were abusive and often neglected him while they fought one another. His sister came along three years later, though she was planned. What hadn’t been planned was for her to be a girl. Kane grew up shielding his parent’s blows from his sister, making sure she wouldn’t get hurt and that he took all of the abuse. At the age of seven, his mother passed away, leaving his father even crueler. When he turned nine, shortly before his father passed away, he ran away, taking his sister with him. He made sure to always keep her safe, warm, and fed on the streets even if it meant harming himself. It was while protecting her from a group of boys with bad intentions that he received the scar that consumes nearly half his face. Keeping his sister hidden away, Kane spends his days pick pocketing to get them by.
Personality: Kane holds the demeanor of a strong silent type. Most of the time, he doesn’t speak to anyone except his sister. When he does speak to someone other than his sister, he only uses short sentences that get straight to the point. He is by no means shy; he merely has no trust for anyone but his sister and prefers to only speak when needed. Kane is very overprotective of his sister, refusing to leave her side very often. The side that only Emmy gets to see is kind, funny, and witty.
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Name: Emerson (Emmy) North
Age: Sixteen
Gender: Female
Appearance:
Spoiler: click to toggle Standing only at five foot five inches, Emmy is dwarfed next to her brother. Her eyes used to hold the same light blue tint as her brother’s, but after her first venture out of her body, her right eye turned to a violet hue. Accustomed to having her hair cut short by her father’s hands, she kept her hair just below her chin, though she left two clusters of hair on each side of her face. Usually, her clothing is colored to match her favorite color, black.
Weapon(s): A dagger Kane doesn’t know she has.
Weakness: Without much control over her power, she’s been known to get stuck in her astral form and to be drained when she returns to her body.
Race: Gifted. She has the power to leave her body via astral projection and to assume someone else’s body.
History: Emmy is the second child of the North family. Her father wanted a boy, but when he didn’t get one, he proceeded to give her a boy’s name, Emerson. Though she was abused just as her brother had been, most of the time he received the blows for her and she evaded injuries. Most of her past she doesn’t remember, being only six when Kane ran away with her. She grew up very close to her big brother, usually never leaving his side for long.
Personality: Emmy deals with the hardness of the world by being upbeat and happy, pretending nothing is wrong. When that fails, as it is occasionally known to do, she escapes the world via singing, using it to calm her brother as well. She always tries to stay kind and nice, offering help even to those who have scorned her. She tries not to hold grudges unless someone hurts her brother. Emmy hates how her brother thinks her to be so fragile, having a desire to prove she can take care of herself well enough. She has an abundance of energy, unable to stay still for long.
Edited by Comix, September 9, 2011, 10:10 pm.
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Scarecrow
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September 1, 2011, 1:34 pm
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I think I shall create a character. Just a question though, I get your plot factors, but how many RPers will we need or are we going to use NPC's? Also what is the storyline based around? Liking the look of this so far but.
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Melodious Nocturne
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September 2, 2011, 2:36 am
Post #11
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Dont know what an NPC is....
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Drakedragon
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September 2, 2011, 4:44 am
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An NPC is a non-playable character, someone controlled either by everyone or only by you as the host.
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Melodious Nocturne
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September 3, 2011, 12:48 am
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well IDK, well I guess there could be *shrugs*
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Drakedragon
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September 3, 2011, 7:22 am
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I think I've got everything worked out for him now... Let me know if there's anything that is of concern.
WARNING! WALL OF TEXT AHEAD!
| Arthur Gerlandan |
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Name: | “Captain” Arthur Gerlandan
| | Age: | 27
| | Gender: | Male
| | Appearance: | Arthur’s true appearance is that of a relatively young man in his late twenties with broad shoulders and a lean-by-necessity type of build with corded, ropy muscles rather than the type of muscles you see on body-builders. His skin is practically bronze from all the time he’s spent out in the sun, but is starting to lighten up again now that he’s spending so much time indoors in the city. He has a Roman-shaped nose with a slight case of under-bite and a strong jawline and his face is slightly drawn and stretched. His light, hazel hair is kept cut short, but by no means neat, so it’s often mussed or wildly unkempt and settles in a mess on his head, and his eyes are a very bright hue of blue.
His disguise as a Captain is that of a much older man with noticeably more pallid skin and a build that might have once been considered intimidating, but now his belly was bulging out and the muscles he had were no longer readily visible beneath his skin. He has short, combed back salt-and-pepper hair, as well as a thick pencil mustache , and his eyes are a forest green.
| | Weapon(s): | Beretta 93R he “acquired” – Any other weapons are improvised. He can’t “warp” himself any sort of firearms if he doesn’t perfectly and thoroughly know how they’re put together.
| | Weakness: | In any instance where using his powers would affect someone else, Arthur’s power is severely dependent on the target’s mindset/condition/suggestibility. He can’t use his power to manipulate the reality of him being able to turn invisible if the target thinks that’s impossible and thus would still be able to see him. He can’t use his power to make it a reality that he can overpower someone if the other person knows how strong he is or has great enough confidence in their own strength. Knowledge, circumstance, and a diamond-solid belief in the way things work severely limits Arthur’s options. That’s why Arthur doesn’t like giving out information on himself or what he can do. Also, he can’t use his powers on inanimate objects unless they’re being held by someone (he can manipulate the reality of say, someone’s sword breaking or not being able to cut him if they have it in their hand, but he can’t manipulate the reality of a bullet hurting him, since the shooter is holding the gun, not the bullet). Also, anyone with illusion-piercing eyes or divination-related abilities will have a much easier time in resisting his power. His power cannot be directly responsible for someone’s death (he can’t make someone suffer say, a heart attack or to just drop dead or anything like that), but he can still affect other things to cause someone’s death. He can only do but so many things at once with his power. As for weaknesses unrelated to his powers – Arthur is a paranoid guy after all the things he’s gone through and is constantly suspicious of anyone he meets being a potential government agent trying to sniff out if he’s a Gifted. Playing on his suspicions can allow a skillful person to herd Arthur into predictable actions that might tear a whole in the web of deception and lies he’s spun around himself over the years. Also, the trauma from his teenage years has left him unable to maintain eye-contact with anyone of the opposite gender or from looking on scenes of blood and gore without causing him to freeze up for a bit.
| | Race: | Gifted – He would have you believe he’s a full-on reality warper, but that’s not quite accurate, at least not in the typical definition of the phrase. His power is to manipulate perception of what is real and what is not. It’s not quite the same as an illusion, in that it isn’t just something unsubstantial appearing to the target, and it can be used on something that is real to make it the reverse. Basically, what it does is take something (this can be a thing, a concept, or event) and manipulate one’s perception of its ‘reality,’ and either tweak it so that it is seen as ‘impossible’ or not something that happened, or to make something that is seen as normal or routine into something that couldn’t exist or work. How well this works depends in part on Arthur’s mindset and the mindset and way the target perceives the thing being manipulated. It’s kind of hard to explain without showing how it works, so here’s an example:
Example Arthur is being menaced and chased by a thug. There are a few ways he could tackle this situation with his powers. Here are just a couple: (in order of plausibility; 1 being the most likely) (1) Manipulate his and the thug’s sense of speed, so that it becomes possible/realistic to them both that he can outrun him without much difficulty. This is probably the simplest and easiest thing to do in this situation. For one, it’s pretty easy for Arthur to manipulate his own perceptions of reality, while more difficult to alter someone else’s for any length of time. The thug doesn’t know the athletic capabilities of Arthur, so there’s plenty of wiggle room for his ability to accept being outrun or not being able to catch him. Now if the thug were someone who knew how fast Arthur was, it quickly makes this option much more difficult, possibly to the point that it might not work at all. Even if it did succeed in that case, he wouldn’t be able to maintain it for very long and it would start to give some nasty feedback to him. (2) Manipulate the thug’s sense of self in such a way that he becomes intoxicated or otherwise impaired so that chasing him is more difficult (but nothing that would cause him to feel pain directly). This one is trickier, but its difficulty largely relies on pure circumstance. If the thug’s had a few drinks recently, it wouldn’t be very hard for the thug to believe it. If he’s been stone-cold sober all day, it’s much harder unless the thug happens to be of the impressionable sort (like he’s assuming maybe he’s pushed himself too hard today or might be getting sick). (3) Manipulating the thug’s perception of his physical condition/sense of pain so that he’s injured. Again, more difficult than the last one, but still also circumstantial. The thug could have a bad knee from a past injury or something like that, so it wouldn’t be entirely unreasonable for him to hurt himself from exertion and fall over. But conversely, if the thug is in tip-top shape, this isn’t going to work at all unless there happens to be a convenient means nearby to injure him that makes sense. Even then, this would be difficult enough that Arthur would seriously consider doing something else before trying this. In either case, the injury would not be permanent and would fade over time, faster than an actual injury would take to heal. (4) Manipulate his and the thug’s sense of possibility so that Arthur turns invisible or disappears. This is virtually impossible unless very specific conditions are met: that the thug is willing to accept the idea of people turning invisible because he’s seen or heard solid evidence of it or the thug is a Gifted himself and can turn invisible. Other possible conditions would be the environment, poor lighting, or things like that. Regardless, this is difficult and would tire Arthur quickly. This would be a course of action made out of desperation or if he’s panicking. (5) And finally, just straight up manipulating the thug’s sense of self so that he has a mortal wound or suffers from a heart attack or some other fatal event. Completely impossible, unless the thug already happens to be torn up really badly or his injuries are just short of fatal. Other possibilities are if the thug is in terrible health (a strong illness or disease) or if the thug happens to be very old (although if he was old enough for a heart attack to be plausible, why in the world would he be chasing someone around?). If Arthur tried this, he could very well give himself severe psychic whiplash to the point where it might very well backfire on him or cause him to suffer some other kind of injury. In the event of backfire, Arthur’s own perceptions of reality would become warped to the point where just about anything is possible, leaving him incredibly vulnerable and at the mercy of whoever comes across him.
Basically, as long as there’s some way for others that see what he tries to do to rationalize what they’re seeing so that it doesn’t break their brain (other than simple, ‘Clearly he’s a Gifted!’), he can do it for at least a little while.
Other Possible Utilities- - Disguising himself by warping people’s perception of his appearance (Easy to do, as long as the someone looking at him doesn’t know his real name and face already. At that point, it becomes much harder) and he can use it to disguise himself as a human to the infrared scanners. - Producing money for purchases (Also easy) - Phasing through matter, like walls (Easy, unless there’s someone within sight of either side to interfere) - Other more utilitarian tasks
A few of the things he explicitly CANNOT do- - Brainwashing or significantly altering a person’s personality - Straight-up kill someone (either through something like a heart attack or just dropping dead or the like) - Making himself invincible or untouchable
| | History: | Spoiler: click to toggle Arthur doesn’t really remember much about the exact details of when the weird substance was discovered by the scientists, being only seven years old at the time. The only thing he knew was that for the next few years, his entire world started to collapse when friends, family and neighbors alike started to die in droves. Both of his parents were among the first few to fall, so they left him and his five-year old sister to be taken in by other relatives when they came through and found them weeping over their bodies. The next few years were a blur of constant travel, blood, death, and chaos. In the wake of the horrible disease, anarchy had claimed much of the world despite the various governments’ best efforts to keep the peace. The emergence of the Gifted certainly didn’t help matters.
Naturally, children were less of a concern for a lot of people since they were so worried about their own survival, and thus children were easily one of the higher casualties. But oddly enough, Arthur’s group was blessed with a continuing amount of luck in their travels. They survived ambushes from people hoping to steal their supplies, were waved through government checkpoints seeking to prune out the Gifted they believed to be the ones at fault, and eventually they reached the relative safety of one of the largely-empty cities that the government had secured and setup martial law to keep things in order.
While there, Arthur and his family struggled along with everyone else in order to survive. With everything in such a mess, such luxuries as movies and parties were few and far between. Instead, much of their time was struggling to work, earning money from the barely-functional capitalist system to earn their food and drinks. It wasn’t easy, but it did get easier for them as time went on. That is, of course, until his family started to notice the strange things going on around them. They began to notice when moments of extreme circumstance brought good fortune their way, or how they always seemed to get just enough to get by, even over the winters when food had to be carefully managed.
They weren’t the only ones to notice either. That was when the soldiers came to their house, and this time, they weren’t just going to leave. They forced their way in, subdued him and his family and one of their machines was brought along to scan them. It was clear that they thought a Gifted was among them and they were determined to find out who. This knowledge awoke in the fifteen year-old Arthur a strange instinct, one that inspired bone-chilling terror, his stomach churning. He could only stare in wide-eyed terror and hope that they wouldn’t determine that he was a Gifted. They went down the line, the mechs scanning each and every person, until they got to Arthur… and passed him by without comment. Then they came to his sister. The mech instantly sounded an alert and the soldiers reacted just as quickly.
They shot her dead.
Arthur and his family could only watch in horror as her body hit the floor, the soldiers moved in to collect her body, and then left without another word without even cleaning up the pool of blood they left or the splatters painted on the wall behind where she stood. But as he watched them leave, Arthur felt a boiling fury burn straight through his fear and he wished that the soldiers would all die. Before the thought even finished forming in his mind, the mech seemed to malfunction and started firing on the soldiers. Before they could deactivate it, most of them were dead and the couple that survived were mortally wounded. They died before they could get in their transports or call for help.
As he watched this happen, Arthur felt an overwhelming satisfaction settle in among his anger. That is, however, until he noticed his family giving him the kind of nervous looks reserved for when a nuclear bomb was nearby. Confusion and new fear made him nervous again as he looked back at the dead soldiers and the pool of blood where his sister had been shot. Slowly, but surely, he started to understand, putting the pieces together. When he finally understood, he was felt so sick to his stomach that he threw up at his own feet until there was nothing left.
It was him. He was a Gifted. He was the one they were after. But for some reason, he was able to pin it on his sister… and then he caused the deaths of an entire squad of government soldiers. There would be no hope for them now. The government would learn all their soldiers died and they would want to know where they went. They’d find out it was his family and they would check again.
If he didn’t leave, his entire family might very well be killed.
He didn’t hesitate for a moment. He staggered to his feet and unsteadily left his family behind, fleeing away from that place. He didn’t know where he would go or what he would do, but he couldn’t stay there. He traveled the roads and country sides on his own, struggling to find food and water while also trying to figure out what it was he could do. He didn’t understand exactly what his “Gift” was. All he knew was that it was responsible for the death of his sister and the soldiers, and potentially all of their good luck in the past. But not only that, this forced him to reconsider the Gifted. Before, he was only focused on helping his family survive, which meant not being noticed too much by the people that hated Gifted and went to great lengths to find them. They’d heard stories of families that were all killed for apparently hiding a Gifted and they wanted none of it.
Now he was one of them. Now he was going to be hunted for the rest of his life. The only question was: what would he do now? Would he keep hiding like the rumored ‘Shadows’ that hid among them? Or would he be out in the open about his abilities and overtly resist the government’s efforts to purge the Gifted from the face of the earth? Or was there some other way he could do things?
For the time being, he decided to refrain from deciding on that and instead remained hidden while he played with and learned his gift. He spent the next seven years learning what kinds of things he could do with his powers, and slowly he gained a measure of understanding. The best he could manage, it seemed he could manipulate his own fate and, to a limited degree, the fate of others to work things in his favor. He learned after trying to run from a patrol of hunters that he could phase through solid matter to hide. He learned from a bear trying to maul him that he could make his skin diamond-hard or make the bear’s claws as brittle as a sand sculpture. He learned that if he wanted to sneak into a dangerous area, he could turn invisible for a time. He learned that if he was afraid of being recognized by anyone, that his appearance would change.
But he quickly started to learn his limits. More than once, he would start to get overconfident in his developing abilities and then it would work and he would have to struggle to get out of trouble. One such failure nearly cost him his life when he tried to slip through a government checkpoint and his power failed to protect him from the machines’ scanners. This was when he learned he could only do so much at once. He was already straining his abilities disguising himself and to help him in other ways that he wasn’t able to mask his higher heat signature.
He managed to escape them, however he took on many grievous wounds along the way. The only thing that kept him going was that he used his flagging strength to keep himself stable and able to move. The chase was a blur, but eventually he lost them. After resting for a while and letting his wounds heal, he decided he needed to be more careful from here on out. He also decided that he couldn’t just keep sitting on the fence about the government and its policies. He had to do something.
So he went to meet with some of the other Gifted, mainly the more overt ones. However, as he spoke with the different splinter factions and learned how they were fighting them and what their plans were, he began to wonder about the likelihood of their success. Eventually, he started to find other Gifted who had elected stealth like him and his concerns were further cemented. He was strongly suspecting that he wasn’t going to get very far working with any of the many tiny groups. To fight the governments and their soldiers would require a larger, more unified front, but the Gifted factions were too busy squabbling over how to do things and who was leading the show to see that.
Rather than put up with trying to negotiate with the stubborn group leaders, Arthur realized he would have to give the different factions ample motivation to join together. So he made the decision to use his abilities to help him infiltrate the government’s forces. His mission led him to New York City, where a large portion of the government’s forces was stationed along with the only human settlement for miles around. Sneaking in proved to be easy enough; the city was so huge and the human population now low enough that many of the structures still sat largely abandoned and unused. It was impossible for the police to patrol all of it and they didn’t even bother except for the structures immediately outside of and inside of the secured area they lived in.
After slipping past the settlement border patrols, Arthur managed to worm his way into the system after picking out one of the higher-ranking officers and using his power to disguise himself as Captain of a squad. The question was: how long would this last? He couldn’t keep up the charade forever. He could only hope he could help to stir things up in the city and force the other Gifted to get their collective rears in gear so that they could begin taking serious action against the government…
| | Personality: | It’s hard to say how Arthur would have turned out had the disaster not struck twenty years ago, but years spent looking over his shoulder and almost always on the move have left him very close to extreme paranoia and he has trouble trusting people a lot of times. Before he started really learning how to use his abilities, a lack of money and resources forced him to learn to adapt to difficult circumstances and how to work out a means of survival when by all rights he should have died. His resourcefulness has faded only somewhat since his powers enabled him to pretty much always have what he needed to at least survive. When his paranoia switch isn’t being teased, Arthur is largely calm and collected, but even when he is; he’s analytical and is almost always aware of his surroundings. When it comes to leisure time, the closest thing he has to a hobby is carving wood to kill time from all the time he spent on the road and out in the country sides.
Arthur has no interest in romance, in part due to the trauma he has yet to properly deal with from watching his sister die. Looking at any woman or girl, or any scene of extreme violence for any extended amount of time takes him back to his family’s cramped apartment, to the spray of blood, and the guilt and shame that followed. He’s convinced now that the only way he could atone for dooming his sister to an untimely death is to use his gift to try and put a stop to the government’s brutal policies and, while he knows it’s impossible, get his hands on the officer that ordered that squad to his family’s apartment.
Overall, Arthur prefers not to be out there in the field when he starts working to manipulate events around the city. It is much more preferable to work through his underlings and to go through the contacts he’s slowly building up throughout the city as both his officer disguise and as a few aliases he uses to put a good buffer between him and anyone that might try to sniff him out. However, if an opportunity presents itself and it looks within reason, Arthur will risk harm to himself if it means furthering his goals. Arthur also doesn’t like to fight if it can be avoided, but will kill if he has to (he’ll be feeling like the scum of the world for a long while after, but he’ll do it).
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 New signature courtesy of Ryoku
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Melodious Nocturne
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September 5, 2011, 3:38 am
Post #15
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Name: Taban Colder
Age: 18
Gender: male
Appearance: (yes his hair is naturally silver/white) 
Weapon(s): He uses his powers along with a series of small daggers he keeps hidden under his clothing as weapons. Daggers are 4:Boot blades, 4: wrist blades, 1:long thigh blade, 1:back blade.
Weakness: His power drains his energy and can leave him weakened for quite a while. He also has an inability to trust both the government and the rebels so he feel’s he has to hide wherever he goes, this fear often seems to draw even more attention then it prevents.
Race: He is gifted, He uses energy sourcing. The ability to draw power from large or small sources of energy, such as turning kinetic energy into physical blasts or converting solar energy into other forms. Sometimes based on proximity to source, sometimes he stores it for future use within his blades. Basically it means he can use this energy as a weapon, but it also drains his own energy so he has to be very careful and can not use it very often.
History: He was engineered by the government, his mother had been chosen because of her unusual strengths. They chose her to be a mother, a machine to engineer new super weapons. She herself would be horribly opposed to the government so they had to raise her children for weapons against the gifted. His mother was always searching for a way out. She was sedated most of the time because of this. Still when his sister was born they had already been apart of a plan to escape.... They had finally made it out and were being hunted down by both the government and the rebels, the rebels to kill them, the government to take away there will.... When the rebels found them in an abandoned warehouse it was disaster. All the escapees were burned alive in the abandoned building. All but him, somehow he managed to escape. To this day he can’t remember how he lived, why he couldn't protect them all. He has a suspicion though that his powers activated then, turning the heat around him into a physical shield. He woke up three days later in the gutter. From then on he spent his life hiding.
Personality: He like’s and need’s to spend time alone, because this is when he can sort things out in his minds most clearly. He absorbs large quantities of impersonal facts from the external world, and sort through those facts, when he is alone. He is not naturally tuned in to how he is affecting others. This often lends him an insensitive exterior when in fact he is clueless. He does not pay attention to his own feelings, and even distrusts them and try to ignore them, because he has difficulty distinguishing between emotional reactions and value judgments. His emotions are generally very strong even though he tries to ignore them, they often play a large part in how he interacts with others. Taban is largely an introvert and his distrustful nature prevents him from connecting with other people.
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Comix
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September 14, 2011, 10:45 pm
Post #16
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Member
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I feel like my characters are so young... I think I'm going to up the ages a little.
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That Butler
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November 14, 2012, 3:24 am
Post #17
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Bad Jew
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This roleplay is closed due to inactivity or by request of the Game Master. Please contact one of the Roleplaying Moderators to have it reinstated.
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