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Gifted world
Topic Started: August 29, 2011, 10:56 pm (365 Views)
Melodious Nocturne
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Plot:
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Character Sheet:
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Drakedragon
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Quick question I didn't think to ask in the original topic: Are there any limitations (besides raw power of course) on what kind of abilities that our characters can have? Or can we get... creative?
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Melodious Nocturne
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What do you mean?
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Drakedragon
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I mean do our abilities have to be any of the usual abiltiies (in other words: controlling the elements, flying, super-strength, etc) or can we go wild so long as it's not completely outrageous?
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Melodious Nocturne
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yeah, it can be anything just as long as its not godmode.
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Enigmatic
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GAH! I don't know what type of character (role/personality-wise) I want to have! :u

Anyone figure out who they're going to RP as? Was trying to wait and see what type of character this RP needed by other entries, but... :.
Enigmatic is insane.

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But don't forget to smile.
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Comix
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I'm working on my sheet right now, if that will help you.
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Drakedragon
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I am also working on my character. Got his power worked out, just need to work out his backstory.
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Comix
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Name: Kane North

Age: Nineteen

Gender: Male

Appearance:
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Black shaggy hair flies out in an unruly fashion, falling in front of one pale blue eye. A long scar stretches from his hair line to chin on the side of his face he keeps concealed. Though Kane spends hours in the sun, his skin remains remarkably pale. His stature reaches six feet and has a slight muscular build. A bright white crystal always hangs from his neck on a black string. Black gloves with the last two fingers missing stretch nearly to his elbows, add to the apparel that Kane wears daily. The rest of Kane’s attire is chosen for comfort and practicality.

Weapon(s): A stolen simple handgun used mostly to scare people off.

Weakness: The love for his sister.

Race: Human

History: Kane was the first born of the North family, coming to them as a complete surprise. His mother was a drug addict and his father was an alcoholic. Both were abusive and often neglected him while they fought one another. His sister came along three years later, though she was planned. What hadn’t been planned was for her to be a girl. Kane grew up shielding his parent’s blows from his sister, making sure she wouldn’t get hurt and that he took all of the abuse. At the age of seven, his mother passed away, leaving his father even crueler. When he turned nine, shortly before his father passed away, he ran away, taking his sister with him. He made sure to always keep her safe, warm, and fed on the streets even if it meant harming himself. It was while protecting her from a group of boys with bad intentions that he received the scar that consumes nearly half his face. Keeping his sister hidden away, Kane spends his days pick pocketing to get them by.

Personality: Kane holds the demeanor of a strong silent type. Most of the time, he doesn’t speak to anyone except his sister. When he does speak to someone other than his sister, he only uses short sentences that get straight to the point. He is by no means shy; he merely has no trust for anyone but his sister and prefers to only speak when needed. Kane is very overprotective of his sister, refusing to leave her side very often. The side that only Emmy gets to see is kind, funny, and witty.


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Name: Emerson (Emmy) North

Age: Sixteen

Gender: Female

Appearance:
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Standing only at five foot five inches, Emmy is dwarfed next to her brother. Her eyes used to hold the same light blue tint as her brother’s, but after her first venture out of her body, her right eye turned to a violet hue. Accustomed to having her hair cut short by her father’s hands, she kept her hair just below her chin, though she left two clusters of hair on each side of her face. Usually, her clothing is colored to match her favorite color, black.

Weapon(s): A dagger Kane doesn’t know she has.

Weakness: Without much control over her power, she’s been known to get stuck in her astral form and to be drained when she returns to her body.

Race: Gifted. She has the power to leave her body via astral projection and to assume someone else’s body.

History: Emmy is the second child of the North family. Her father wanted a boy, but when he didn’t get one, he proceeded to give her a boy’s name, Emerson. Though she was abused just as her brother had been, most of the time he received the blows for her and she evaded injuries. Most of her past she doesn’t remember, being only six when Kane ran away with her. She grew up very close to her big brother, usually never leaving his side for long.

Personality: Emmy deals with the hardness of the world by being upbeat and happy, pretending nothing is wrong. When that fails, as it is occasionally known to do, she escapes the world via singing, using it to calm her brother as well. She always tries to stay kind and nice, offering help even to those who have scorned her. She tries not to hold grudges unless someone hurts her brother. Emmy hates how her brother thinks her to be so fragile, having a desire to prove she can take care of herself well enough. She has an abundance of energy, unable to stay still for long.
Edited by Comix, September 9, 2011, 10:10 pm.
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Scarecrow
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I think I shall create a character. Just a question though, I get your plot factors, but how many RPers will we need or are we going to use NPC's? Also what is the storyline based around? Liking the look of this so far but.
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Melodious Nocturne
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Dont know what an NPC is....
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Drakedragon
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An NPC is a non-playable character, someone controlled either by everyone or only by you as the host.
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Melodious Nocturne
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well IDK, well I guess there could be *shrugs*
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Drakedragon
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I think I've got everything worked out for him now... Let me know if there's anything that is of concern.

WARNING! WALL OF TEXT AHEAD!

Arthur Gerlandan

Name:
“Captain” Arthur Gerlandan
Age: 27
Gender: Male
Appearance: Arthur’s true appearance is that of a relatively young man in his late twenties with broad shoulders and a lean-by-necessity type of build with corded, ropy muscles rather than the type of muscles you see on body-builders. His skin is practically bronze from all the time he’s spent out in the sun, but is starting to lighten up again now that he’s spending so much time indoors in the city. He has a Roman-shaped nose with a slight case of under-bite and a strong jawline and his face is slightly drawn and stretched. His light, hazel hair is kept cut short, but by no means neat, so it’s often mussed or wildly unkempt and settles in a mess on his head, and his eyes are a very bright hue of blue.

His disguise as a Captain is that of a much older man with noticeably more pallid skin and a build that might have once been considered intimidating, but now his belly was bulging out and the muscles he had were no longer readily visible beneath his skin. He has short, combed back salt-and-pepper hair, as well as a thick pencil mustache , and his eyes are a forest green.
Weapon(s): Beretta 93R he “acquired” – Any other weapons are improvised. He can’t “warp” himself any sort of firearms if he doesn’t perfectly and thoroughly know how they’re put together.
Weakness: In any instance where using his powers would affect someone else, Arthur’s power is severely dependent on the target’s mindset/condition/suggestibility. He can’t use his power to manipulate the reality of him being able to turn invisible if the target thinks that’s impossible and thus would still be able to see him. He can’t use his power to make it a reality that he can overpower someone if the other person knows how strong he is or has great enough confidence in their own strength. Knowledge, circumstance, and a diamond-solid belief in the way things work severely limits Arthur’s options. That’s why Arthur doesn’t like giving out information on himself or what he can do. Also, he can’t use his powers on inanimate objects unless they’re being held by someone (he can manipulate the reality of say, someone’s sword breaking or not being able to cut him if they have it in their hand, but he can’t manipulate the reality of a bullet hurting him, since the shooter is holding the gun, not the bullet).

Also, anyone with illusion-piercing eyes or divination-related abilities will have a much easier time in resisting his power. His power cannot be directly responsible for someone’s death (he can’t make someone suffer say, a heart attack or to just drop dead or anything like that), but he can still affect other things to cause someone’s death. He can only do but so many things at once with his power.
As for weaknesses unrelated to his powers – Arthur is a paranoid guy after all the things he’s gone through and is constantly suspicious of anyone he meets being a potential government agent trying to sniff out if he’s a Gifted. Playing on his suspicions can allow a skillful person to herd Arthur into predictable actions that might tear a whole in the web of deception and lies he’s spun around himself over the years. Also, the trauma from his teenage years has left him unable to maintain eye-contact with anyone of the opposite gender or from looking on scenes of blood and gore without causing him to freeze up for a bit.
Race: Gifted – He would have you believe he’s a full-on reality warper, but that’s not quite accurate, at least not in the typical definition of the phrase. His power is to manipulate perception of what is real and what is not. It’s not quite the same as an illusion, in that it isn’t just something unsubstantial appearing to the target, and it can be used on something that is real to make it the reverse. Basically, what it does is take something (this can be a thing, a concept, or event) and manipulate one’s perception of its ‘reality,’ and either tweak it so that it is seen as ‘impossible’ or not something that happened, or to make something that is seen as normal or routine into something that couldn’t exist or work. How well this works depends in part on Arthur’s mindset and the mindset and way the target perceives the thing being manipulated. It’s kind of hard to explain without showing how it works, so here’s an example:
Example


Basically, as long as there’s some way for others that see what he tries to do to rationalize what they’re seeing so that it doesn’t break their brain (other than simple, ‘Clearly he’s a Gifted!’), he can do it for at least a little while.
Other Possible Utilities-

A few of the things he explicitly CANNOT do-

History:
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Personality: It’s hard to say how Arthur would have turned out had the disaster not struck twenty years ago, but years spent looking over his shoulder and almost always on the move have left him very close to extreme paranoia and he has trouble trusting people a lot of times. Before he started really learning how to use his abilities, a lack of money and resources forced him to learn to adapt to difficult circumstances and how to work out a means of survival when by all rights he should have died. His resourcefulness has faded only somewhat since his powers enabled him to pretty much always have what he needed to at least survive. When his paranoia switch isn’t being teased, Arthur is largely calm and collected, but even when he is; he’s analytical and is almost always aware of his surroundings. When it comes to leisure time, the closest thing he has to a hobby is carving wood to kill time from all the time he spent on the road and out in the country sides.

Arthur has no interest in romance, in part due to the trauma he has yet to properly deal with from watching his sister die. Looking at any woman or girl, or any scene of extreme violence for any extended amount of time takes him back to his family’s cramped apartment, to the spray of blood, and the guilt and shame that followed. He’s convinced now that the only way he could atone for dooming his sister to an untimely death is to use his gift to try and put a stop to the government’s brutal policies and, while he knows it’s impossible, get his hands on the officer that ordered that squad to his family’s apartment.

Overall, Arthur prefers not to be out there in the field when he starts working to manipulate events around the city. It is much more preferable to work through his underlings and to go through the contacts he’s slowly building up throughout the city as both his officer disguise and as a few aliases he uses to put a good buffer between him and anyone that might try to sniff him out. However, if an opportunity presents itself and it looks within reason, Arthur will risk harm to himself if it means furthering his goals. Arthur also doesn’t like to fight if it can be avoided, but will kill if he has to (he’ll be feeling like the scum of the world for a long while after, but he’ll do it).

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Melodious Nocturne
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Name: Taban Colder

Age: 18

Gender: male

Appearance: (yes his hair is naturally silver/white) Posted Image

Weapon(s): He uses his powers along with a series of small daggers he keeps hidden under his clothing as weapons. Daggers are 4:Boot blades, 4: wrist blades, 1:long thigh blade, 1:back blade.

Weakness: His power drains his energy and can leave him weakened for quite a while. He also has an inability to trust both the government and the rebels so he feel’s he has to hide wherever he goes, this fear often seems to draw even more attention then it prevents.

Race: He is gifted, He uses energy sourcing. The ability to draw power from large or small sources of energy, such as turning kinetic energy into physical blasts or converting solar energy into other forms. Sometimes based on proximity to source, sometimes he stores it for future use within his blades. Basically it means he can use this energy as a weapon, but it also drains his own energy so he has to be very careful and can not use it very often.

History: He was engineered by the government, his mother had been chosen because of her unusual strengths. They chose her to be a mother, a machine to engineer new super weapons. She herself would be horribly opposed to the government so they had to raise her children for weapons against the gifted. His mother was always searching for a way out. She was sedated most of the time because of this. Still when his sister was born they had already been apart of a plan to escape.... They had finally made it out and were being hunted down by both the government and the rebels, the rebels to kill them, the government to take away there will.... When the rebels found them in an abandoned warehouse it was disaster. All the escapees were burned alive in the abandoned building. All but him, somehow he managed to escape. To this day he can’t remember how he lived, why he couldn't protect them all. He has a suspicion though that his powers activated then, turning the heat around him into a physical shield. He woke up three days later in the gutter. From then on he spent his life hiding.

Personality: He like’s and need’s to spend time alone, because this is when he can sort things out in his minds most clearly. He absorbs large quantities of impersonal facts from the external world, and sort through those facts, when he is alone. He is not naturally tuned in to how he is affecting others. This often lends him an insensitive exterior when in fact he is clueless. He does not pay attention to his own feelings, and even distrusts them and try to ignore them, because he has difficulty distinguishing between emotional reactions and value judgments. His emotions are generally very strong even though he tries to ignore them, they often play a large part in how he interacts with others. Taban is largely an introvert and his distrustful nature prevents him from connecting with other people.
Edited by Melodious Nocturne, September 5, 2011, 4:00 am.
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Comix
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I feel like my characters are so young... I think I'm going to up the ages a little.
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That Butler
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This roleplay is closed due to inactivity or by request of the Game Master. Please contact one of the Roleplaying Moderators to have it reinstated.

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