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Wyatt Williams
Topic Started: May 25 2009, 10:33 PM (270 Views)
Wyatt
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Out of Character Information
Handler's Name: Tim
E-Mail Address: hrubetz13@yahoo.com
AIM Handle: hrubetz13

Character Portrait: Heero Yuy (Mobile Suit Gundam Wing)

Character Information
Name: Wyatt Williams
Race: Half-Saiyan w/o Tail

  • Racial Trait(s):
  • Half-Saiyan Zenkai Power - You gain +20% EXP after killing an opponent in Battle.
  • Mixed Blood - You have a permanent +5% to all stats.

Gender: Male
Height: 6' 2"
Weight: 195 lbs
Hair Color: Brown
Eye Color: Brown
Skin Color: Caucasian
Age: 21
Origin: West City, Earth

  • Current Location: Yardrat

Alignment: 99% Good
History: Basically, Wyatt is a nobody orphaned on Earth. Finding his saiyan roots as a child led to his tail getting removed permanently. The only thing Wyatt has to his name really is the fact he is genius and according to many one of the smartest people on Earth since Bulma Brief's death. But, Wyatt never knowing much about himself knows he must go on a quest for knowledge far away from this planet. So, he hitches a ride for Yardat to learn from the aliens his ancestors learned much from.
Aura Color: White
Martial Arts Style: Kurokonwaku, The Art of Confusion
Custom Skill:
  • Wyatt's Intellect
    Description: Wyatt's extreme intelligence allows for him to stay one step ahead of his opponent in battle.
    Effect: +10% Dexterity

Inventory [4 Slots] [147 Zenni]

King Vegeta's Royal Seal
Inventory Slots: 0
Description: The royal family crest of the Vegeta lineage, it is worn solely by the monarchy with a single exception. In times of war, the seal is granted to soldiers in service to the royal family as a badge of honor. The upper portion of the royal family's crest is cleaved into three sections like a trident. Where the three points join, they merge into one line that is stop-start, like the staff bit is made out of a series of hyphens or dashes. The lowest part of the coat of arms is an upwards curving two-pointed staff, making the heraldic device look like it's smiling.
Effect: Attach to an EQUIPPABLE item with 'Armor' in the title.. Gain +2% to All Stats that item effects. Whenever you roll a 1 on your defense roll, you may re-roll that defense roll. This item cannot be unattached and/or attached to another item afterwards.

Blue Bandana [EQUIPPED]
Inventory Slots: 1
Description: A thin strip of cloth died with berries. When one wears this item with confidence, they seem untouchable. [ACESSORY]
Effect: +8% Dexterity.

Sword Sheath [EQUIPPED]
Inventory Slots: 1
Description: A leather, or in some cases metal, sheath for a blade with gold-plated ends known as the locket and chape. [ACCESSORY]
Effect: While Equipped, choose one of your Swords. That Sword takes up 0 Inventory Slots.

Tapion Sword Replica
Inventory Slots: 1
Description: The replica of Tapion's sword is almost identical to the original in design. The material it is made out of allows for it to be lightweight while still possessing the strength of a heavier sword, therefore making it the perfect blend of power and speed.
Effect: Weapon - Sword.
Weapon Stats:
Damage: (14% Adaptable) Damage.
Rate of Attack: 2

Stats
Power Level: 36,278
HP: 27,774


Power - 11,000 + 5% = 11,550
Endurance - 10,000 + 5% = 10,500
Dexterity - 15,278 + 5% = 16,042 + 18% = 18,930

Mastery [1 Slot]

Skills [3 Slots]

Bukujutsu
Description: The ability to use one's own Ki to fly.
Effect: The user can now fly in battle. Bukujutsu is a requirement to learn certain moves. This does not take up one of your Skill slots. If your opponent doesn't have Bukujutsu in their moveset, you gain +5 dice sides against them.
Requirements: N/A

Instant Transmission
Description: The user dematerializes and moves as a mass of light, disappearing from view at an incredible speed. From that point, they can lock onto a Ki signature and materialize near it.
Effect: Once per week, you can Instant Transmission yourself to another planet. You cannot use Instant Transmission to teleport you to another planet 2 weeks in a row. In the event that the planet you are is destroyed, you may use Instant Transmission to take you to another planet (regardless if you used it the week before). Instant Transmission is a requirement to learn certain moves.
Requirements: N/A

Shadow Stalker
Description: The aura blackens and the individual can channel their energy into turning themselves into a silhouette, capable of clinging to shadows.
Effect: CONSTANT - Activate after performing a SUCCESSFUL attack with a dice roll of 25 or higher. You cannot be the target of attacks until your opponent STOPS one of your attacks. The next time you activate this skill it costs +1 KI Point, the next time +2 KI Points, and so on. Costs 2 KI Points.
Requirements: N/A


Basic Attacks
Basic Punch - (10% Power) Damage. Costs 0 KI Points.
Basic Kick - (10% Power) Damage. Costs 0 KI Points.
Basic Ki Blast - (10% Power) Damage. Costs 0 KI Points.

Advanced Attacks [3 Slots]

Base Cost 1

Darkness Choke [PHYSICAL, HOLD]
Description: Lifting the opponent up by the throat, the attacker creates smoke-like tendrils of energy that enter the opponent's oxygen pathways, blocking them from breathing.
Effect: Physical attack doing (10% Power) damage. SUCCESSFUL - Your opponent must roll a 1d10. If they roll a 5 or under they receive an additional (10% Power) Damage. This effect continues until your opponent rolls a 6 or higher. Costs 1 KI Point.
Requirements: N/A

Base Cost 2

Strategic Breakdown [PHYSICAL, PUNCH, KICK]
Description: Dashing around the opponent to distract them, you send a vicious strike to their right temple, then another strike to their left temple; finishing the attack with a jump-kick to the back of their head, causing disorientation.
Effect: Physical attack doing (15% Power) Damage per hit. Your attack roll is 3d30 for this attack. SUCCESSFUL - Choose two of your opponent's moves. They cannot use either of those moves on their next turn. In order for this attack to gain it's SUCCESSFUL effects, all 3 of the dice rolls must be higher than your opponent's defensive roll. Costs 2 KI Points.
Requirements: N/A


Blocks [0 Slots]

Sand In The Eyes
Description: A quick dodge followed by a handful of sand (or whatever is handy) being tossed into the opponent's eyes.
Effect: RESTRICTED x1. Block. Stop any type of attack. Your opponent's next attack roll gains -4 to the results. Costs X KI Points.
Requirements: N/A

Smokescreen
Description: The user opens their mouth, allowing a cloud of Ki to seep forth, forming a fog that masks their presence.
Effect: RESTRICTED x1. Block. Stop any type of attack. If this Block stopped an energy attack, your next attack gains "SUCCESSFUL - Your opponent loses 1 KI Point". Costs X KI Points.
Requirements: N/A

Signature Techniques [2 Slots]

Edited by Reina, Jun 20 2009, 09:02 AM.
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