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| Tweet Topic Started: Feb 20 2009, 11:05 AM (1,284 Views) | |
| The Administrator | Feb 20 2009, 11:05 AM Post #1 |
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FREESTYLE King Kai // Kai // Freestyle After travelling through Heaven and conversing with many of the fighters, famous and otherwise, you notice a small blue man standing ten feet in front of you. A small cap over his head, with antennae protruding from it, a black and red cloak; and a large bulbous body--topped off with a very wide grin across his large face. Sparked with mild curioisity, as well as amusement by his appearance, you allow him to approach you, and look you up and down; his sunglasses gleaming in the sunlight. " Well, well, I'm sure you've heard of me. " Not to burst his bubble, you bite your tongue; and give a forced grin--and a mild nod. " Yes, yes, you can quit being so nervous, it is I. The feats of strength I have performed are well known in your part of the galaxy. Why even the mighty Gokou was nothing but a meek fighter before he saught out my tutelage! " You remain very curious as to his intentions, however you quickly realize that if even half of what he's saying is true, you'd like to begin your training under this blue blob as quickly as possible. Still hesitatnt to speak as to enlighten him to reality, you watch as he turns around and begins to walk away from you. Stopping, he turns to look back to you. " Well come along! You do want to learn from me, don't you? I mean, who wouldn't want the teachings of the mighty King Kai? " Skills Give Me Energy! Description: Aiming their hands towards the sky, the user shouts 'Share your energy with me!', beckoning every living thing to donate energy to the Spirit Bomb. While doing so, the person is vulnerable to attack. Effect: Spirit Bomb's power is enhanced with each usage of this Skill. Any effects preventing your opponent from attacking you end when you use this Skill. Costs 0 KI Points. Requirements: N/A Training Days: 1 Kaio-ken Description: The Kaio-ken is a technique that multiplies the user's ki for a "heart beat", enabling them to inflict serious damage to foes who are considerably stronger than them. The red aura of Kaio-ken completely tints the user a similar share. Effect: RESTRICTEDx1. Your next Advanced Attack does double the base damage. If your next Advanced Attack is STOPPED, STUNx2 yourself. Costs 6 KI Points. Requirements: N/A Training Days: 1 Signature Techniques Spirit Bomb [ENERGY, BLAST] Description: The user draws upon the energy of all living things, aiming their arms up with palms skyward. A large blue/white orb forms above them, growing to immense proportions depending on how much energy is poured into it. Effect: RESTRICTED x1. Energy attack doing (100% Power) Damage. This attack does +(25% Power) Damage for every time you have used 'Give Me Energy!' this combat. SUCCESSFUL - If you roll a perfect roll without any result modifiers, DESTROY!! You may STUN yourself in order to cancel this DESTROY!! effect. Costs 10 KI Points. Requirements: N/A Training Days: 4 Edited by The Administrator, Feb 20 2009, 11:07 AM.
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| The Administrator | Feb 20 2009, 11:07 AM Post #2 |
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FREESTYLE Goku // Saiyan // Freestyle Ever since you were little, stories have come from all types of sources telling of a warrior so powerful that he was once the defender of Earth with a small group of friends. A legendary fighter capable of fending off alien invaders much stronger than he ever was, who only fought for the good cause of saving mankind. This Goku, a myth, a rumor, is thought to be just a bed time story. No time like the present to scope things out. You were dead. He was supposedly dead. Perfect chance to put an end to the rumors and find out once and for all if the legendary Super Saiyan actually exists. Asking a round from a few other fighters with halos above their head, they point you in the direction of a small, dome-topped house. Approaching the door, you knock softly and then step back. Adjusting your clothes, fixing your hair, heck, even checking your breath. You want everything to be perfect the first time you meet him in hopes that he would take you under his wing and train you. When he opens the door, a lot of screaming can be heard of not fighting before he steps out and pulls it closed behind him. With a sheepish smile, a hand comes up to rub the back of his head softly, letting out a small chuckle. "Uh...don't mind that. You're new here, right?" Even just managing a nod to him is difficult. You try to speak, but the words just don't come out. He gives you a wink before placing a hand on your shoulder, guiding you off towards the spot he has designated for training. "In a few days time, I'll have you in tip-top-shape. How'd you like to go anywhere in the world in the blink of an eye?" You give him another small, forced nod. "Good! Now let's get started." He dropped back low and into a fighting stance. Did he honestly want you to even try to challenge him? He was insane! Skills Instant Transmission Description: The user dematerializes and moves as a mass of light, disappearing from view at an incredible speed. From that point, they can lock onto a Ki signature and materialize near it. Effect: Once per week, you can Instant Transmission yourself to another planet. You cannot use Instant Transmission to teleport you to another planet 2 weeks in a row. In the event that the planet you are is destroyed, you may use Instant Transmission to take you to another planet (regardless if you used it the week before). Instant Transmission is a requirement to learn certain moves. Requirements: N/A Training Days: 2 Advanced Attacks Meteor Smash [PHYSICAL, PUNCH, KICK] Description: A technique not unlike Kaioken Attack, the user assaults their target with a flurry of physical strikes before using Instant Transmission to appear right above them; axe-handling them with furious intensity to the ground. Effect: Physical attack doing (7% Power) Damage per hit. Your attack roll is 6d30 for this attack. If 4 or more attack rolls are SUCCESSFUL, your Dexterity is considered to be double or more your opponent's Dexterity for the next 3 turns. Costs 1 KI Point. Requirements: Instant Transmission Training Days: 2 Kamehameha [ENERGY, BEAM] Description: Cupping their hands atop one another, the user brings both hands back as they charge the attack. Upon completion, the arms are thrown forward, bringing with them a massive energy beam. Effect: Energy attack doing (45% Power) Damage. SUCCESSFUL - If you roll a 27 or higher with this attack, this attack does +(15% Power) Damage. Costs 2 KI Points. Requirements: N/A Training Days: 2 Kaio-ken Attack [PHYSICAL, PUNCH, KICK] Description: Kaio-ken overtakes the attacker for a moment, utilizing it to perform a barrage of physical attacks on the opponent. The user knocks the opponent to the ground, soaring underneath them to where they will be landing -- after which, they lift up their right hand, catching the foe's entire weight onto their stomach. After, the user simply throws the opponent to the ground. Effect: Physical attack doing (40% Power) Damage. SUCCESSFUL - If your Dexterity is higher than your opponent's Dexterity, your next attack cannot be STOPPED by dice rolls of 7 or less. Costs 2 KI Points. Requirements: Kaio-ken, Bukujutsu Training Days: 2 Signature Techniques Warp Kamehameha [ENERGY, BEAM] Description: The user charges up a Kamehameha and uses Instant Transmission before the opponent can mount an attack. The user then reappear behind the opponent, releasing the Kamehameha on them. Effect: RESTRICTION x1. You skip your turn when you activate this attack. Warp Kamehameha is performed on your next turn. Energy attack doing (100% Power) Damage. Your opponent must attack on the turn you activate this attack or pass. Your defensive roll is 1d50 for that turn. Your attack roll is 1d40 for this attack. If their attack against you is SUCCESSFUL, Instant Transmission failed and you may not perform Warp Kamehameha. Costs 5 KI Points. Requirements: Kamehameha, Instant Transmission Training Days: 4 Super Kamehameha [ENERGY, BEAM] Description: A variation of the Kamehameha attack, the performer makes use of all of the original attack's movements, with a single difference: condensing more than double of the original attacks energy into the same space. As a result of the added energy, this beam bears different properties with it than its ancestor, starting with a substantial increase in size. Effect: RESTRICTED x1. Energy attack doing (120% Power) Damage. SUCCESSFUL - If you roll a 28 or higher with this attack, CRITICAL. Costs 7 KI Points. Requirements: Kamehameha Training Days: 4 Dragon Fist [PHYSICAL, ENERGY, PUNCH, BLAST] Description: Focusing all of their might into a single fist, the user charges their opponent with their fist drawn back. Waiting until the proper moment, they thrust their fist forward; releasing the entirety of their energy on a single point. The result is an explosion of energy that takes the form of a golden dragon, a savage beast that proceeds to ravage the opponent until there is nothing left to ravage . . . Effect: RESTRICTED x1. Physical attack doing (150% Power) Damage. SUCCESSFUL - If your opponent's HP is 15% or less their total HP, reduce their HP to 0. Costs 10 KI Points. Requirements: Transformation #2 or Higher Training Days: 4 Edited by Rosencrantz, May 22 2009, 04:23 PM.
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| The Administrator | Feb 20 2009, 11:17 AM Post #3 |
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FREESTYLE Bardock // Saiyan // Freestyle The low-class mercenary could be found away from the crowd of Z Warriors. Arms folded across his black and green Saiyan armor, he stared out into the distance. Bardock, the Father of Goku . . . the one who stood up to the tyrant Frieza long before Goku rose up to become a Super Saiyan and defeated him. Somehow, he was allowed entrance into Heaven, and yet he did not seem very happy to be here. " Well, how would you feel if your entire race was annihalated? Your team picked off one by one? And when your race was brought back from extinction . . . they do nothing to seek retribution, " He sneered. " Frieza's race should have been wiped out of the galaxy a long, long time ago. " He lowered his head to his chest. " Meanwhile, I'm here while Fasha, Tora, Shugesh and Borgos are sharing a boiler room downstairs with that cross-dressing tyrant. And you expect me to be happy? " He tugged on the bandana around his head, tightening it before turning to face you. " Nevermind. What do you want? " He closed his eyes, and saw the future . . . him training you. " Oh. " Skills Future Sight Description: Utilizing one's ability to read the future, you anticipate an enemy's next move; preparing yourself for the attack to come. Effect: RESTRICTED x1. Use at the start of your turn. Your opponent cannot Power Up on their next turn. Your opponent must tell you what move they will use on their next turn (Out of Character), and they cannot change their mind. Your defensive roll against that attack gains +4 to the result. If you Powered Up on your last turn, this Skill costs -1 KI Point. Costs 1 KI Point. Requirements: N/A Training Days: 2 Advanced Attacks Final Revenger [PHYSICAL, PUNCH, KICK, HOLD] Description: Knocking an opponent up into the air with a kick, the user soars after them, sending them flying with an uppercut. Flying around them, the user catches the enemy in a choke-hold; from which position the attacker sends repeated knee smashes into the enemy's back before finally releasing them and axe-handling them to the ground. Effect: Physical attack doing (45% Power) Damage. This attack gains +4 to the result for every CRITICAL performed against you this combat prior to this attack. If you have received damage from a CRITICAL attack this combat, this attack gains "SUCCESSFUL - The result of your next three attack rolls gains +2. This effect does not stack with itself". Costs 2 KI Points. Requirements: Bukujutsu Training Days: 2 Signature Techniques Final Spirit Cannon [ENERGY, BLAST] Description: The same attack used against Freeza just before the destruction of the Saiyan race, the user creates a mass of blue energy in one hand and hurls it at the foe. Effect: RESTRICTED x1. Energy attack doing (100% Power) Damage. Your attack roll gains +1 to the result for the remainder of combat. SUCCESSFUL - Your attack roll gains +2 to the result for the remainder of combat. Costs 6 KI Points. Requirements: N/A Training Days: 4 |
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| The Administrator | Feb 20 2009, 11:18 AM Post #4 |
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FREESTYLE Gohan // Half-Saiyan // Freestyle One of the friendlier and more understanding trainers in Heaven, Gohan had taken to you quickly; and instead of training with him, you found yourself having conversations with him. A mild mannered, well rounded young man, you found something very intriguing about him. Perhaps it was the fact you were sitting before one of the strongest fighters in existence, yet it was difficult to imagine him ever harming a fly. Finally, the conversation shifted into what you had come to him for; and you listened intently as the young Saiya-jin spoke. " Everyone has this energy inside of them, including you; and with proper practice, this energy can be used for good, or evil. But having the energy isn't enough, you have to know how to use it, you have to know how to draw it out. If you can't release your energy, than it's useless. " Nodding in consent, you observed as he arched his fingers and palms, placing them a part from each other. In between his hands, a very small speck of ki appeared within his palms; giving off a faint glow in the already sunny atmosphere. " On top of this energy, everyone has potential within them; but unfortunately, not everyone can unlock their potential. As simple as it sounds, most people will live their entire lives without living up to what they truly could have been. There are a few rare exceptions, however. " He paused for a moment, letting the gravity of his words sink in. " I'm not going to teach you how to destroy countless planets, or countless fighters. I can't show you how to live forever, or save everyone around you. But what I am going to teach you, is something that none of those fighters that destroy planets can learn. That no one that lives forever, in all of their time, will ever discover; and something that the person who can protect everyone around them knows. I'm going to teach you how to be an exception. Then, you'll discover the rest on your own. " Skills Justice Pose Description: Swiping their left arm in front of their body, the user turns themselves to the side; displaying their profile while simultaneously raising two bent arms above their head and standing on one foot. The user then proceeds to spin back so that they face the foe from the front; leaning forward on one foot, extending both arms backward. From there, they begin to stamp their feet repeatedly into the ground while still in this pose, before splitting both legs a part some to place their arms in perfect alignment in opposite directions: one arm palm-flat against the ground, the other palm-raised toward the sky. Immediately after that, however, the user stands perfectly upright and throws their limbs out in all four directions, before bringing them in close to their body; proceeding to crouch and throw both of their arms out in either direction. Bringing their arms in, they bend them over their head and creating almost an M shape with both arms just in front of their forehead; all the while reciting this mantra: "Allow me to tell you my name! I am . . . (he/she) WHO DOES NOT ALLOW EVIL! THE CHAMPION OF JUSTICE! THE GREAT (Insert Name). The result is a technique so utterly silly that opponents can't help but burst out laughing; expending energy in doing so. Effect: RESTRICTED x2. Gain 1 KI Point. Choose up to 2 opponents. Those opponents lose 2 KI Points. Costs 0 KI Points. Requirements: N/A Training Days: 2 Advanced Attacks Bakuretsu Ranma [ENERGY, BEAM, VOLLEY] Description: Positioning themselves above the intended target, the user raises both hands over their head; clasping onto the dominant wrist with the other hand. Charging a mass of ki just outside the palm, the hand is brought down and a violet beam is released upon the target that shades the surroundings in a brilliant shade of gold. Unlike most attacks, however, the user does not simply stop once the beam has hit. Rather, they send successive pulses through the beam; only increasing its intensity with each passing pulse. Effect: Energy attack doing (5% Power) Damage per hit. Your attack roll is 7d30 for this attack. If 4 or more attack rolls are SUCCESSFUL, your Power is considered to be double or more your opponent's Power for the next 3 turns. If 5 or more attack rolls are SUCCESSFUL, choose an Ally. That Ally cannot be targeted for attacks until after your next turn. Costs 1 KI Point. Requirements: N/A Training Days: 2 Masenko [ENERGY, BEAM] Description: The user puts his hands above their hands, one palm behind the other, while charging up a sphere of white energy in front of their palms. The user then pushes their arms out as they release the energy beam. Effect: Energy attack doing (40% Power) Damage. SUCCESSFUL - If you weren't attacked on the last turn, your opponent's next attack roll gains -5 to the result. Costs 1 KI Point. Requirements: N/A Training Days: 2 Signature Techniques Afterlife Kamehameha [ENERGY, BEAM] Description: The same attack performed to defeat the villain Cell, an ally from the afterlife contacts the user from across the grave; giving them the energy they need to get the job done. Effect: RESTRICTED x1. Energy attack doing (140% Power) Damage. Someone in the Afterlife must know this attack and be willing to help you perform it in order to perform this attack. The next time the user in the Afterlife participates in combat, they start with -3 KI Points. Only the user that is not in the Afterlife rolls an attack roll. Costs 6 KI Points. Requirements: Kamehameha Training Days: 4 Teamwork Kamehameha [ENERGY, BEAM] Description: Swirling around the opponent, the users essentially play tennis with the opponent's body; using the Kamehameha attack to send them flying toward another ally, setting them up for yet another Kamehameha. Effect: RESTRICTED x1. Energy attack doing (50% Power) Damage per hit. You must have at least one other person, and no more than two other people in combat who know this attack be willing to help you perform it in order to perform this attack. Each attacker rolls an attack roll and pays the cost of this attack. All attacks roll are 1d36 for this attack. Costs 5 KI Points. Requirements: Kamehameha Training Days: 4 Burst Rush [PHYSICAL, PUNCH, KICK] Description: A sprint to the opponent -- then a rich gut-shot, a left hook to the head; repeated, before the opponent even knows what hits them. An uppercut, a kick to the stomach, then a snap kick to send the enemy hurling into the sky. Soaring after them, a spinning back fist to their back stops the target mid-air before the attacker rotates around the opponent with a roundhouse kick; followed by a punch and a second kick. Dashing after them with their back to the ground, the user delivers a spinning elbow to send the foe back to the earth. Effect: RESTRICTED x1. Physical attack doing (10% Power) Damage per hit. Your dice roll for this attack is 13d30. If your Dexterity is higher than your enemy's, your dice roll for this attack is 13D32. If your Dexterity is double your enemy's, your dice roll for this attack is 13d33. If your Dexterity is triple your enemy's, your dice roll for this attack is 13d34. If your Dexterity is quadruple your enemy's, your dice roll for this attack is 13d35. Costs 8 KI Points. Requirements: Bukujutsu Training Days: 4 Edited by Rosencrantz, May 22 2009, 04:24 PM.
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| The Administrator | Feb 20 2009, 11:19 AM Post #5 |
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FREESTYLE Vegeta // Saiyan // Freestyle Sweat dripped down the large forehead of the Saiyan Prince as his left arm carried the burden of his entire body, pushing it off the gravitron floor with both legs vertical to the ground. He grunted as the gravity took its toll on him, causing his entire body to shake as he forced himself to push forward. Though dead, his desire to become stronger than Kakarot still consumed him. The strength… the power he would gain by continuing to push himself to the limit would serve no other purpose than to humble Goku and make him admit that he, Prince Vegeta, is one of the strongest beings ever to be conceived. He screamed out in agony and frustrations as he pushed himself pass his own limits and continued to work out in a level of gravity that even Kakarot deemed excessive and dangerous. Excessive and dangerous! Vegeta thought. Bah! What could possibly happen? The Saiyan Prince would more than likely die and have to re-walk Snake Way again. Ah, a long, lonesome walk without the accompaniment of Bulma and her excessive berating of him or his son’s constant need for a father-son relationship. Vegeta scoffed at the idea and recalled his own relationship with his father. He had barely known King Vegeta as anything more than that, a King. He saw no need for his son to be so needy. He was fond of him and the blue-haired woman from the land of Infinite Nagging, but Vegeta had no time to waste on playing catch or teaching Trunks how to throw an oblong object made of pigskin. Though, Vegeta had to admit, the thought of turning that perverse slab of ham Oolong into a ball to throw around crossed his mind every time he caught the piglet eyeing up his woman. “Vegeta!” As if on cue, Bulma’s voice boomed inside the sphere building, causing the Saiyan Prince to wince as if he was being ripped in twain by Broly. The blue-haired woman’s face filled a screen directly in front of Vegeta though he refused to acknowledge it, instead continuing to do his pushups. Bulma crossed her arms over her chest on the monitor and stared steely eyed. “Vegeta, I’ll turn off that gravity this instant!” She threatened. “Don’t you toy with me, woman,” Vegeta slowly lifted his head, never ceasing his pushups. “Do you know who I am?!” He pushed off the ground and landed on his feet, legs shoulder-width apart as he clenched and unclenched his fists, admiring the amount of strength he felt flowing through him. Bulma rolled her eyes at him and shook her head. “I know, I know. The Prince of all Saiyans. Hey, when do you think you’ll grow up and be the King?” She remarked sardonically. Still too busy enjoying the power coursing through his veins; Vegeta ignored his wife’s words as a translucent aura formed around him followed with the traditional whirring sound of energy being gathered. The aura began to flicker and burn a bright yellow as his hair took on a similar shade. Vegeta ascended passed an Ascended Super Saiyan – or Super Saiyan 2 as it’s been called to keep things simpler. It was a form he was familiar with, but he felt different. He stared up at the monitor. “I answer to no one!” He turned around and reached out for the controls, intent on engaging the combat simulator when he heard the machine powering down and all the lights fade. He gritted his teeth and turned around, now seeing two people on the monitor – Bulma and yourself. You watch amazed and somewhat humbled by the dedication the Saiyan had put into becoming the strongest. “Vegeta, you’re going to come out of there right now. We have a guest and this one wants you to show them your moves.” She tugged on your arm, bringing you into the foreground. “Like that Huge Boom Attack of yours or whatever.” Vegeta scowled at you and grit his teeth. “For the last time, woman!” His body began to quake with anger and you were afraid that Bulma’s provocation of the Saiyan Prince would result in bad things woman. “It’s Big Bang Attack!” “Whatever. Get out here right now!” Bulma pushed you out of the way and shoved her face into the camera lens so her visage filled up Vegeta’s monitor. “Or else. And don’t you dare ask what I mean by that Vegeta. You know very well!” She switched off the monitor. “Gaaaaaaaaaaaaah!” Vegeta screamed in rage, throwing his head back as his fingers ran through the bright yellow spikes. “I can’t take that woman sometimes! Who does she think I am? Some lapdog ready to do her bidding at a moment’s notice? I’m the Prince of all Saiyans, DAMN IT!” He hunched over, his fists balled up and shaking. Vegeta’s teeth were bared, looking like some wild beast. “YAAAAAAAARGH!” He screamed out in rage as a sudden burst of his aura pushed outwards, leveling the gravitron machine in the middle of the building. The structure began to vibrate violently before it began to crumble around him. As the dust settled around Vegeta, there was a new Saiyan Prince to be seen. A flowing mane of golden spikes ended at his mid-back. His eyebrows were non-existent. His aura crackled with rapid lightning strikes. The Saiyan Prince threw back his head and laughed. “I love that woman!” His cackle grew louder as he looked towards the cottage on the hill of King Kai’s planet that him and his family lived in. Sure he’d train you. He owed that beautiful nagging wife of his that much. Advanced Attacks Galick Gun [ENERGY, BEAM] Description: The user draws their arms behind them, hands facing the same direction. The arms are then brought forward, palms outward as a fuschia-colored beam of energy is released. Effect: Energy attack doing (50% Power) Damage. If your Power is 1.25x or more your opponent's Power, this attack costs -1 KI Point. SUCCESSFUL - Your opponent's defensive roll gains -2 to the result against your next physical attack. Costs 2 KI Points. Requirements: N/A Training Days: 2 Spirit Breaking Cannon [PHYSICAL, ENERGY, PUNCH, KICK, BLAST] Description: Beating the opponent senseless, the user moves both hands forward with their palms out at a point-blank range of the opponent, releasing a hyper-condensed ki blast at the foe that fragments into many smaller attacks. Effect: Physical attack doing (5% Power) Damage per hit. Your attack roll is 7d30 for this attack. Your opponent's defensive roll gains -3 to the result against this attack. If 4 or more attack rolls are SUCCESSFUL, your Power is considered to be double or more your opponent's Power for the next 3 turns. Costs 1 KI Point. Requirements: N/A Training Days: 2 Dirty Fireworks [ENERGY, BLAST] Description: A small attack with only two special properties: the user charges ki into one hand then throws it at the foe as it breaks into many smaller ki blasts and each ki blast creates a vicious explosion on contact. Effect: Energy attack doing (50% Power) Damage. If your Power is higher than your opponent's Power, your opponent cannot STOP this attack with a defensive roll of 7 or less. Costs 2 KI Points. Requirements: N/A Training Days: 2 Signature Techniques Super Galick Gun [ENERGY, BEAM] Description: Full-powered version of the Galick Gun that is formed the same way, but super-charged to the point where it is capable of destroying entire planets if not careful. Effect: RESTRICTED x1. Energy attack doing (125% Power) Damage. SUCCESSFUL - If you roll a perfect roll without any result modifiers, DESTROY!! You may lose 2 KI Points to cancel this attack's DESTROY!! effect. Costs 7 KI Points. Requirements: Galick Gun Training Days: 4 Big Bang Attack [ENERGY, BLAST] Description: The user takes to the air before aiming their palm at the opponent at a 90 degree angle. A large white or yellow sphere of energy is then shot at the opponent, looking somewhat like a comet as it sails through the air. Upon impact, it always makes an enormous explosion and creates a crater, as well as mushroom cloud-like effect. Effect: RESTRICTED x1. Energy attack doing (130% Power) Damage. If your Power is higher than your opponent's Power, your opponent's defensive roll for this attack is 1d25. Costs 8 KI Points. Requirements: N/A Training Days: 4 Final Flash [ENERGY, BEAM] Description: The user levitates, extending his arms outwards from their body. From there, they push their arms in front of them, the base of their hands connecting as a colossal wave of energy sweeps forward. Effect: RESTRICTED x1. Energy attack doing (140% Power) Damage. If your Power is double or more your opponent's Power, this attack costs -2 KI Points. If your Power Level is higher than your opponent's Power Level, your opponent cannot STOP this attack with a defensive roll of 7 or less. Costs 9 KI Points. Requirements: N/A Training Days: 4 Edited by Rosencrantz, May 22 2009, 04:24 PM.
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| The Administrator | Feb 20 2009, 11:20 AM Post #6 |
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FREESTYLE Trunks // Half-Saiyan // Freestyle You had been drawn to your master, not because of brute force, or his heritage, but because of the special training he could give you. You eyed the sword upon his back, it resembled your own very much. Your eyes returning to his young face, there was an aura of wisdom you sensed about him that was misplaced for someone his age. His eyes seemed more befitting of someone far older than he appeared. He appeared to be someone that had seen far more than one ever should in one life time. " Listen, this power you have, and your ability to use it, it's not something you joke around with. You use it, for the benefit of mankind, and to protect the planet Earth. You use your abilities only against the wicked, and never harm an innocence with them. That was taught to me by my master, and now I'm telling it to you. Got it? " His voice was stern, and despite his young age, you nod your head in consent. Drawing his sword, you watch as his hair begins to resemble so many others in this place; and levitates, suddenly bearing a golden tint--a matching aura engulfs his body. Seeing your trainer evidently prepared, you draw your own sword, and hold it out in front of your body in defense. Snorting you watch as your trainer suddenly becomes a blur; vanishing from your sight. Suddenly, you seemingly feel pressure from all sides of your body; just as you were about to react the force is gone, and your trainer reappears; his hair reassuming its natural blue hue. " We have a lot of work to do. " Throwing his sword up into the air, you watch as your master stands completely still; letting out a disappointed sigh. His blade falls perfectly back into his sheath, and as it does, you feel multiple shreds of clothing fall from your body. Despite any humor you may find in this, it's very apparent from your trainers face that he is anything but joking. Advanced Attacks Finish Buster [ENERGY, BEAM] Description: Bringing both hands rapidly together, they form in them a mass of ki; thrusting both arms forward, they deliver the surge of energy, only to have it explode on impact. Effect: Energy attack doing (35% Power) Damage. SUCCESSFUL - If your opponent uses a Block within the next 4 turns, that Block costs +1 KI Point to use. If your attack roll is 28 or higher, your opponent's next Block loses all effects. Costs 1 KI Point. Requirements: N/A Training Days: 2 Signature Techniques Heat Dome Attack [ENERGY, BEAM] Description: Grasping onto an opponent's body, the attacker spins around multiple times before hurling the enemy up into the sky. Consuming themselves with their own energy, the user explodes; forming a brilliant dome that consumes and incinerates their enemy, of their own distinctive color. Effect: RESTRICTED x1. Energy attack doing (130% Power) Damage. Your opponent cannot Block your attacks for the remainder of combat. SUCCESSFUL - Your opponent cannot prevent damage or reduce the damage of your attacks for the remainder of combat, unless by BREAK or SEVER. Costs 7 KI Points. Requirements: N/A Training Days: 4 Burning Attack [ENERGY, BLAST] Description: The user performs a series of rapid hand movements before extending their arms forward, their index fingers touching and thumbs touching to form a small triangle. A large blast is then released from the hands. Effect: RESTRICTED x1. Energy attack doing (100% Power) Damage. SUCCESSFUL - Your opponent cannot perform a Signature Technique or Power Up on their next turn. Costs 6 KI Points. Requirements: N/A Training Days: 4 Burning Slash [PHYSICAL, WEAPON] Description: After performing Burning Attack as a distraction, the user teleports themselves behind the opponent with their sword in hand. As the opponent turns around, the user unleashes a barage of quick slashes. When the barrage of sword attacks is finished, the user thrusts their palm into the opponent's face and unleashes a wave of Ki. Effect: RESTRICTED x1. Use only if you performed Burning Attack and it was STOPPED. Perform this attack in the same turn. Physical attack doing (15% Power) Damage per hit. Your attack roll is 6d30 for this attack. If your sixth dice is successful, this attack does +(15% Power) Damage. Costs 4 KI Points. Requirements: Sword, Burning Attack Training Days: 4 Edited by Rosencrantz, May 22 2009, 04:24 PM.
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| The Administrator | Feb 20 2009, 11:21 AM Post #7 |
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FREESTYLE Piccolo // Namekian // Freestyle The Namekian warrior’s cape flowed as his body hovered over the ground, legs folded Indian style and his eyelids shut over his beady pupils. His bulky green arms were folded over his purple-clothed chest. He was unlike the other Namekians you encountered, baring older characteristics that have since been lost to evolution. Those large, pointed ears picked up the sound of your feet crunching the grass beneath you and his eyelids snapped open. Slowly, the most displeased looking Namek warrior pointed those beady eyes at you. It was hard to tell if he was angry with you for disturbing him. Something about his presence made you feel as if this was how he normally looked – grim, grumbly, and green. Silence. Not a word was spoken. Both of you locked eyes and not a word was said. Slowly the Namekian uncrossed his legs, his body lowering to the planet beneath him as his feet – stuffed in those elf-like shoes with the curled toes – touched the green grass. In an instant he had ripped off his flowing white cape and tossed it aside. “Name’s Piccolo,” His voice was deep, rough, and everything you would expect a hardened fighter to sound like. “My time’s precious, so don’t waste it. If I could train Gohan, I can train you. Let’s get started.” Advanced Attacks Light Grenade [ENERGY, BLAST] Description: Bringing both arms to their chest, the user interlaces their fingers and forms a yellow energy mass in between their palms that they then fire at the enemy. Effect: Energy attack doing (45% Power) Damage. SUCCESSFUL - Gain (10% Current HP) HP. If your KI Points are higher than your opponent's KI Points before performing this attack, gain 1 KI Point. Costs 2 KI Points. Requirements: N/A Training Days: 2 Signature Techniques Hellzone Grenade [ENERGY, BLAST] Description: The perfect head-on attack: the user throws a series of ki blasts at the opponent who naturally proceeds to dodge them. However, utilizing their control over their own energies, the user stops each successive blast around the opponent until they are fully surrounded -- after which the user brings their arms together, signaling each ki blast to close in upon their enemy. Effect: RESTRICTED x1. Energy attack doing (10% Power) Damage per hit. Your attack roll is 12d32 for this attack. SUCCESSFUL - If 8 or more dice rolls are SUCCESSFUL, the next time you modify the cost of an attack, double the amount it is modified by. Costs 7 KI Points. Requirements: N/A Training Days: 4 Special Beam Cannon [ENERGY, BEAM] Description: The user touches his index and middle finger to his forehead, charging up energy. When ready, the fingers are extended forward and a straight yellow beam is released with a second yellow beam wrapping around it in a swirl. Effect: RESTRICTED x1. Energy attack doing (120% Power) Damage. If performed by a Namekian, this attack gains "SUCCESSFUL - Gain 2 KI Points". SUCCESSFUL - Your opponent loses 2 KI Points. Costs 8 KI Points. Requirements: N/A Training Days: 4 |
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| The Administrator | Feb 20 2009, 11:22 AM Post #8 |
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FREESTYLE Krillin // Human // Freestyle You'd been sitting with a small group of fighters, all who seemed to be human enough besides the one with the third eye, for a few hours. They were talking it up, reliving past battles that you had no idea of. "And then, on Namek, he sent a horn right through my chest!" The warrior with the scars started laughing, knocking over a bowl of rice that had been on the table. The three-eyed bald man just sort've smirked a bit, arms folded over his chest as he stood behind Yamcha. "It's not funny!" The short, bald guy was now standing on the bench of the picnic table. "It hurt like hell!" If it hadn't been for Dende, it would have killed him. Lotta good it did, because he only died a few hours later. Curious, you speak up to ask who they are. The one with the scars scoffs at you for not knowing, almost pouting a bit before turning so his back is to you. With a wave of his hand over his shoulder, he mentioned something about them being Earth's strongest warriors. The three-eyed fighter corrects him. "What Yamcha here means is, that once, before all this Super Saiyan stuff, we could hold our own in a fight. Show him, Krillin." "Right." Levitating up from the bench, the little guy landed beside you and motioned for a tree off in the distance with a nod of his head. Turning, you fix your gaze on it, wondering what he's planning to do. "Destructo Disk, ha!" Lifting his right arm towards the sky, he moves it in a clockwise circular motion for a few seconds before several rings of yellow-white energy rocket up the length of the limb. Appearing just above his opened and upturned palm is a large disc, yellow in color, with a three foot radius. With a tiny leap into the air, he snaps his arm forward, tossing the disk of ki energy towards the tree. Not only does it slice through the air and close the distance, but it cuts clean through the trunk once it makes contact, fading from sight after going over a hill not far off. For a few seconds the tree stands tall, unmoving. Finally, after what seemed an extended period of time, it begins to slowly tip to one side before falling completely. "That's just the start of it." Yamcha speaks again. Finding your voice after watching such an enormous display of power, you manage to squeak out that you want to learn from the little guy. The fighter with the scars falls over, feet high in the air. Advanced Attacks Solar Flare [ENERGY, MANIPULATED KI] Description: The user cocks their elbows out at their neck level and their hands are placed at the sides of their face, held away from it so their fingers are not touching the skin. A blinding light is emitted, used to stun the opponent. Effect: Energy attack doing (0% Power) Damage. This attack does not take up your turn. SUCCESSFUL - STUN. If you attack the same opponent again on this turn, your attack roll is 1d35 and their defensive roll is 1d25. On your next turn, your attack roll is 1d32 and their defensive roll is 1d28. STOPPED - You cannot perform this attack for the remainder of combat. Costs 3 KI Points. Requirements: N/A Training Days: 2 Expanding Energy Blast [ENERGY, BLAST, VOLLEY] Description: Firing initially what appears to be a small ki blast, the beam expands into a large wave that -- after engulfing the foe -- repeatedly slams against their body. Effect: RESTRICTED x2. Energy attack doing (5% Power) Damage per hit. Your attack roll is 8d30 for this attack. SUCCESSFUL - If 4 or more attack rolls are SUCCESSFUL, choose one of your Skills. That Skill cannot be de-activated for the next 4 turns. If all dice rolls are SUCCESSFUL, choose up to 2 Skills and they cannot be de-actived for the next 10 turns instead. Costs 2 KI Points. Requirements: N/A Training Days: 2 Signature Techniques Destructo Disc [ENERGY, MANIPULATED KI] Description: The user raises their palm into the air as a razor-sharp yellow saucer of energy is formed. The energy disc is then launched at the opponent, cutting through the air at high speeds. Effect: RESTRICTED x1. Energy attack doing (105% Power) Damage. If you roll a perfect roll with this attack, this attack gains "SEVER". You may choose for your attack roll to gain -2 sides to have it gain +2 to the result. SUCCESSFUL - If your attack roll is 20 or higher, you may Power Up on your next turn without it taking up your turn. Costs 6 KI Points. Requirements: N/A Training Days: 4 Edited by The Administrator, Feb 20 2009, 11:22 AM.
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| The Administrator | Feb 20 2009, 11:23 AM Post #9 |
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FREESTYLE Tien & Chiaoutzu // Human // Freestyle It had taken an entire day for you to trek up the mountainside to the south of your exit from Snake Way. Having been told at the top of this mountain laid in wait one of Earth’s most powerful humans during the era of Goku and Vegeta. He had fought bravely amongst them against Vegeta and Nappa when they had come to Earth, losing his arm in the process. He was there when the Androids invaded. After a while, he had disappeared into obscurity with his companion, a small mime-faced lad by the name of Chiaoutzu. Having never seen either of them, you were in for a surprise as you reached the mountaintop to find a man in a sleeveless white top and green pants with one, two… three eyes staring directly at you. His partner stood at waist height and also had his eyes on you. He tugged at Tien’s pants leg. “Tien, we have a visitor.” He spoke in a childlike voice, his big eyes looking up at the taller man before he returned his gaze to you with a wide smile. You had not realized it, but the taller man had been in somewhat of a trance with his hands extended in front of him with his fingers forming a triangle shape. He snapped out of the daze and lowered his arms to his side. “So we do, Chiaoutzu.” The three-eyed man spoke calmly as he nodded in your direction. “I have spent years attempting to perfect the Tri-Beam but it still drains too much of my energy. It’s a powerful ability, but it does have its drawbacks. Fortunately,” He said crossing his arms in front of his body as his body split into three much to your surprise. “I do have other abilities as well. It has been a while since me and my friend have had contact with the others, or anyone at all.” Before you could ask why, he had reformed into one being and pointed at you, smirking. “About time that’s changed though. I’ll start by teaching you.” Chiaoutzu nearly jumped for joy. “Yay! No more life of obscurity!” He shouted as he bounced up and down. You had no idea what he talked about or why they had chosen to remain up in the mountains training without their friends, but you had no complaints. You would receive the training of Tienshinhan and Chiaoutzu. Advanced Attacks Telekinesis [ENERGY, MANIPULATED KI] Description: Using their ki to control a nearby mass, the attacker tears out a piece of the planet and sends the rock soaring toward the foe. Effect: Energy attack doing (35% Power) Damage. If your opponent has more Skills activate than you, the result of your opponent's defensive roll gains -2 against this attack. SUCCESSFUL - If your attack roll is 20 or higher, deactivate one of your opponent's CONSTANT Skills. Costs 1 KI Point. Requirements: N/A Training Days: 2 Four Arms [PHYSICAL, PUNCH] Description: The user temporarily sprouts an additional two arms from behind their back and uses the additional "firepower" to lay into the opponent with hard-hitting fists. Effect: Physical attack doing (40% Power) Damage. SUCCESSFUL - Your next defensive roll gains +2 to the result. The next time your defensive roll is 5 or less, double your defensive roll. Costs 2 KI Points. Restrictions: N/A Training Days: 2 Multi-Form [PHYSICAL, PUNCH, KICK] Description: The user divides himself into four identical beings, each with 1/4 of the user's power. Utilizing the number advantage, the user surrounds the opponent and begins laying into him with a variety of punches and kicks. Effect: Physical attack doing (4% Power) Damage per hit. Your attack roll for this attack is 15d32. Costs 2 KI Points. Requirements: N/A Training Days: 2 Dodonpa [ENERGY, BEAM] Description: The user extends their arm, their hand balled up except for an extended index finger. From the tip of the finger an orange beam is fired that explodes on impact. Effect: Energy attack doing (40% Power) Damage. If your Power Level is lower than your opponent's Power Level, this attack does +(20% Power) Damage. Costs 2 KI Points. Requirements: N/A Training Days: 2 Signature Techniques Tri-Beam [ENERGY, BEAM] Description: The user takes to the air and tents their fingers, forming a triangular space to look through. A yellow Ki Blast is then shot as a quick burst of energy, hitting anything viewed in the triangular opening. Effect: RESTRICTEDx1. Energy attack doing (105% Power) Damage. You lose (10% Total HP) HP. You may lose an additional (10% Total HP) HP to have this attack do +(30% Power) Damage. If your attack roll is 20 or higher gain (10% Total HP) HP. Costs 6 KI Points. Requirements: N/A Training Days: 4 Edited by Rosencrantz, Mar 5 2009, 03:37 PM.
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| The Administrator | Feb 20 2009, 11:24 AM Post #10 |
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Administrator
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FREESTYLE Yamcha // Human // Freestyle There were two fighters before you going at it full strength, knocking each other into the air and back down to the ground all in attempts to get the upper hand. The taller of the two, a bald man with three eyes, was kicked harshly into the air, his opponent laughing. "Oh, come on, Tien. You can do better than that." In response to the taunt, Tien began to growl softly. He split into multiple forms of himself while still floating in the air, all of them charging down at Yamcha in line. Big mistake. Bracing himself, Yamcha let loose a howl as he began to attack the first clone when it was within striking distance. The flurry of quick hooks and jabs knocked this one back into the second one who was coming, joining their bodies. He continued with the attack on this Tien, knocking all of the split forms back into their original body. Beaten for now, Tien flew off into the air again before waiting to mount his next assault. Yamcha wouldn't give him time however, and in seconds after stopping his first attack, he fired a large ball of blue energy at Tien. Not wanting to get fried, the bald warrior took off quickly, avoiding the attack. However, instead of flying harmlessly away into the sky, it circled back, coming in for another pass. As the ki energy chased the human in the air, you watched the scarred face of Yamcha as he maneuvered the Spirit Ball, yanking his arms in odd directions to change the attack's course. That was something you wanted to learn how to do. Settling down into the soft grass below, you waited until their spar was over before asking him to teach those moves to you. Signature Techniques Wolf Fang Fist [PHYSICAL, PUNCH] Description: The user crouches into a low position before leaping into action, hands acting almost as paws as they grip, strike, and claw at the opponent in a flurry of movements. Once initiated, what appears to be the spirit of a proud wolf follows the attacker's movements. While previously unknown, Yamcha reveals it to be a Ki manifestation with the intent on intimidation. Effect: RESTRICTED x1. Physical attack doing (15% Power) Damage per hit. Your attack roll for this attack is 8d30. If performed by a Human, your attack roll for this attack is 10d30 instead. Costs 6 KI Points. Training Days: 4 Spirit Ball [ENERGY, BLAST, MANIPULATED KI] Description: The user holds their hand out, gathering energy in their palm as they grab hold of their wrist with the other hand. From there, the user can launch the ball of energy and controls its movements via hand movements, directing the fast sphere to hit the opponent several times before actually exploding. Effect: RESTRICTED x1. Energy attack doing (20% Power) Damage per hit. Your attack roll is 5d30 for this attack. If your fifth dice is SUCCESSFUL, this attack does +(25% Power) Damage. If performed by a Human, this attack costs -1 KI Point. Costs 7 KI Points. Requirements: N/A Training Days: 4 |
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7:42 PM Jul 10
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Summorien by Zeus00.
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7:42 PM Jul 10