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Locked Topic
Moves
Topic Started: Jan 2 2010, 08:06 PM (504 Views)
Videl
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Owner and Lurker

Be sure to look over the stats and battle section. It will clear some of this up.


Level 1 Moves
Move Name: Ki Control
Move Description: Ability to control your Ki to learn Ki based moves.
Move Points Needed: 0
Fatigue Consumption: 0
Damage Scale: 0

Move Name: Flight
Move Description: Ability to Fly
Move Points Needed: 0
Fatigue Consumption: 0
Damage Scale: 0

Move Name: Kiai
Move Description: The ability to use your voice to repel simple ki attacks
Move Points Needed: 5
Fatigue Consumption: N/A
Damage Scale: N/A

Move Name: Deflect
Move Description: The ability to Deflect small ki Attacks with your hands
Move Points Needed: 0
Fatigue Consumption: n/a
Damage Scale: n/a

Move Name: Energy Absorption
Move Description: It absorbs energy, either from people's bodies or their ki blasts, through the holes in the palms of your hands. Androids only. Only able to be used ONCE in battle.
Move Points Needed: 5
Fatigue Consumption: N/A
Damage Scale: If successful, the attack restores 5% of your fatigue.

Move Name: Moonshine Blast
Move Description: Fires a ball of ki into the air to simulate a moon. Enables Saiyans to become Oozaru.
Move Points Needed: 5 (Master)
Fatigue Consumption: 5%
Damage Scale: N/A

Move Name: Antenna Beam
Move Description: Beam shot from Antennas, difficult to dodge or block. NAMEKS or ALIENS only.
Move Points Needed: 5
Fatigue Consumption: 3%
Damage Scale: 1-3

Move Name: Mouth Blast
Move Description: A powerful blast from the mouth.
Move Points Needed: 5
Fatigue Consumption: 4%
Damage Scale: 1-4

Move Name: Eye Beams
Move Description: Two small ki blasts shot from the eyes.
Move Points Needed: 5
Fatigue Consumption: 2%
Damage Scale: 1 for each blast.

Move Name: Sokidan
Move Description: Ki blast that tracks your enemy down, extremely hard to dodge.
Move Points Needed: 5
Fatigue Consumption: 4%
Damage Scale: 1-3

Move Name: One Fingered Blast
Move Description: One blast shot from your finger. Very Accurate.
Move Points Needed: 5
Fatigue Consumption: 2%
Damage Scale: 1-3

Move Name: Kikouha
Move Description: Small beams of energy formulate at the fingertips and fire like a shotgun blast.
Move Points Needed: 5
Fatigue Consumption: 8%
Damage Scale: 1-5

Move Name: Honoo
Move Description: A powerful breath of fire, but has a limited range.
Move Points Needed: 5
Fatigue Consumption: 3%
Damage Scale: 1-4

Move Name: Hell's Flash
Move Description: (Androids Only) Fires a powerful blast from cannons under your wrists.
Move Points Needed: 5
Fatigue Consumption: 5%
Damage Scale: 1-4

Move Name: Renzoku Energy Dan
Move Description: The user of this technique can shoot Ki bolts continuously from their hands, resulting in somewhat of a "machine-gun ki blast" effect.
Move Points Needed: 5
Fatigue Consumption: 8%
Damage Scale: 1-6

Move Name: Shogekiha
Move Description: Is an invisible blast shot from the eyes or hand. Extremely difficult to dodge.
Move Points Needed: 5
Fatigue Consumption: 4%
Damage Scale: 1-3

Level 2 Moves
Move Name: Bakuhatsuha
Move Description: By raising two fingers, the user of this attack can create a large explosion that will totally decimate the surrounding area or the ground under an opponent. Difficult to dodge/block due to the nature of the attack.
Move Points Needed: 15
Fatigue Consumption: 23%
Actions: 2
Damage Scale: 1-10

Move Name: Bakurikimaha
Move Description: An ultimate ki attack, this is is an extremely powerful ki blast shot from one hand, the other gripping the shooting hand's wrist for support.
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Big Bang Attack
Move Description: The user holds his hand out, palm facing the enemy, fingers close together, thumb folded into palm. A huge, concussive energy wave generates, obliterating the enemy.
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Blaster Shell
Move Description: The user is shaded in a green hue as they collect energy and gather it into his palm to form a bright-green energy sphere. The user swipes his hand forward and fires the attack at the opponent, inflicting a high amount of damage
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Chest Eraser Cannon
Move Description: The fighter encompasses his energy into the center of his chest and lets out a powerful blast that locks onto their opponent.
Move Points Needed: 15
Fatigue Consumption: 19%
Actions: 2
Damage Scale: 1-10

Move Name: Crusher Ball
Move Description: The user charges a medium sized ball of energy in one hand, then hurls it at the opponent
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Chonoryoku
Move Description: A very unique technique done when both hands, or a single hand are put forward which can manipulate the bodily movements of his opponent to an extent. May be used twice in Battle.
Move Points Needed: 15
Fatigue Consumption: 12%
Actions: 1
Damage Scale: Negate One physical attack of opponent, -1 action on opponent’s next post.

Move Name: Daichiretsuzan
Move Description: A powerful attack where the user swipes his arm down, and with two fingers shoots a cutting beam at high speeds. Slightly harder to dodge than normal.
Move Points Needed: 15
Fatigue Consumption: 19%
Actions: 2
Damage Scale: 1-10

Move Name: Destructo Disc
Move Description: It is a flat, disc-shaped Ki blast, which can be used to slice through its target with deadly accuracy. Cannot be blocked, dodge only.
Move Points Needed: 15
Fatigue Consumption: 20%
Actions: 2
Damage Scale: 1-10

Move Name: Dodonpa
Move Description: A blast shot from one finger, which explodes upon impact.
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Double Tsuihikidan
Move Description: The user charges up and then fires two powerful-red hued beams at his opponent. The beams lock on and follow the intended target like homing missiles.
Difficult to dodge.
Move Points Needed: 15
Fatigue Consumption: 21%
Actions: 2
Damage Scale: 1-10

Move Name: Electric Charge
Move Description: A striking fist that is embedded with static pulses of electron energy. Blocking causes damage from the static charge.
Move Points Needed: 15
Fatigue Consumption: 4% per punch
Damage Scale:
+1-2 damage per punch.
1-2 if blocked.

Move Name: Eraser Cannon
Move Description: It is a large, powerful Ki blast shot from the mouth, and can destroy in a very large radius from where it hits. Difficult to avoid the blast radius
Move Points Needed: 15
Fatigue Consumption: 21%
Actions: 2
Damage Scale: 1-10
½ for if dodged, but can’t avoid the blast radius

Move Name: Flash Bomb
Move Description: The user places both hands forward with his fingers stretching out, concentrating energy into his fingertips. He then fires several hundred small yellow shots of energy that act as a machine gun blast. Cannot be blocked.
Move Points Needed: 15
Fatigue Consumption: 20%
Actions: 2
Damage Scale: 1-10

Move Name: Fireball
Move Description: A ball of fire.
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Kakusandan
Move Description: The ability to fire two blasts, then merge them together and split them so you have multiple Ki bolts raining down on your opponents
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Koukyuu Gata Kikou Ha
Move Description: The user throws his arms forward and fires a powerful bluish-green flash of energy. The ragged jet of ki decimates the area in front of him.
Move Points Needed: 15
Fatigue Consumption: 18%
Damage Scale: 1-10

Move Name: Galic Gun
Move Description: You power up the blast like the Kamehameha, but when you release the blast, your hands are both palm-forward.
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Hankokubikkurisho
Move Description: It shoots a Ki blast forward using both hands and traps his victim in a shocking field of energy from which the opponent cannot escape. Victims can attempt to RP out of the field. Cannot be blocked.
Move Points Needed: 15
Fatigue Consumption: 15% Per Action
Actions: All, requires complete focus per turn to maintain.
Damage Scale: 1-6

Move Name: Static Cannon
Move Description: A static blast of purple energy that is gathered into two clenched fists before firing. Upon impact, it traps and injures the opponent in electric pulses of energy. Cannot be blocked
Move Points Needed: 15
Fatigue Consumption: 25%
Actions: 2
Damage Scale: 1-10
-1 Action from opponents next post.

Move Name: Ki No Tsurugi
Move Description: A Ki beam that shoots out somewhat as an extension of the hand and can be swung and stabbed to cut or pierce enemies. May be used as many times as the user wants. Cannot be blocked.
Move Points Needed: 15
Fatigue Consumption: 9% per action
Actions: 1 per attack
Damage Scale: 1-8

Move Name: Kuukanteni Punch
Move Description: With this attack, the user creates a hole in time and space that has an entrance and an exit. He then punches into this hole and his fist comes out of the exit, allowing to attack enemies from afar. Difficult to dodge.
Move Points Needed: 15
Fatigue Consumption: 4% per attack.
Actions: 1 per attack
Damage Scale: 1-5

Move Name: Kamehameha
Move Description: It is a Ki blast, which to start is charged up held behind the firer in cupped hands, then brought forward to release a large blast of energy
Move Points Needed: 15 [Learned under Roshi]
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Masenko
Move Description: It powers up a blast over your head with both of your hands, one palm behind the other, then you bring your hands down in front of you to fire the blast.
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Makosen
Move Description: A streaming energy attack. It's less of a precision attack than the Special Beam Cannon, and more of an overpowering ki wave similar to the Kamehameha
Move Points Needed: 15
Fatigue Consumption: 18%
Actions: 2
Damage Scale: 1-10

Move Name: Silver Strike
Move Description: (Requires a Sword) The user moves at tremendous speed to strike his opponent with the tip of his sword. Difficult to dodge.
Move Points Needed: 15
Fatigue Consumption: 9%
Actions: 1
Damage Scale: 1-4

Move Name: Scatter Shot
Move Description: The user fires several dozen smaller ki blasts, that remain hanging in the air around his opponent. He then commands all the spheres to gather around the enemy, exploding all at once. Very difficult to Dodge.
Move Points Needed: 15
Fatigue Consumption: 24%
Actions: 2
Damage Scale: 1-10

Move Name: Time Freeze
Move Description: The user holds his breath to freeze all movement on the battlefield. You may move a short distance, or use an item that does not require consumption during the time freeze. The movement/action counts as the 2nd action for Time Freeze.
Move Points Needed: 15
Fatigue Consumption: 20%
Actions: 2
Damage Scale: n/a

Move Name: Rocket Punch
Move Description: The user throws his devastating rocket punch which, after hitting with incredible power his enemy, does not explode and can be re-attached after firing to his body. (Androids Only)
Move Points Needed: 5
Fatigue Consumption: 10%
Actions: 2
Damage Scale: 1-7

Move Name: Solar Flare
Move Description: The user puts the hands up to the face and shouts "SOLAR FLARE", this causes the sun's rays to be amplified and reflected into the opponent's eyes, thus blinding them. Can only be used ONCE per battle.
Move Points Needed: 15 [Master Shen]
Fatigue Consumption: 15%
Actions: 2
Damage Scale: N/A, Reduces Opponents Actions by two next post.

Move Name: Body Spin
Move Description: The user twirls his body so fast that he resembles a human tornado. With enough momentum and force, he can knock or even dive into his opponent and cause harm.
Move Points Needed: 15
Fatigue Consumption: 10%
Actions: 2
Damage Scale: 1-7

Move Name: Photon Strike
Move Description: A jet of yellow Ki assembled from the mechanical parts of an android that shoots forth in a rapid ki succession of electricity. (Androids only)
Move Points Needed: 15
Fatigue Consumption: 18
Damage Scale: 1-10

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