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| Some new Units | |
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| Tweet Topic Started: Dec 30 2008, 05:56 AM (634 Views) | |
| DoSy | Dec 30 2008, 05:56 AM Post #1 |
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What new units would you like to see in 2.4? |
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| TeddyyoLF | Dec 30 2008, 06:15 AM Post #2 |
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Edited by TeddyyoLF, Dec 30 2008, 06:16 AM.
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| DoSy | Dec 30 2008, 06:40 AM Post #3 |
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more then that i could just say zerg.... but do you really get what unit im exactly talking about xD hero & reg scout what unit it takes place of or is it made at stargate. |
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| TeddyyoLF | Dec 30 2008, 08:27 PM Post #4 |
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Hmm... Zerg... Yes i know which unit. As for the scouts, Stargate. More then that, we could have probes n cannons...... Available buildings to build would be forge, cannons, stargates?(maybe gateways for goons) Cy cores are already on the map, but we'd need nexuses at capitals or just 4 probes at capital and nexus around where cy cores are. Off topic here, but the password rules are ridiculous. Edited by TeddyyoLF, Dec 30 2008, 08:43 PM.
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| DoSy | Dec 30 2008, 10:34 PM Post #5 |
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#1. click remember me.... #2. Nexus is going to be moved do not worry. #3. Cannons are being added #4. Stargates are being added but only as Sea Ports which will be revealed later in some pictures i am going to be taking. |
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| TeddyyoLF | Dec 31 2008, 12:29 AM Post #6 |
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pictures my ass let us test some ![]() |
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| DoSy | Dec 31 2008, 12:39 AM Post #7 |
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2.4 is a huge project that like i said prolly wont be done until febuary/march just play 2.3b for now and keep updated on this forum =) |
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| HuTcHsTeR | Jan 4 2009, 06:38 PM Post #8 |
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make a hydra be anti-tank make bunkers hard to get through with just men also, make seaports be stargates which make navy which MUST stay on water. stargates should be takeable. |
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| DoSy | Jan 4 2009, 06:42 PM Post #9 |
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#1. Seaports are takeable #2. Bunkers are stronger #3. Hydras are anti-tanks >< |
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| HuTcHsTeR | Jan 4 2009, 06:43 PM Post #10 |
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damn ur way ahead of me.. do countries get specs in this? |
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8:48 AM Jul 11