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Rok; Druid
Topic Started: Oct 28 2009, 12:05 AM (87 Views)
Ehecatl

Character name: Rok
Player Name: Ehecatl
Race: Half orc
Alignment: Chaotic Neutral
Gender: male
Age: 24
Height: 6'8"
Weight: 165 pounds
Size: Medium
Class: Druid

Hair: Black
Eyes: Brown
Skin: Green

Level: 1
Experience Gained:
Experience Needed:

Stats - Modifier
Strength: 19 - 4
Dexterity: 16 - 3
Constitution: 16 - 3
Intelligence: 14 - 2
Wisdom: 17 - 3
Charisma: 12 - 1

HP: 11/11


Lethal Damage:
None Lethal Damage:

Hit Die: D8

Speed
Initiative: D20+3
Base Speed: 30 ft/6 squares
Modified Speed: 30ft/6 squares

Loads
Light Load: 116 lb or less
Medium Load: 117 -233 lbs
Heavy Load: 234-350 lbs

Lift over head: 350 lbs
Lift off Ground: 760 lbs
Push or Drag: 1,750 lbs

Offense
Melee Attack Bonus: +4
Ranged Attack Bonus: +3

Weapon - Sickle
Attack Bonus:
Damage: 1d6
Critical: 20/x2
Range/Reach: melee
Weight: 2 lbs
Size: Light
Type: S
Special Properties:

Weapon - Shortspear
Attack Bonus:
Damage: 1d6
Critical: 20/x2
Range/Reach: 20'
Weight: 3 lbs
Size: 1 hand
Type: P
Special Properties:

Weapon - Dagger
Attack Bonus:
Damage: 1d4
Critical: 19-20/x2
Range/Reach: 10'
Weight: 1 lbs
Size: Light
Type: P or S
Special Properties:

Weapon - Sling
Attack Bonus:
Damage: 1d4
Critical: 20/x2
Range/Reach: 50'
Weight: 3 lbs
Size: 1 hand
Type: B
Special Properties:

AC: 15

Flatfooted: 10+2= 12
Touch AC: 10+3= 13
Arcane Spell Failure: 25%
Check Penalty: -2
Spell Resistance: 0

Armor - Leather
Armor Bonus: +2
Dexterity Bonus: +5
Check Penalty: 0
Spell Failure: 10%
Speed: 30ft
Weight: 15 lbs
Type: Light
Special Proterties:

Shield - Heavy Wood Shield
Shield Bonus: +2
Dexterity Bonus: 0
Check Penalty: -2
Spell Failure: 15%
Speed: No Penalty
Weight: 10 lbs
Type:Shield
Special Proterties:

Saving Throws
Fortitude: 5
reflex: 3
Will: 5

Skills
Skill Points: 24

Concentration(4), wood Craft(3), Diplomacy 1), Handle Animal(1), Heal(2), Knowledge nature(4), Listen(1), Fur trader Profession(1), Ride(1), Spellcraft(1), Spot(1), Survival(3), Swim(1)

Languages: Orcish, common, druidic, sylvan, goblin
Wealth
Platinum Pieces:
Gold Pieces: 44
Silver Pieces: 5
Copper Pieces:
Gems:
Jewelry:

Items:

Equipment: WaterskinsX2, backpack, Belt pouch, Flint and steel, rationsX6, artisian's tools, traveler's outfit, winter blanket, grapling hook, hem rope (20m), signal wistle, Bullets (50), portable ram

Equipment not on hand:

Spells
Spell Save DC modifier: 10+spell level+3
Arcane Spell Failure: 25%

Spells per day: 4 rank 0s, and 2 rank 1s
Rank 0: Create Water, Purify Food and Drink, resistance, guidance
Rank 1: Endure elements, cure light wounds

Feats: Self sufficient


Companion
Name: Kor
Size: Medium Animal
Hit Dice: 2d8+4 - 18
Initiative: +2
Speed: 40ft/8 squares

AC: 16(+2, +4 natural), touch 12, Flatfooted 14
Base Attack/Grapple: +1/+3
Attack: Bite +3 (1d6+3)
Full Attack: Bite +3 (1d6+3)

Space/Reach: 5ft/5ft
Saving Throws: Fort +5, Ref +5, Will +1
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6

Alignment: Neutral

Skills: Jump +8, Listen +5, Spot +5, Swim +3, Survival +1*

Feats: Alterness, Track

Special Abilities: Link, Share Spells

Tricks: Down

Additional Info: If trained for war, can learn trip. Riding dogs have a +4 racial bonus on Survival checks when tracking by scent.
Edited by Ehecatl, Nov 7 2009, 02:28 AM.
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Dungeon Master Maliken
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Those of you new to the D&D 3.5 system, this is pretty much a perfect character sheet.

Also, make sure to get rations.
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