Federated Commonwealth Ships
Capital Ships
- The Albonia
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Name of Ship/Class: The Albonia Experimental Crusier Manufacturer: Special Science Division Ship Type: Cruiser Point Value: 147.41
Engines Sublight Engines: Twin Sublight Engine Reactor: 2x Class D (Experimental) Sublight Acceleration: 6.78 g FTL Engines: Triple FTL Engine Reactor: 1x Type 4 (Experimental) FTL Speed: 7 Defense Armor Plating: 1cm Material B (Standard) Shields: Generator Type 4 (Experimental) Stealth System: Sensor Scrambler Command and Control Main Bridge: Flag Bridge Auxiliary Bridge: ---- Computer Core: 2x Mk IV (Experimental) Weapons 2 x Spinal Projectile (2x Hypervelocity Cannon)
3 x Standard Projectile (3x Proton Torpedo Launcher)
2 x Light Energy (2x Point-Defense Laser)
Science 2 x Laboratories Sensors: Experimental Sensor Suite Auxiliary Equipment Medical Facilities: 2x Hospital Facility Industrial Equipment: 1x Manufacturing Facility Cargo Bays: 4x Large Cargo Bay Separation Capability: No Planetary Landing Capability: Yes Troops Marines: 32 Passengers: 5 Small Craft Hangar: 1x Small Hangar 15 x Vineto Class Fighter 3 x Zetria Class Dropship 5 x Sholrine Class Bomber
Built by the Special Science Division, The Albonia is a experimental testing platform for the FedCom Navy. The FedComs attempt at building quality ships instead of cheaply ones built in huge numbers.
It was used primarily to test out the very powerful Hypervelocity Cannons, serve as a carrier for the prototype Viento Fighters, and carry out other research and exploration tasks in space.
The Albonia carries an experimental shield generator, much more powerful then the shields on other FedCom ships, as well as experimental reactors and computers. Its greatest weakness is the lack of armor, after the experimental shields go on it would only take few good blows to destroy the Albonia. The Albonia has a sensor scrambler installed as well, to keep it and surrounding ships hidden from radar of other ships.
Captain Petuzio Aspmund commands the ship currently. Due to the Albonia's defense system and flag bridge, the Albonia makes the perfect flagship for the FedCom fleet, in times when such need arises.
- Victora Class
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Name of Ship/Class: Victora Class Battleship Manufacturer: Masri Shipyards Ship Type: Battleship Point Value: 498.24
Engines Sublight Engines: Single Sublight Engine Reactor: 2x Class B (Standard) Sublight Acceleration: 1 g FTL Engines: Quadruple FTL Engine Reactor: 1x Type 2 (Standard) FTL Speed: 6 Defense Armor Plating: 8.25cm Material C (Advanced) Shields: Generator Type 3 (Advanced) Stealth System: ---- Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: ---- Computer Core: 2x Mk III (Advanced) Weapons
25 x Heavy Energy (25x Heavy Turbolaser Battery) 12 x Standard Energy (12x Ion Cannon Turret) 5 x Standard Energy (5x Point Defense Battery) 2 x Light Energy (2x Concussion Missile Launcher)
Science
Sensors: Standard Sensor Suite Auxiliary Equipment Medical Facilities: 1x Infirmary Industrial Equipment: 0x ---- Cargo Bays: 1x Standard Cargo Bay Separation Capability: No Planetary Landing Capability: No Troops Marines: 120 Passengers: Small Craft Hangar: 1x Small Hangar 20 x Gen-Ru Mass Production Fighter 7 x Zetria Class Dropship 10 x Sholrine Class Bomber
The first battleship to be produced for the Federated Commonwealth Navy. The Victora has many turbolaser batteries, allowing the ship to rain down turbolaser fire mercilessly on enemy ships, also allowing greater capability to bombard planets from orbit then other FedCom ships. The Victora is also the first FedCom ship to possess Ion Cannons, cannons that fire shots of highly ionized particles, although doing very little physical damage, they damage shields and interfere with electronic equipment on board. Continued fire results in disabling enemy ships for either capture or leaving it defenseless and easily destroyed.
- Aggressor Class
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Name of Ship/Class: Aggressor Class Battleship Manufacturer: Capol Corperation Ship Type: Battleship Point Value: 472.6
Engines Sublight Engines: Triple Sublight Engine Reactor: 2x Class B (Standard) Sublight Acceleration: 1.48 g FTL Engines: Quadruple FTL Engine Reactor: 1x Type 2 (Standard) FTL Speed: 6 Defense Armor Plating: 6cm Material C (Advanced) Shields: Generator Type 3 (Advanced) Stealth System: ---- Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: Bridge/CIC Computer Core: 2x Mk III (Advanced) Weapons 1 x Spinal Energy (1x Linked Ion Pulse Cannon) 1 x Spinal Energy (1x Linked Plasma Cannon) 1 x Heavy Projectile (Self-Destruct System) 4 x Heavy Energy (4x Heavy Turbolaser Battery)
4 x Standard Energy (4x Point Defense Battery)
Science
Sensors: Standard Sensor Suite Auxiliary Equipment Medical Facilities: 1x Infirmary Industrial Equipment: 0x ---- Cargo Bays: 2x Standard Cargo Bay Separation Capability: No Planetary Landing Capability: No Troops Marines: 80 Passengers: Small Craft Hangar: 1x Small Hangar 60 x Mai Class Fighter 4 x Zetria Class Dropship
The second battleship to be produced for the Federated Commonwealth Navy. The Aggressor Class Battleship's strength lies in its spinal weapons, which are linked together to fire in a strict sequence. The Ion Pulse Cannon is fired first, it is an Ion Cannon attached to a large reactor, firing a much larger blast at a single target then the normal size ones, doing great damage to enemy shields and disabling it's systems if the shields are overwhelmed. The Plasma Cannon is fired last, which fires a large blast of destructive plasma, which is comparable in power with a Hypervelocity Cannon. The Aggressor's Plasma Cannon is most powerful when power is diverted to weapons, firing a larger and more damaging blast.
The Aggressor also is the first ship in the FedCom Navy to have a self-destruct system, which will overload the main guns, engines, and the reactors to produce a large explosion and scatter debris around that hit everything in a short radius.
- Avala Class Crusier
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Name of Ship/Class: Avala Class Manufacturer: Masri Shipyards Ship Type: Cruiser Point Value: 148.97
Engines Sublight Engines: Twin Sublight Engine Reactor: 1x Class C (Advanced) Sublight Acceleration: 3.36 g FTL Engines: Triple FTL Engine Reactor: 1x Type 3 (Advanced) FTL Speed: 6 Defense Armor Plating: 3cm Material B (Standard) Shields: Generator Type 3 (Advanced) Stealth System: Sensor Scrambler Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: ---- Computer Core: 2x Mk III (Advanced) Weapons 2 x Spinal Projectile (2x Hypervelocity Cannon)
6 x Heavy Energy (6x Heavy Turbolaser Battery) 3 x Standard Projectile (3x Proton Torpedo Launcher)
4 x Light Energy (4x Point Defense Turret)
Science
Sensors: Advanced Sensor Suite Auxiliary Equipment Medical Facilities: 1x Hospital Facility Industrial Equipment: 1x ---- Cargo Bays: 2x Large Cargo Bay Separation Capability: No Planetary Landing Capability: Yes Troops Marines: 32 Passengers: 5 Small Craft Hangar: 1x Small Hangar 20 x Vineto Class Fighter 3 x Zetria Class Dropship 5 x Garath Class Weapons Platform Refered to as the 'childern of the Albonia,the Avala is the mass-production version of the Albonia, the Avala Class has advanced systems such as shields, computers, engines, and sensors, althought not quite as advanced as the Albonia's. The Avala boasts more weapons systems, a stronger point defense system and heavier armor, while retaining the Hypervelocity Cannons. The Viento is mass produced as well and carried on Avala's, reserved typically for veteran pilots. The Avala also carries the new Garath Weapons Platform.
- Kieria Class
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Name of Ship/Class: Kieria Class Dreadnought Manufacturer: Masri Shipyards Ship Type: Dreadnought Point Value: 285.23
Engines Sublight Engines: Single Sublight Engine Reactor: 1x Class A (Basic) Sublight Acceleration: 0.7 g FTL Engines: Triple FTL Engine Reactor: 1x Type 2 (Standard) FTL Speed: 5 Defense Armor Plating: 5.7cm Material C (Advanced) Shields: Generator Type 3 (Advanced) Stealth System: ---- Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: Bridge/CIC Computer Core: 1x Mk I (Basic) Weapons
5 x Heavy Energy (5x Heavy Turbolaser Battery) 4 x Heavy Projectile (4x Proton Torpedo Launcher Battery) 10 x Standard Energy (10x Turbolaser Battery) 10 x Standard Projectile (10x Proton Torpedo Launcher) 10 x Light Energy (10x Point Defense Turret)
Science
Sensors: Standard Sensor Suite Auxiliary Equipment Medical Facilities: 1x Infirmary Industrial Equipment: 0x ---- Cargo Bays: 1x Standard Cargo Bay Separation Capability: No Planetary Landing Capability: No Troops Marines: 75 Passengers: Small Craft Hangar: 1x Medium Hangar 62 x Gen-Ru Mass Production Fighter 4 x Zetria Class Dropship 25 x Sholrine Class Bomber
The largest ship the FedCom Navy, also relativity easy to mass produce. The main strength of the Kieria Class is the turbolaser batteries and vast proton torpedo bays. Also posses a moderate point-defense system for shooting down enemy projectiles, also carrying a swarm of Gen-Ru Fighters and Sholrine bombers. Dangerous when fighting against ships of similar size, even more so when the FedCom has the numbers advantage.
One tactic for any Kieria captain is to use is unleash to unload all the proton torpedos on one target
Support Ships
- Gurnru Class
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Name of Ship/Class: Gurnru Class Battlecrusier Manufacturer: Masri Shipyards Ship Type: Battlecruiser Point Value: 178.55
Engines Sublight Engines: Single Sublight Engine Reactor: 1x Class A (Basic) Sublight Acceleration: 1.12 g FTL Engines: Triple FTL Engine Reactor: 1x Type 2 (Standard) FTL Speed: 5 Defense Armor Plating: 4cm Material B (Standard) Shields: Generator Type 3 (Advanced) Stealth System: ---- Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: ---- Computer Core: 1x Mk I (Basic) Weapons
3 x Heavy Energy (3x Heavy Turbolaser Battery)
15 x Standard Energy (15x Turbolaser Battery) 5 x Standard Projectile (5x Proton Torpedo Launcher) 2 x Light Energy (2x Point Defense Turret)
Science
Sensors: Basic Sensor Suite Auxiliary Equipment Medical Facilities: 1x Infirmary Industrial Equipment: 0x ---- Cargo Bays: 1x Standard Cargo Bay Separation Capability: No Planetary Landing Capability: No Troops Marines: 60 Passengers: Small Craft Hangar: 1x Medium Hangar 50 x Gen-Ru Mass Production Fighter 3 x Zetria Class Dropship
Cheap to produce, usually seen in large numbers, the Gunrnru posses decent firepower, a smaller swarm of Gen-Ru fighters and a weak point defense system. The Gunrnru does the most damage when it brings most of it's turbolasers to bear.
- Opallon Class
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Name of Ship/Class: Opallon Class Destroyer Manufacturer: Capol Corperation Ship Type: Destroyer Point Value: 37.1
Engines Sublight Engines: Single Sublight Engine Reactor: 1x Class A (Basic) Sublight Acceleration: 5.39 g FTL Engines: Twin FTL Engine Reactor: 1x Type 2 (Standard) FTL Speed: 4 Defense Armor Plating: 1.5cm Material B (Standard) Shields: Generator Type 1 (Basic) Stealth System: ---- Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: ---- Computer Core: 1x Mk I (Basic)
Weapons
5 x Standard Energy (5x Turbolaser Battery)
Science
Sensors: Basic Sensor Suite Auxiliary Equipment Medical Facilities: 0x Sick Bay Industrial Equipment: 0x ---- Cargo Bays: 1x Small Cargo Bay Separation Capability: No Planetary Landing Capability: Yes Troops Marines: 15 Passengers: 5 Small Craft Hangar: 1x Small Hangar 1 x Zetria Class Shuttle
Cheap-to-produce destroyer, used as support and expendable cannon fodder for the bigger ships. Has mediocre firepower and weak defense. Most navy personal see being stationed on a Opallon as veiled death sentence due to the low life expectancy of the ship and the lack of a medical bay. Can be dangerous when used in large numbers
- Calpal Class
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Name of Ship/Class: Calpal Class Carrier Manufacturer: Masri Shipyards Ship Type: Cruiser Point Value: 129.83
Engines Sublight Engines: Twin Sublight Engine Reactor: 1x Class B (Standard) Sublight Acceleration: 3.08 g FTL Engines: Triple FTL Engine Reactor: 1x Type 2 (Standard) FTL Speed: 5 Defense Armor Plating: 2cm Material B (Standard) Shields: Generator Type 3 (Advanced) Stealth System: ---- Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: ---- Computer Core: 2x Mk III (Advanced) Weapons
3 x Standard Projectile (3x Proton Torpedo Launcher)
2 x Light Energy (2x Turbolaser Turret)
Science 1 x Laboratories Sensors: Basic Sensor Suite Auxiliary Equipment Medical Facilities: 1x Hospital Facility Industrial Equipment: 1x ---- Cargo Bays: 4x Large Cargo Bay Separation Capability: No Planetary Landing Capability: Yes Troops Marines: 100 Passengers: 0 Small Craft Hangar: 2x Small Hangar 150 x Gen-Ru Class Mass Production Fighter 6 x Zetria Class Dropship 50 x Sholrine Class Bomber
A dedicated carrier ship, carries a large swarm of Gen-Ru Fighters and Sholrine bombers into the battlefield. The near the same size as the Albonia and its mass-produced 'childern'. Also carries a large amount of marines for boarding missions. Due to the small hangers it takes some time for the Calpal Class to bring out all its small craft. Usually hangs back at the back of the fleet as the Calpal Class has weak defense.
From time to time some Commanders have called in for Calpals to assist in bombarding worlds or enemy ships with proton torpedoes.
- Menaria Class
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Name of Ship/Class: Menaira Strike Crusier Manufacturer: Masri Shipyards Ship Type: Cruiser Point Value: 92.37
Engines Sublight Engines: Quadruple Sublight Engine Reactor: 2x Class C (Advanced) Sublight Acceleration: 10.83 g FTL Engines: Twin FTL Engine Reactor: 1x Type 1 (Basic) FTL Speed: 3 Defense Armor Plating: 2.5cm Material C (Advanced) Shields: Generator Type 3 (Advanced) Stealth System: Cloaking Device Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: ---- Computer Core: 1x Mk II (Standard) Weapons
2 x Heavy Energy (2x Heavy Turbolaser Battery)
4 x Standard Energy (4x Point Defense Battery) 4 x Standard Energy (4x Turbolaser Battery)
Science
Sensors: Basic Sensor Suite Auxiliary Equipment Medical Facilities: 1x Sick Bay Industrial Equipment: 0x ---- Cargo Bays: 2x Standard Cargo Bay Separation Capability: No Planetary Landing Capability: No Troops Marines: 40 Passengers: 0 Small Craft Hangar: 1x Small Hangar 35 x Gen-Ru Class Mass Production Fighter 3 x Zetria Class Dropship
A workhorse of the commonwealth fleet, has medicore firepower, armor and fighter compliment. The main advantages of the Strike Cruiser is its realitivly high speed for it's class and it's tactical cloaking device. The Cloaking Device renders the ship invisible to view and masks signatures, emissions and traces, keeping it off radar, although disabling its abbility to attack while active.
- Regia Class
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Name of Ship/Class: Regia Class Fast Frigate Manufacturer: Capol Corperation Ship Type: Frigate Point Value: 23.27
Engines Sublight Engines: Triple Sublight Engine Reactor: 1x Class C (Advanced) Sublight Acceleration: 25.78 g FTL Engines: Single FTL Engine Reactor: 1x Type 2 (Standard) FTL Speed: 3 Defense Armor Plating: 0.75cm Material B (Standard) Shields: Generator Type 2 (Standard) Stealth System: ---- Command and Control Main Bridge: Bridge/CIC Auxiliary Bridge: ---- Computer Core: 1x Mk I (Basic) Weapons
8 x Light Energy (8x Point Defense Turret)
Science
Sensors: Basic Sensor Suite Auxiliary Equipment Medical Facilities: 1x Sick Bay Industrial Equipment: 0x ---- Cargo Bays: 0x Small Cargo Bay Separation Capability: No Planetary Landing Capability: No Troops Marines: 7 Passengers: 0 Small Craft Hangar: 1x Small Hangar 1 x Zetria Class Shuttle
An extremely fast ship, comes with advanced engines and reactor for reaching high sublight speeds as well as a small frame then most frigates to aid in evading enemy fire . Has eight point defense laser cannon turrets, making it effective against strikecraft and missile attacks.
Small Craft
- Gen-Ru Class
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Name: Gen-Ru Light Mass Production Fighter
Designer: Masri Shipyards Points Value: 0.145 Engines: ---- x Standard Thrusters Armor: 0.1 cm Material C (Advanced) Acceleration: 27.59 Armament: 1 x Small Energy Weapon (1x Laser Cannon)
Weak attack and poorly armored. The Gen-Ru's strength is it's low cost makes it produced very easily, relies on its vast numbers to cause damage and act as cannon fodder. Usually fielded in large swarms depending on how many of the larger ships are in the fray. Most Gen-Ru Fighters are manned, while others are piloted by an artificial intelligence. Also is very fast.
- Sholrine Class
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Name: Sholrine Class Medium Bomber Designer: Capol Corperation Points Value: 0.3916666667 Engines: ---- x Standard Thrusters Armor: 2 cm Material B (Standard) Acceleration: 10.21 Armament: 1 x Small Energy Weapon (1x Laser Cannon) 2 x Small Projectile Weapon (2x Light Proton Bomb Tube)
The main bomber for the FedCom navy. Cheap to produce, pretty well armored and decent firepower. Used to drop its Light Proton Bombs on space ships, installations on the ground, or other hard targets. Used in tandam with the Gen-Rus, while the Sholrine dishes out the damage, the Gen-Ru Fighters act as screens.
- Vineto
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Name: Vineto Class Medium Experimental Fighter Designer: Special Science Division Points Value: 0.3583333333 Engines: ---- x Standard Thrusters Armor: 1 cm Material B (Standard) Acceleration: 11.16 Armament: 2 x Small Energy Weapon (2x Laser Cannon) 2 x Small Projectile Weapon (2x Concussion Missile Tube)
An attempt by the Special Science Divison to build quality fighters. Reserved for veteran pilots, they are used mostly for dog fighting or accomplishing tasks that the Gen-Ru Fighters can't. Due to the Vineto's success, it is now mass produced.
- Garath Class
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Name: Garath Class Heavy Weapons Platform Designer: Special Science Division Points Value: 0.8833333333 Engines: ---- x High-Speed Thrusters Armor: 1 cm Material B (Standard) Acceleration: 6.79 Armament: 2 x Over-sized Projectile Weapon (2x Hypervelocity Gun) 6 x Small Projectile Weapon (6x Concussion Missile Tube)
Found in few numbers, the Garath Class boasts immense firepower, wields 2 Hypervelocity Guns, miniature versions of the Hypervelocity Cannons found on the Albonia and Avala Class Crusiers. Also has decent armor, on par with the Vineto Fighters, and carries an assortment of missles. Its major drawbacks are its slow speed and dependency on ammo. The Hypervelocity Guns only have ammo for 4 full volleys of slugs, while the missile ammunition is tight as well.
- Mai Class
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Name: Mai Light Interceptor Designer: Masri Shipyards Points Value: 0.2291666667 Engines: ---- x High-Speed Thrusters Armor: 0.5 cm Material A (Basic) Acceleration: 26.18 Armament: 2 x Small Energy Weapon 0 x ---- 0 x ---- Troops: 0
Designated to replace to fully Gen-Ru fighter which is aging and lost much of its effectiveness. The Mai is superior to the Gen-Ru in almost every way, outclassing it in armor and fighter power, only taking a small loss in the speed department.
- Zetria Class
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Name: Zetria Class Heavy Dropship Designer: Marsi Shipyards Points Value: 0.9416666667 Engines: ---- x Basic Thrusters Armor: 2 cm Material B (Standard) Acceleration: 2.12 Armament: 0 x ---- 0 x ---- 0 x ---- Troops: 29
Used to ferry navy personal across destinations, can be used for boarding ships. Has decent armor, but no weapons or any other defense. Has poor speed.
Edited by Ipse, Dec 12 2012, 05:35 PM.
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