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Masri Federated Commonwealth Fleet
Tweet Topic Started: Jul 10 2012, 04:34 PM (275 Views)
Ipse Jul 10 2012, 04:34 PM Post #1
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In the Hearts of Many
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Region RP Name:
Free Economic Zone of New Vienna / Archduchy of Austria
Space RP Name:
Masri Federated Commonwealth
Federated Commonwealth Ships

Capital Ships


The Albonia
 
Name of Ship/Class: The Albonia Experimental Crusier
Manufacturer: Special Science Division
Ship Type: Cruiser
Point Value: 147.41

Engines
Sublight Engines: Twin Sublight Engine
Reactor: 2x Class D (Experimental)
Sublight Acceleration: 6.78 g
FTL Engines: Triple FTL Engine
Reactor: 1x Type 4 (Experimental)
FTL Speed: 7
Defense
Armor Plating: 1cm Material B (Standard)
Shields: Generator Type 4 (Experimental)
Stealth System: Sensor Scrambler
Command and Control
Main Bridge: Flag Bridge
Auxiliary Bridge: ----
Computer Core: 2x Mk IV (Experimental)
Weapons
2 x Spinal Projectile (2x Hypervelocity Cannon)



3 x Standard Projectile (3x Proton Torpedo Launcher)

2 x Light Energy (2x Point-Defense Laser)

Science
2 x Laboratories
Sensors: Experimental Sensor Suite
Auxiliary Equipment
Medical Facilities: 2x Hospital Facility
Industrial Equipment: 1x Manufacturing Facility
Cargo Bays: 4x Large Cargo Bay
Separation Capability: No
Planetary Landing Capability: Yes
Troops
Marines: 32
Passengers: 5
Small Craft
Hangar: 1x Small Hangar
15 x Vineto Class Fighter
3 x Zetria Class Dropship
5 x Sholrine Class Bomber

Built by the Special Science Division, The Albonia is a experimental testing platform for the FedCom Navy. The FedComs attempt at building quality ships instead of cheaply ones built in huge numbers.

It was used primarily to test out the very powerful Hypervelocity Cannons, serve as a carrier for the prototype Viento Fighters, and carry out other research and exploration tasks in space.

The Albonia carries an experimental shield generator, much more powerful then the shields on other FedCom ships, as well as experimental reactors and computers. Its greatest weakness is the lack of armor, after the experimental shields go on it would only take few good blows to destroy the Albonia. The Albonia has a sensor scrambler installed as well, to keep it and surrounding ships hidden from radar of other ships.

Captain Petuzio Aspmund commands the ship currently. Due to the Albonia's defense system and flag bridge, the Albonia makes the perfect flagship for the FedCom fleet, in times when such need arises.


Victora Class
 
Name of Ship/Class: Victora Class Battleship
Manufacturer: Masri Shipyards
Ship Type: Battleship
Point Value: 498.24

Engines
Sublight Engines: Single Sublight Engine
Reactor: 2x Class B (Standard)
Sublight Acceleration: 1 g
FTL Engines: Quadruple FTL Engine
Reactor: 1x Type 2 (Standard)
FTL Speed: 6
Defense
Armor Plating: 8.25cm Material C (Advanced)
Shields: Generator Type 3 (Advanced)
Stealth System: ----
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: ----
Computer Core: 2x Mk III (Advanced)
Weapons



25 x Heavy Energy (25x Heavy Turbolaser Battery)
12 x Standard Energy (12x Ion Cannon Turret)
5 x Standard Energy (5x Point Defense Battery)
2 x Light Energy (2x Concussion Missile Launcher)

Science

Sensors: Standard Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Infirmary
Industrial Equipment: 0x ----
Cargo Bays: 1x Standard Cargo Bay
Separation Capability: No
Planetary Landing Capability: No
Troops
Marines: 120
Passengers:
Small Craft
Hangar: 1x Small Hangar
20 x Gen-Ru Mass Production Fighter
7 x Zetria Class Dropship
10 x Sholrine Class Bomber

The first battleship to be produced for the Federated Commonwealth Navy. The Victora has many turbolaser batteries, allowing the ship to rain down turbolaser fire mercilessly on enemy ships, also allowing greater capability to bombard planets from orbit then other FedCom ships. The Victora is also the first FedCom ship to possess Ion Cannons, cannons that fire shots of highly ionized particles, although doing very little physical damage, they damage shields and interfere with electronic equipment on board. Continued fire results in disabling enemy ships for either capture or leaving it defenseless and easily destroyed.


Aggressor Class
 
Name of Ship/Class: Aggressor Class Battleship
Manufacturer: Capol Corperation
Ship Type: Battleship
Point Value: 472.6

Engines
Sublight Engines: Triple Sublight Engine
Reactor: 2x Class B (Standard)
Sublight Acceleration: 1.48 g
FTL Engines: Quadruple FTL Engine
Reactor: 1x Type 2 (Standard)
FTL Speed: 6
Defense
Armor Plating: 6cm Material C (Advanced)
Shields: Generator Type 3 (Advanced)
Stealth System: ----
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: Bridge/CIC
Computer Core: 2x Mk III (Advanced)
Weapons
1 x Spinal Energy (1x Linked Ion Pulse Cannon)
1 x Spinal Energy (1x Linked Plasma Cannon)
1 x Heavy Projectile (Self-Destruct System)
4 x Heavy Energy (4x Heavy Turbolaser Battery)

4 x Standard Energy (4x Point Defense Battery)


Science

Sensors: Standard Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Infirmary
Industrial Equipment: 0x ----
Cargo Bays: 2x Standard Cargo Bay
Separation Capability: No
Planetary Landing Capability: No
Troops
Marines: 80
Passengers:
Small Craft
Hangar: 1x Small Hangar
60 x Mai Class Fighter
4 x Zetria Class Dropship



The second battleship to be produced for the Federated Commonwealth Navy. The Aggressor Class Battleship's strength lies in its spinal weapons, which are linked together to fire in a strict sequence. The Ion Pulse Cannon is fired first, it is an Ion Cannon attached to a large reactor, firing a much larger blast at a single target then the normal size ones, doing great damage to enemy shields and disabling it's systems if the shields are overwhelmed. The Plasma Cannon is fired last, which fires a large blast of destructive plasma, which is comparable in power with a Hypervelocity Cannon. The Aggressor's Plasma Cannon is most powerful when power is diverted to weapons, firing a larger and more damaging blast.

The Aggressor also is the first ship in the FedCom Navy to have a self-destruct system, which will overload the main guns, engines, and the reactors to produce a large explosion and scatter debris around that hit everything in a short radius.


Avala Class Crusier
 
Name of Ship/Class: Avala Class
Manufacturer: Masri Shipyards
Ship Type: Cruiser
Point Value: 148.97

Engines
Sublight Engines: Twin Sublight Engine
Reactor: 1x Class C (Advanced)
Sublight Acceleration: 3.36 g
FTL Engines: Triple FTL Engine
Reactor: 1x Type 3 (Advanced)
FTL Speed: 6
Defense
Armor Plating: 3cm Material B (Standard)
Shields: Generator Type 3 (Advanced)
Stealth System: Sensor Scrambler
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: ----
Computer Core: 2x Mk III (Advanced)
Weapons
2 x Spinal Projectile (2x Hypervelocity Cannon)

6 x Heavy Energy (6x Heavy Turbolaser Battery)
3 x Standard Projectile (3x Proton Torpedo Launcher)

4 x Light Energy (4x Point Defense Turret)

Science

Sensors: Advanced Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Hospital Facility
Industrial Equipment: 1x ----
Cargo Bays: 2x Large Cargo Bay
Separation Capability: No
Planetary Landing Capability: Yes
Troops
Marines: 32
Passengers: 5
Small Craft
Hangar: 1x Small Hangar
20 x Vineto Class Fighter
3 x Zetria Class Dropship
5 x Garath Class Weapons Platform
Refered to as the 'childern of the Albonia,the Avala is the mass-production version of the Albonia, the Avala Class has advanced systems such as shields, computers, engines, and sensors, althought not quite as advanced as the Albonia's. The Avala boasts more weapons systems, a stronger point defense system and heavier armor, while retaining the Hypervelocity Cannons. The Viento is mass produced as well and carried on Avala's, reserved typically for veteran pilots. The Avala also carries the new Garath Weapons Platform.


Kieria Class
 
Name of Ship/Class: Kieria Class Dreadnought
Manufacturer: Masri Shipyards
Ship Type: Dreadnought
Point Value: 285.23

Engines
Sublight Engines: Single Sublight Engine
Reactor: 1x Class A (Basic)
Sublight Acceleration: 0.7 g
FTL Engines: Triple FTL Engine
Reactor: 1x Type 2 (Standard)
FTL Speed: 5
Defense
Armor Plating: 5.7cm Material C (Advanced)
Shields: Generator Type 3 (Advanced)
Stealth System: ----
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: Bridge/CIC
Computer Core: 1x Mk I (Basic)
Weapons


5 x Heavy Energy (5x Heavy Turbolaser Battery)
4 x Heavy Projectile (4x Proton Torpedo Launcher Battery)
10 x Standard Energy (10x Turbolaser Battery)
10 x Standard Projectile (10x Proton Torpedo Launcher)
10 x Light Energy (10x Point Defense Turret)

Science

Sensors: Standard Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Infirmary
Industrial Equipment: 0x ----
Cargo Bays: 1x Standard Cargo Bay
Separation Capability: No
Planetary Landing Capability: No
Troops
Marines: 75
Passengers:
Small Craft
Hangar: 1x Medium Hangar
62 x Gen-Ru Mass Production Fighter
4 x Zetria Class Dropship
25 x Sholrine Class Bomber

The largest ship the FedCom Navy, also relativity easy to mass produce. The main strength of the Kieria Class is the turbolaser batteries and vast proton torpedo bays. Also posses a moderate point-defense system for shooting down enemy projectiles, also carrying a swarm of Gen-Ru Fighters and Sholrine bombers. Dangerous when fighting against ships of similar size, even more so when the FedCom has the numbers advantage.

One tactic for any Kieria captain is to use is unleash to unload all the proton torpedos on one target



Support Ships


Gurnru Class
 
Name of Ship/Class: Gurnru Class Battlecrusier
Manufacturer: Masri Shipyards
Ship Type: Battlecruiser
Point Value: 178.55

Engines
Sublight Engines: Single Sublight Engine
Reactor: 1x Class A (Basic)
Sublight Acceleration: 1.12 g
FTL Engines: Triple FTL Engine
Reactor: 1x Type 2 (Standard)
FTL Speed: 5
Defense
Armor Plating: 4cm Material B (Standard)
Shields: Generator Type 3 (Advanced)
Stealth System: ----
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: ----
Computer Core: 1x Mk I (Basic)
Weapons


3 x Heavy Energy (3x Heavy Turbolaser Battery)

15 x Standard Energy (15x Turbolaser Battery)
5 x Standard Projectile (5x Proton Torpedo Launcher)
2 x Light Energy (2x Point Defense Turret)

Science

Sensors: Basic Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Infirmary
Industrial Equipment: 0x ----
Cargo Bays: 1x Standard Cargo Bay
Separation Capability: No
Planetary Landing Capability: No
Troops
Marines: 60
Passengers:
Small Craft
Hangar: 1x Medium Hangar
50 x Gen-Ru Mass Production Fighter
3 x Zetria Class Dropship

Cheap to produce, usually seen in large numbers, the Gunrnru posses decent firepower, a smaller swarm of Gen-Ru fighters and a weak point defense system. The Gunrnru does the most damage when it brings most of it's turbolasers to bear.


Opallon Class
 
Name of Ship/Class: Opallon Class Destroyer
Manufacturer: Capol Corperation
Ship Type: Destroyer
Point Value: 37.1

Engines
Sublight Engines: Single Sublight Engine
Reactor: 1x Class A (Basic)
Sublight Acceleration: 5.39 g
FTL Engines: Twin FTL Engine
Reactor: 1x Type 2 (Standard)
FTL Speed: 4
Defense
Armor Plating: 1.5cm Material B (Standard)
Shields: Generator Type 1 (Basic)
Stealth System: ----
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: ----
Computer Core: 1x Mk I (Basic)

Weapons




5 x Standard Energy (5x Turbolaser Battery)



Science

Sensors: Basic Sensor Suite
Auxiliary Equipment
Medical Facilities: 0x Sick Bay
Industrial Equipment: 0x ----
Cargo Bays: 1x Small Cargo Bay
Separation Capability: No
Planetary Landing Capability: Yes
Troops
Marines: 15
Passengers: 5
Small Craft
Hangar: 1x Small Hangar
1 x Zetria Class Shuttle

Cheap-to-produce destroyer, used as support and expendable cannon fodder for the bigger ships. Has mediocre firepower and weak defense. Most navy personal see being stationed on a Opallon as veiled death sentence due to the low life expectancy of the ship and the lack of a medical bay. Can be dangerous when used in large numbers


Calpal Class
 
Name of Ship/Class: Calpal Class Carrier
Manufacturer: Masri Shipyards
Ship Type: Cruiser
Point Value: 129.83

Engines
Sublight Engines: Twin Sublight Engine
Reactor: 1x Class B (Standard)
Sublight Acceleration: 3.08 g
FTL Engines: Triple FTL Engine
Reactor: 1x Type 2 (Standard)
FTL Speed: 5
Defense
Armor Plating: 2cm Material B (Standard)
Shields: Generator Type 3 (Advanced)
Stealth System: ----
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: ----
Computer Core: 2x Mk III (Advanced)
Weapons




3 x Standard Projectile (3x Proton Torpedo Launcher)

2 x Light Energy (2x Turbolaser Turret)

Science
1 x Laboratories
Sensors: Basic Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Hospital Facility
Industrial Equipment: 1x ----
Cargo Bays: 4x Large Cargo Bay
Separation Capability: No
Planetary Landing Capability: Yes
Troops
Marines: 100
Passengers: 0
Small Craft
Hangar: 2x Small Hangar
150 x Gen-Ru Class Mass Production Fighter
6 x Zetria Class Dropship
50 x Sholrine Class Bomber


A dedicated carrier ship, carries a large swarm of Gen-Ru Fighters and Sholrine bombers into the battlefield. The near the same size as the Albonia and its mass-produced 'childern'. Also carries a large amount of marines for boarding missions. Due to the small hangers it takes some time for the Calpal Class to bring out all its small craft. Usually hangs back at the back of the fleet as the Calpal Class has weak defense.

From time to time some Commanders have called in for Calpals to assist in bombarding worlds or enemy ships with proton torpedoes.


Menaria Class
 
Name of Ship/Class: Menaira Strike Crusier
Manufacturer: Masri Shipyards
Ship Type: Cruiser
Point Value: 92.37

Engines
Sublight Engines: Quadruple Sublight Engine
Reactor: 2x Class C (Advanced)
Sublight Acceleration: 10.83 g
FTL Engines: Twin FTL Engine
Reactor: 1x Type 1 (Basic)
FTL Speed: 3
Defense
Armor Plating: 2.5cm Material C (Advanced)
Shields: Generator Type 3 (Advanced)
Stealth System: Cloaking Device
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: ----
Computer Core: 1x Mk II (Standard)
Weapons


2 x Heavy Energy (2x Heavy Turbolaser Battery)

4 x Standard Energy (4x Point Defense Battery)
4 x Standard Energy (4x Turbolaser Battery)


Science

Sensors: Basic Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Sick Bay
Industrial Equipment: 0x ----
Cargo Bays: 2x Standard Cargo Bay
Separation Capability: No
Planetary Landing Capability: No
Troops
Marines: 40
Passengers: 0
Small Craft
Hangar: 1x Small Hangar
35 x Gen-Ru Class Mass Production Fighter
3 x Zetria Class Dropship

A workhorse of the commonwealth fleet, has medicore firepower, armor and fighter compliment. The main advantages of the Strike Cruiser is its realitivly high speed for it's class and it's tactical cloaking device. The Cloaking Device renders the ship invisible to view and masks signatures, emissions and traces, keeping it off radar, although disabling its abbility to attack while active.


Regia Class
 
Name of Ship/Class: Regia Class Fast Frigate
Manufacturer: Capol Corperation
Ship Type: Frigate
Point Value: 23.27

Engines
Sublight Engines: Triple Sublight Engine
Reactor: 1x Class C (Advanced)
Sublight Acceleration: 25.78 g
FTL Engines: Single FTL Engine
Reactor: 1x Type 2 (Standard)
FTL Speed: 3
Defense
Armor Plating: 0.75cm Material B (Standard)
Shields: Generator Type 2 (Standard)
Stealth System: ----
Command and Control
Main Bridge: Bridge/CIC
Auxiliary Bridge: ----
Computer Core: 1x Mk I (Basic)
Weapons






8 x Light Energy (8x Point Defense Turret)

Science

Sensors: Basic Sensor Suite
Auxiliary Equipment
Medical Facilities: 1x Sick Bay
Industrial Equipment: 0x ----
Cargo Bays: 0x Small Cargo Bay
Separation Capability: No
Planetary Landing Capability: No
Troops
Marines: 7
Passengers: 0
Small Craft
Hangar: 1x Small Hangar
1 x Zetria Class Shuttle

An extremely fast ship, comes with advanced engines and reactor for reaching high sublight speeds as well as a small frame then most frigates to aid in evading enemy fire . Has eight point defense laser cannon turrets, making it effective against strikecraft and missile attacks.



Small Craft

Gen-Ru Class
 
Name: Gen-Ru Light Mass Production Fighter

Designer: Masri Shipyards
Points Value: 0.145
Engines: ---- x Standard Thrusters
Armor: 0.1 cm Material C (Advanced)
Acceleration: 27.59
Armament: 1 x Small Energy Weapon (1x Laser Cannon)

Weak attack and poorly armored. The Gen-Ru's strength is it's low cost makes it produced very easily, relies on its vast numbers to cause damage and act as cannon fodder. Usually fielded in large swarms depending on how many of the larger ships are in the fray. Most Gen-Ru Fighters are manned, while others are piloted by an artificial intelligence. Also is very fast.


Sholrine Class
 
Name: Sholrine Class Medium Bomber
Designer: Capol Corperation
Points Value: 0.3916666667
Engines: ---- x Standard Thrusters
Armor: 2 cm Material B (Standard)
Acceleration: 10.21
Armament: 1 x Small Energy Weapon (1x Laser Cannon)
2 x Small Projectile Weapon (2x Light Proton Bomb Tube)

The main bomber for the FedCom navy. Cheap to produce, pretty well armored and decent firepower. Used to drop its Light Proton Bombs on space ships, installations on the ground, or other hard targets. Used in tandam with the Gen-Rus, while the Sholrine dishes out the damage, the Gen-Ru Fighters act as screens.


Vineto
 
Name: Vineto Class Medium Experimental Fighter
Designer: Special Science Division
Points Value: 0.3583333333
Engines: ---- x Standard Thrusters
Armor: 1 cm Material B (Standard)
Acceleration: 11.16
Armament: 2 x Small Energy Weapon (2x Laser Cannon)
2 x Small Projectile Weapon (2x Concussion Missile Tube)

An attempt by the Special Science Divison to build quality fighters. Reserved for veteran pilots, they are used mostly for dog fighting or accomplishing tasks that the Gen-Ru Fighters can't. Due to the Vineto's success, it is now mass produced.


Garath Class
 
Name: Garath Class Heavy Weapons Platform
Designer: Special Science Division
Points Value: 0.8833333333
Engines: ---- x High-Speed Thrusters
Armor: 1 cm Material B (Standard)
Acceleration: 6.79
Armament: 2 x Over-sized Projectile Weapon (2x Hypervelocity Gun)
6 x Small Projectile Weapon (6x Concussion Missile Tube)

Found in few numbers, the Garath Class boasts immense firepower, wields 2 Hypervelocity Guns, miniature versions of the Hypervelocity Cannons found on the Albonia and Avala Class Crusiers. Also has decent armor, on par with the Vineto Fighters, and carries an assortment of missles. Its major drawbacks are its slow speed and dependency on ammo. The Hypervelocity Guns only have ammo for 4 full volleys of slugs, while the missile ammunition is tight as well.


Mai Class
 
Name: Mai Light Interceptor
Designer: Masri Shipyards
Points Value: 0.2291666667
Engines: ---- x High-Speed Thrusters
Armor: 0.5 cm Material A (Basic)
Acceleration: 26.18
Armament: 2 x Small Energy Weapon
0 x ----
0 x ----
Troops: 0

Designated to replace to fully Gen-Ru fighter which is aging and lost much of its effectiveness. The Mai is superior to the Gen-Ru in almost every way, outclassing it in armor and fighter power, only taking a small loss in the speed department.


Zetria Class
 
Name: Zetria Class Heavy Dropship
Designer: Marsi Shipyards
Points Value: 0.9416666667
Engines: ---- x Basic Thrusters
Armor: 2 cm Material B (Standard)
Acceleration: 2.12
Armament: 0 x ----
0 x ----
0 x ----
Troops: 29

Used to ferry navy personal across destinations, can be used for boarding ships. Has decent armor, but no weapons or any other defense. Has poor speed.
Edited by Ipse, Dec 12 2012, 05:35 PM.
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Ipse Jul 10 2012, 04:34 PM Post #2
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In the Hearts of Many
Posts:
702
Group:
Members
Member
#62
Joined:
Feb 8, 2011
Region RP Name:
Free Economic Zone of New Vienna / Archduchy of Austria
Space RP Name:
Masri Federated Commonwealth
Masri Federated Commonwealth Fleet Composition

Federated Commonwealth Fleet (FCF) (19991.81 points)
1 x The Albonia (147.41 points)
1 x Aggressor Class Battleship (472.6 points)
1 x Victora Class Battleship (498.24 points)
13 x Kieran Class Dreadnought (3707.99 points)
22 x Gunrnru Class Battlecrusier (3928.1 points)
94 x Opallon Class Destroyer (3487.4 points)
18 x Calpal Class Carrier (2336.94 points)
7 x Avala Class Crusier (1042.79 points)
33 x Regia Class Fast Frigate (767.91 points)
39 x Menaira Strike Crusier (3602.43 points)






TOTAL SHIPS: 229

Edited by Ipse, Dec 9 2012, 09:08 PM.
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Ipse Jul 17 2012, 01:43 AM Post #3
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In the Hearts of Many
Posts:
702
Group:
Members
Member
#62
Joined:
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Region RP Name:
Free Economic Zone of New Vienna / Archduchy of Austria
Space RP Name:
Masri Federated Commonwealth
Research and Developmental

After the first contact with Clan Wolf, Captain Petuzio Aspmund has produced several new ship designs as well as weapons. Two of them are battleships, having seen the Clanner battleship surpass the FedCom Kieria Class Dreadnoughts in size, also emphasizing quality over quanity despite the FedCom Navy's main doctrine.. The other is a battlecrusier of unique design. The Masri Shipyards will be contracted to build Victora Class Battleships, while the Copal Corperation will be contracted to build the Aggressor Class Battleship. The Vengen Class Battlecrusier has produced by the Special Science Division, carrying experimental weapons, and is expected to be tested in Area 39 soon. The first Victora and Aggressor Battleship have been successfully built and tested to great success, they are expected to be mass produced later. The existing ones will be assigned to be docked in a shipyard above Aio and not to be called upon until a major conflict.

The Research and Development Team has also came up with several new fighter designs as well.

As of 12/9/12, the first Victora Battleship and Aggressor Battleship were offically commissioned. The blueprints for the Vegen were scrapped.
Edited by Ipse, Dec 9 2012, 09:59 PM.
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