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Kingdom of Sin'Thalas; Info
Tweet Topic Started: Jan 8 2012, 12:57 AM (295 Views)
Ipse Jan 8 2012, 12:57 AM Post #1
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In the Hearts of Many
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Region RP Name:
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Masri Federated Commonwealth
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Official name: Kingdom of Sin'thalas (Home of Blood in Thalassian)
Common names: Thalas, Thalassia, the Blood Elven Kingdom

Capital city: Suncrown City, The oldest city in Sin’Thalas, half of the city still in ruins from the Undead Invasion, the other half is now thriving, with grand impractical buildings, tall spires, blood red phoenix banners though the city streats. Floating attachments to buildings are not uncommon, as well as floating platforms for additional living space, large ramps. There are also floating magical orbs, large statues of the Blood King himself, magically enhanced gardens, and other masterpieces of Blood Elven craftsmanship.



Current year: WIP
Population: 6,000,000 Blood Elves, 100 High Elves

Form of government: Absolute Monarchy (Chaotic Netrual)

-- Government: The Blood King has absolute power in the Kingdom. But in his throne room he has the Council of Five. Members of the council are leaders of a sect of the Blood Elven society, and have influence with the Blood Kings.

Monarch: The Blood King Kael'thas Sunstrider , took the throne after his father died in the Undead Invasion. Styled the "Blood King" or referred to as the "Sun King" by some, although a short "King" works. Kael'thas is the last of his line. His successor is Regent-Lord Lor'Themar Theron, who will take charge should Kael'thas be unable to.
-- Extended Title: (Translated) Kael'thas of House Sunstrider, blessed by the Eternal Sun, the King of the Home of Blood, the Lord of the Children of the Blood, the Lord of the Children of Noble Birth, and the Protector of the Home of Nobles

Council of Five: The Council of Seven is a group of trusted advisers who represent their organizations and their intrests.
Lady Llyairn who represents and leads the Order of the Blood Knights and has much influence in Thalassian affairs, Llyairn founded the organzation being the first to take on the stolen holy energy of a High Elf Paladin.
Grand Magister Rommoth a powerful mage, representing the mages and regarded as a close friend to Kael'thas to due past history.
Lady Malande, representing priests and clerics across the kingdom, and a master in the healing and damaging arts in Holy magic.
Grand Warlock Xavius Shadowcast, representing the warlocks, the most powerful of the warlocks
Ranger-General Herldon Brightwing the commander of all forces of Sin'Thalas, is the leader of the Farstriders.

Religions: Most Blood Elves worship the Eternal Sun, and most others are atheist or agonistic
Races:
Blood Elves: (or Sin'Dorei in Thalassian) make up the vast majority of Sin'thalas. Once called High Elves while the kingdom was called Quel'Thalas (Home of Nobles in Thalassian), they were very famed magic users. After the loss of the Sunwell (which sate the Elves addiction to magic) to the Undead Invasion they are forced to fed apon fel (demonic) energy in order to avoid undergoing to withdraw which either has lethal effects or will led to loss of sanity. They called themselves the Sin'dorei (Childern of the Blood in Thalassian) in honor of the fallen. Most of the Blood Elves are xenophobic because they now don't trust any others, and now Kael'thas schemes to lead the Blood Elves to a path of power and glory. Arcane and Fel magic is naturally corrupting to the elves. Now Blood Elves are more destructive with their craft then before, valuing power and glory above mostly every thing else.

High Elves: (or Quel'Dorei in Thalassian, meaning Childern of Noble Birth) A very small minority, these stubborn elves refuse to accept Kael'thas' path to glory, they isolate themselves form their fel-tainted brothers. Without no source of energy to feed from, they undergo strict meditation in order to prevent death or sanity loss. They are shunned and treated with hate by the Blood Elves.


Military: 50,000 Blood Elves. Not including summoned units and constructs
A mostly magical force, the rank-and-file grunt units are the Spellbreakers , elven warriors who use material combat mixed in with magical abilities which specialize in canceling the magic the enemies use. Supporting them are the signature magic users which the Blood Elves are renowned for, such as Wizards/Sorcerers, Priests and Warlocks. The Blood Elves also domesticate native Dragonhawks as use for flying mounts. Arcane Golems are also used to support the Blood Elves in battle as hard hitters or cannon fodder.


Noteworthy Units:
-- The Order of the Blood Knights, elite maligned warriors who use the divine magic of Paladins, thanks to Bloodmages siphoning the holy energy out of former High Elf Paladins. Although bloodthirsty and cruel, they serve the Blood King with unquestioning loyalty. Because of this, the Blood Knights have great political sway in Sin'Thalas. Founded and Lead by Blood Knights Matriarch Lady Llyairn.

-- The Farstriders: Scouts, Archers, and Rogues who specialize in fighting without the use of magic. The Farstriders are very noble due to arcane and fel magic not corrupting them, but they are shunned by the Blood King, who would prefer to use them as cannon fodder.

-- Blood Mages: The most powerful of the Blood Elven Magi, specializing in powerful Fire spells, use the iconic Verdant Spheres to increase their power even farther. The Blood King Kael'thas Sunstrider chairs the organization and is the most powerful of the Blood Mages.
Edited by Ipse, Sep 10 2012, 03:56 AM.
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Ipse Jan 8 2012, 12:57 AM Post #2
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Imporant Characters

Kael'thlas Sunstrider: (Chaotic Netural)

Description: The first and current Blood King of Sin'thalas, the last of the Sunstrider Dynasty and proclaimed Lord of the Blood Elves. Kael'thas is the most powerful of the Blood Mages and the Blood Elves, with his raw magical talent and his trademark the Verdant Spheres which greatly argument his power. Revered by his Blood Elves, he promised his people to lead them to a path to power and glory, and pledged that the Blood Elves will be strong once again. Kael'thas was the one who renamed the High Elves (Quel'Dorei) to the Blood Elves (Sin'dorei) and lead them to feed on Fel (demonic) energies to sedate his people's addiction to magic. Although his goal to preseve the Blood Elves is noble in intention, will his methods in the future be too extreme?

As a Blood Mage, Kael'thas Sunstrider specializes in powerful fire spells, with power increased by his three Vendant Spheres which orbit around him. Kael'thas does retain some Ice and Water spells as well from his time as a High Elf Mage, when Ice and Water magic were popular. Also knows some spells that do pure Arcane damage. Kael'thas is one of few Blood Elves who can use Frostfire Bolt, a spell that successfully mixes Fire and Ice magic in one spell, doing the near the damage of a fireball and near the slowing effects of a Frostbolt, although somewhat mana intensive. Kael'thas has also invented the Summon Phoenix ability, a spell known to only the most powerful of Blood Mages. The Summon Pheonix spell creates a phoenix on to the battlefield to aid Kael'thas. The Pheonix attacks enemies with ferocity, doing fire and physical damage with melee hits, while pulsing Hellfire, doing damage to everything around it and to itself. When it dies it lays an egg, failure to destroy the egg results in the Phoenix hatching, being reborn, the cycle contuines until the egg is destroyed.

Signature Abilities: Summon Phoenix (Innovated), Fireball, Pyroblast, Ice Barrier, Frostfire Bolt, Flamestrike, Arcane Blast

Lor'Themar Theron (Lawful Neutral)

With Kael'thas being the last of his family line, Lor'Themar Theron was chosen by Kael'thas Sunstrider himself to be his successor, who will become Regent-Lord of Sin'thalas when Kael'thas either when Kael'thas's death, abdication of throne or when Kael'thas is unable to perform his duties until he is able again. Lor'Themar was a Spellbreaker Centurion during the Undead Invasion, where he fought valiantly against the undead invaders along side Kael'thas when he was still a Prince. Lor'Themar is a powerful Blood Elf in combat, but his skills in politics are underwhelming in comparison, with many considering him incompetent and that his status as Regent-Lord to be was only granted though nepotism.

Lor'Themar Theron in combat is a sight to behold, very skill in marital combat complimented with abilities that counter magic. Lor'Themar's list of powers is much more wider then a normal Spellbreakers, as well as having several offensive ones as well. Lor'Themar wields the Spellbreaker trademark double-bladed sword and large towershield into combat.

Signature Abilities: Greater Dispel Magic, Mass Charm, Control Magic, Spell Steal, Arcane Torrent, Feedback, Fireball, Magic Dampening Field
Edited by Ipse, Sep 10 2012, 03:51 AM.
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Ipse Jan 8 2012, 12:57 AM Post #3
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In the Hearts of Many
Posts:
702
Group:
Members
Member
#62
Joined:
Feb 8, 2011
Region RP Name:
Free Economic Zone of New Vienna / Archduchy of Austria
Space RP Name:
Masri Federated Commonwealth
Minor Characters

Alyessa Brightblade (Lawful Evil): A member of the Farstriders, although most of the Farstriders are noble and don't active the addictive arcane and fel magic, Alyessa is different in that she frequently uses arcane magic, which lead to her being corrupted like most the other Blood Elves. Alyessa strong sense of nationalism fills her, but maliagned in not hesitating to use questionable means accomplish missions if it is unnecessary, sometimes going what the Farstriders go against in the firstplace. Alyessa wears green Farstrider grab, dual wields a rapier and a shortsword, both of which weapons are enchanted.

Alyessa is trained in the Rogue and Ranger arts she also trained herself into the ways of an Assassin. As a Ranger she is well trained at using natural cover to hide, use nature spells, and talking to animals. As a Rogue, she is trained in dual wielding light weapons, using a defensive stance of dodging attacks and parrying and striking counter blows ehen there is an opening, she also uses rogue like trickey such as Sneak Attacks, several mystical abbilties such as Cloak of Shadows and Shadow Step. She is also very good at evasion as well, being able to do dodge most attacks thrown at her. As an Assassin, she can use various illusion spells to gain an advantage over her enemies, as well as being able to coat various poisons on her weapons. Also armed with gadgets such as Smoke Bombs.

Signature Abilities: Shadow Step, Cloak of Shadows, Animal Empathy, Sneak Attack, Invisibility, Darkness, Stealth, Entangling Roots, Posions
Edited by Ipse, Sep 10 2012, 03:49 AM.
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Ipse Jan 8 2012, 12:57 AM Post #4
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In the Hearts of Many
Posts:
702
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Member
#62
Joined:
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Region RP Name:
Free Economic Zone of New Vienna / Archduchy of Austria
Space RP Name:
Masri Federated Commonwealth
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