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| Topic Started: Apr 13 2008, 11:57 AM (747 Views) | |
| Billie Hatcher | Apr 13 2008, 12:48 PM Post #11 |
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Damsel in Distress / Knight in Shining Armor
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^ Agree'd, however the one main problem with your idea is the time limit. A time limit would be impossible to impose. Pure and simple. People have lives, and shouldn't be on the beck and call of the board. As for the third question, it's meant to simulate the duel puzzles of the World Championship series, where you can see the next few cards you draw. It's not meant to simulate a duel at all, but show off your strategy and cunning into getting the max amount of damage. What it lacks in realism, it makes up for in requiring elaborate strategies. I guess I'm defending it so hard since I personally wrote it, so... second opinion? >_> Edited by Billie Hatcher, Apr 13 2008, 12:56 PM.
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| Meta | Apr 13 2008, 12:57 PM Post #12 |
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Cosmic Ferret of Doom
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I did say it wasn't fool prove yet. =P
Do it when suits those people. Pure and simple. But I still disagree with the 'duel simulation' thing, as you shouldn't know at all what cards you're about to draw... unless you activated something like that one card that lets you look at the top 3 cards of your deck and rearrange them. (Who'd use that apart from newbies though?) I have seen those duel simulations though. There has to be a DEFINITIVE answer again. I have seen to many opinionated ones. Most good duel simulations I seen though usually are made like this: You're about to lose next turn, and your oppoenet is overwhelming you. You draw your next card and realise you can win this turn. They're also very complicated like that. However Yu-gi-oh is a very simple game compared to M:TG. (Grounds of flaming here. But it's true.) I understand it's a strategy thing, but there's FAR more strategy involved if you DON'T know what your next cards are going to be. This isn't meant to be an attack at you Billie, however I personally think it's stupid because of that. It changes the WHOLE PACE of the game. Edited by Meta, Apr 13 2008, 12:58 PM.
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| Klavier Gavin | Apr 13 2008, 12:58 PM Post #13 |
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World's Greatest Rockin' Duelin' Prosecutor!
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And above all, we're asking you to do maximum damage. Meaning that you need to know everything possible to inflict as much as possible. Besides, if we told you the remaining cards in the deck at random, everyone would put them in the most favorable order, and inflict more damage. While others make it least favorable & inflict less. Your reasoning against Question 3 is a terrible one. If ya can't realize that you MUST know what is next in the deck, I really can't help that. When a deck is shuffled and played with, the deck has a certain list, which is random to both players. But in this case, we're asking to inflict massive damage, meaning that you now, thought any means really (elimination, etc) know what cards you've got left. If you played WCT 06-08, you'd understand better. And this is getting a bit off-topic. So here's the score: For: JeY, Billie, Me Against: Meta Everyone else is unclear. So start telling us your answer. Edited by Klavier Gavin, Apr 13 2008, 12:59 PM.
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| Meta | Apr 13 2008, 12:59 PM Post #14 |
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Cosmic Ferret of Doom
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See my editted post. Please don't call my reasoning terrible, as I think your opinion is terrible. Most people don't know the ORDER of the cards they're going to draw. And don't assume I don't know what the games are. I understand it perfectly well. I just think it's stupid. Also Lol, I'm not againest. I just think the question could be done better and more LIFE LIKE. Edited by Meta, Apr 13 2008, 01:01 PM.
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| Klavier Gavin | Apr 13 2008, 01:02 PM Post #15 |
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World's Greatest Rockin' Duelin' Prosecutor!
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>_> This is actually very hard to explain if you've never actually played this kind of Duel Puzzle. Simply put, there is no "one answer". Why? Because we didn't say that you need to inflict "X" to win the duel. We didn't even post the lifepoint score for that reason. We ask you to find a way to inflict as much as damage as possible. Just so happens that Billie reached 13,000 as his highest score.
((will be including this in every post from now on)) Edited by Klavier Gavin, Apr 13 2008, 01:03 PM.
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| JeY Nakari | Apr 13 2008, 01:03 PM Post #16 |
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I wont back down!
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Meta, I think you're missing the point of the simulation. Sure, you wouldn't normally know the cards in your deck, but how is it possible to even complete the question in the first place if you have no idea what's coming up? It's not meant to simulate a duel exactly, it's meant to TEST YOUR SKILLS. Like any other question on the test. |
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| Meta | Apr 13 2008, 01:03 PM Post #17 |
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Cosmic Ferret of Doom
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Read my editted post I just posted, and actually read what I wrote the first time. My point was it isn't LIFE LIKE and that if that sort of question is done wrong, it's very opinionated. Learn to read my posts. For fuck sake, I'm not saying the simulation is BAD. I'm saying it's not LIFE LIKE, so there is far less STRATEGY involved. Does anyone ever read before hopping onto the bandwagon of assulting someone? It's more SKILLFUL if you DON'T know what the next cards are. If we knew the order of cards in our decks, there wouldn't BE skill. It would be "Good game, next?" Edited by Meta, Apr 13 2008, 01:04 PM.
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| Billie Hatcher | Apr 13 2008, 01:07 PM Post #18 |
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Damsel in Distress / Knight in Shining Armor
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I think here's where we get to the main hurdle. If anything, the third question is the LEAST opinionated. There is a maximum amount of damage that can be inflicted. There is a minimum amount of damage that can be inflicted. Everything falls in between, and is graded likewise. The point ISN'T to be life-like, it's stratedgy. |
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| Klavier Gavin | Apr 13 2008, 01:11 PM Post #19 |
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World's Greatest Rockin' Duelin' Prosecutor!
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This. Any more complaints?
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| Meta | Apr 13 2008, 01:12 PM Post #20 |
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Cosmic Ferret of Doom
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Agreed this one isn't opinionated. I said others like it are though. Ok, I realise my wording is getting tripped up on, so let me word it... slowly. Typing speed down. *breathes hard and explodes. But then gets better* I just think there's less strategy and skill in these. Sure there is strategy and skill, but less of it. When you don't know whats coming up irl, you have to gamble,a nd you have to risk the gamble. There's a reason they don't do card drawing stuff nomally. At least say that you played a really gay card last turn to see the cards that are coming up. I think if you're looking for SKILL and STRATEGY you want it to be more life like than "Here's some cards, you know what order they're coming up with." I don't totally disagree. I do like the idea, but it can be executed better. As for my reasoning being terrible, you're all stating your reasoning is good because it promotes skill and strategy (which I keep saying it gives less off) and that it's from WC2006-8 (Which isn't a reason.) P.S. Takuya Kuchiki is pretty damn ignorant isn't he? Everytime I said it brings less strategy because it's less life like, he brings up saying it's about strategy, not life like. Well news for you Kachuiki: There's more strategy when you DON'T know what's coming up. Edited by Meta, Apr 13 2008, 01:14 PM.
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