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Volcanic Chaos; Shadow and Monochromon make a wicked double team to burn through energies and foes with their relentless fire power.
Topic Started: Jun 30 2012, 09:13 PM (39 Views)
Marshtomp8
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Soul Edge
Smashers
X3 Shadow
X1 Shadow FS
X1 Super Shadow EX
X3 Monochromon
X1 Monochromon FS
X2 Cleffa

Supporters
X4 Golden Mushroom
X2 Dr Wright
X2 Chuchus
X2 Ecco the dolphin
X4 Ulala
X2 Nintendog
X4 Assist trophy
X4 Green Potion
X3 Smash Ball
X3 Party Ball
X3 Dino Mountain

Energy
X16 (FireSymbol)


Summary
This deck is all about tossing away fire energies for some of the biggest attacks in the game from both smashers. Shadow's job is to get tons of energies fast with the golden mushroom to get them to him, using ulala and green potions to pull them out of the deck as well as Dino mountain if he needs them back to get attacks off quickly, using either chaos spear as normal or final smash, or the powerful chaos blast or as Super Shadow for some super high damage with Chaos Storm. Once the foe is heavily damaged, Monochromon can step up to the plate and use all those discarded energies with its volcanic strike for huge amounts of damage. Both the FS forms work well with each other as Shadow FS can switch monochromon's out and Monochromon FS, when switched out can get energies in the discard to get more cards and get the energy back with dino mountain (if you flip right...). Its a simple but fast deck that deals plenty of damage throughout with lots of support, especially from Cleffa.
There is no ideal smasher to start with in this deck, shadow can deal 20 from go, monochromon can get enough energy to switch out turn two, leaving those energies to be brought back by dino mountain and of course, cleffa can stall or get rid of bad hands.

Optional cards: You may not want to rely on Shadow FS to switch Monochromon around with Shadow when need be, so it might be worth adding some Cloaking devices.
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