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Your Project Ideas; A place to share your ideas for projects
Topic Started: Oct 14 2015, 09:27 AM (65,347 Views)
Archeoraptor
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"A living paradox"
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I suppose parrots means most parrots groups including keas,maybe soem bird that is a bit differentecologicaly
like a a marine bird(gull?penguin?sheathbill?petrels?)
Edited by Archeoraptor, Oct 31 2017, 02:15 PM.
Astarte an alt eocene world,now on long hiatus but you never know
Fanauraa; The rebirth of Aotearoa future evo set in new zealand after a mass extinction
coming soon......a world that was seeded with earth´s weridest
and who knows what is coming next...........

" I have to know what the world will be looking throw a future beyond us
I have to know what could have been if fate acted in another way
I have to know what lies on the unknown universe
I have to know that the laws of thee universe can be broken
throw The Spec I gain strength to the inner peace
the is not good of evil only nature and change,the evolution of all livings beings"
"
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GlarnBoudin
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trex841
Oct 31 2017, 01:17 PM
Well magpies are under the Corvid umbrella, but bowerbirds would be a cool add on. Didn't know if Pigeons would fit, but I'm not against it if it makes sense.
Well, pigeons aren't nearly as dumb as people think - they've got an excellent sense of direction, and they're even smart enough to develop behavioral patterns that htey seem to do for 'luck', for lack of a better term.
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CoolKuy
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A Nonintelligent Pinniped
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I had a couple ideas before deciding on the one i'm currently doing

1. A Future Evo project for Hang Son Doong (The largest cave currently) in 50 million years.
2. An Alt Dimension project that was basically an infinite ocean with Cambrian animals.
3. An Alt Dimension project: A group of dimensions that was basically a gateway to other dimensions, like ours.
Edited by CoolKuy, Oct 31 2017, 03:11 PM.
Projects:
PNF-404 (Pikmin as an Alternate Evolution project.)
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trex841
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Archeoraptor
Oct 31 2017, 02:13 PM
I suppose parrots means most parrots groups including keas,maybe soem bird that is a bit differentecologicaly
like a a marine bird(gull?penguin?sheathbill?petrels?)


GlarnSkeleDin
Oct 31 2017, 02:39 PM
trex841
Oct 31 2017, 01:17 PM
Well magpies are under the Corvid umbrella, but bowerbirds would be a cool add on. Didn't know if Pigeons would fit, but I'm not against it if it makes sense.
Well, pigeons aren't nearly as dumb as people think - they've got an excellent sense of direction, and they're even smart enough to develop behavioral patterns that htey seem to do for 'luck', for lack of a better term.


I did consider exactly where the line for intelligence would be, since that kind of thing is a hotly debated topic, so that's why I originally only listed the stereotypically smart birds. The native environments of the different species would also be something to explore, since areas that are paradise to one group might be inhospitable to another, creating conflict within the Flock and might force contact with humans even sooner.

Hell, if I really wanted to expand the concept into a story of rampant uplifting and drop the bird angle, I could include rats, elephants, dolphins, octopi, some monitor lizards and crocodilians-... Actually, where would the line be for the uplifting process? Would there have to be a certain level of pre-developed intelligence to be selected, or could they hypothetically uplift every animal on the planet? Usable anatomy would be a factor, the ability to manipulate the environment, though if they can change the brain that much, changing the rest of the body wouldn't be too much of a stretch.

Alright, I think I'm going overboard here. Assuming I'm sticking to a scifi setting and not going full Redwall, step one would have to be outlining what genetic engineering could and couldn't do in this world, which would in turn make different species more likely candidates for uplifting. And moving it back to birds, that would but Corvids, Parrots, and probably Bowerbirds on the fast track, while Pigeons, not ruled out entirely, but would probably come out a bit differently from the rest in some manner or another.
F.I.N.D.R Field Incident Logs
A comprehensive list of all organisms, artifacts, and alternative worlds encountered by the foundation team.

At the present time, concepts within are inconsistent and ever shifting.

(And this is just the spec related stuff)
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Mao
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CoolKuy
Oct 31 2017, 03:10 PM

3. An Alt Dimension project: A group of dimensions that was basically a gateway to other dimensions, like ours.
Read "The long Earth". that's exactly what they did in the book, and they even do some alternate evo (like mini-hominids and mammalian dinosaurs)

I haven't read it since when it first released, so I might be wrong in what I said.
As of my gender, I have every gender imaginable, some even inconceivable to your minds. I have every gender in the gender spectrum, as well as ones you cannot envision.
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Mao
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Insect Illuminati Get Spooked
Oct 28 2017, 05:48 PM
I have a game idea. It's called 'Arthropods'. Imagine animals crossing except it's only catching bugs. Now imagine that 1000 times the scale. That's kinda what it is.

You can customize your character (name, gender, hair, eyes, skin color, etc). You live in a sizable coastal city. The head of the department of life sciences recruits you for a massive job. You see, you have traveled the world and know a lot about wildlife, particularly arthropods. So, they think you are the right choice for the job. However, your house and all your belongings have been destroyed in a tornado, so your very poor. This is also part of the reason they chose you, as you get paid for every arthropod you put on the island.

Said job is catching every known* arthropod species and putting it on an island. Don't worry, the department already bought the island. Marine species live in waters surrounding the island. Once you catch a new arthropod, you release it on or around the island. Due to plot magic and the sake of simplicity, the arthropods never leave the vicinity, never eat each other, and never die. Also for the sake of simplicity, there will be no specific real world countries or exact geographic ranges.

At first, you catch them with a net. Pretty simple. But as you gain money, you can buy more and more equipment such as flight interception traps, pitfall traps, scuba gear, etc. If you have enough money, you can even take expensive expeditions to places such as antarctica or the deep sea.

There are several broad biomes which each as it's own mostly unique set of arthropods (there is some overlap for very widespread species such as honeybees)

Desert
Jungle/Rain forest
Taiga
Temperate forest
Grassland
Urban
Tundra
Ice sheet
Shore
Seabed
Reef
Polar seas
Pelagic zone
Deep sea
Miscellaneous (for anything which doesn't fit into the above categories)

The island will be split up into sections with each biome. Species that appear in multiple biomes will be released into the biome in which you caught that individual. When released onto or around the island, the animal will wander within a certain space. Some will appear as a colony rather than one individual depending on the species (most ants for example).

Arthropods will have varying levels of rarity. These are

Common
Uncommon
Rare
Very rare (this category is mostly recently extinct species such as the xerces blue butterfly)


Once you have put an arthropod onto or around the island, you can not put it again. You can do one of 3 things with an arthropod that is already on the island.
1. Keep it as a pet (terrestrial species will appear in a bug cage, aquatic species in a tank)
2. Release it
3. Sell it (the amount it sells for will depend on the rarity)

The bug index is your encyclopedia. It organizes arthropods in two ways. By taxonomy, or by biome. In both ways, there are spoiler tabs with labels that you can click to reveal a bunch of arthropod pictures. Ones you have not caught yet will be black silhouettes. When clicked on, it will say "you have not caught this arthropod yet". Ones you have caught will be colored pictures of the arthropod in question. When clicked on, it says some information, including it's habitat, rarity, selling price, the amount you have caught, weather or not you have one on the island, and some real world info on the animal.

As said before, you can make money by selling extra arthropods. You can also make money by selling equipment or other items. You can use money not only to buy bug catching stuff, but also to buy and decorate a house. You start off in an apartment, but as you make money, you can move to more savory living spaces. But there is one more thing. The most expensive item in the game. A TIME MACHINE! Yes, you can travel back in time to catch arthropods of the past. Arthropods here will be split up not by biome, but by time period. Prehistoric arthropods will be released on and around a smaller island close to the main one.
Neogene
Paleogene
Cretaceous
Jurassic
Triassic
Permian
Carboniferous
Devonian
Silurian
Ordovician
Cambrian

So, what do you think of my idea?

*obviously, it wont include every species, but it will include a lot.
I'm gonna be completely honest with you on this, but a game about catching cretaceous bugs isn't going to sell.

If you want a game about catching bugs, it sounds like a good idea, catching really diverse types of bugs would actually make a pretty cool game, but people are probably not going to care much about catching bugs from the Jurassic, and the reason is that nobody wants to care about Jurrasic bugs. the public wants to care about dinosaurs and that, and adding it would make it more uninteresting to the public. So I would probably scrap the idea of prehistoric bugs, besides maybe making popular prehistoric bugs like Meganeura and Jakelopterus really rare types, similar to Hungry shark.
As of my gender, I have every gender imaginable, some even inconceivable to your minds. I have every gender in the gender spectrum, as well as ones you cannot envision.
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CoolKuy
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A Nonintelligent Pinniped
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Mao
Nov 1 2017, 01:00 PM
CoolKuy
Oct 31 2017, 03:10 PM

3. An Alt Dimension project: A group of dimensions that was basically a gateway to other dimensions, like ours.
Read "The long Earth". that's exactly what they did in the book, and they even do some alternate evo (like mini-hominids and mammalian dinosaurs)

I haven't read it since when it first released, so I might be wrong in what I said.
I read the synopsis and i'm sorry for confusing you. That's not really what I meant. I wasn't meaning "like ours" to the fact that the universe that the group of universes leads to is like ours. I meant that we are one of the universes that it leads to. It's kinda confusing, i'll admit that. (Sidenote, I just realized I accidentally called them dimensions instead of universes.)
Projects:
PNF-404 (Pikmin as an Alternate Evolution project.)
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Chuditch
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Dasyurid
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Mao
 
IIGS
 
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I'm gonna be completely honest with you on this, but a game about catching cretaceous bugs isn't going to sell.

If you want a game about catching bugs, it sounds like a good idea, catching really diverse types of bugs would actually make a pretty cool game, but people are probably not going to care much about catching bugs from the Jurassic, and the reason is that nobody wants to care about Jurrasic bugs. the public wants to care about dinosaurs and that, and adding it would make it more uninteresting to the public. So I would probably scrap the idea of prehistoric bugs, besides maybe making popular prehistoric bugs like Meganeura and Jakelopterus really rare types, similar to Hungry shark.
It could raise more awareness for prehistoric arthropods, which rarely ever get a mention outside a few 'cool' Carboniferous ones and sea scorpions.

I'd play that game by the way. Sounds really cool. I've had many game ideas myself, but my problem is I no idea how to program outside Scratch.
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IIGSY
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A huntsman spider that wastes time on the internet because it has nothing better to do
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Mao
Nov 1 2017, 01:15 PM
Insect Illuminati Get Spooked
Oct 28 2017, 05:48 PM
I have a game idea. It's called 'Arthropods'. Imagine animals crossing except it's only catching bugs. Now imagine that 1000 times the scale. That's kinda what it is.

You can customize your character (name, gender, hair, eyes, skin color, etc). You live in a sizable coastal city. The head of the department of life sciences recruits you for a massive job. You see, you have traveled the world and know a lot about wildlife, particularly arthropods. So, they think you are the right choice for the job. However, your house and all your belongings have been destroyed in a tornado, so your very poor. This is also part of the reason they chose you, as you get paid for every arthropod you put on the island.

Said job is catching every known* arthropod species and putting it on an island. Don't worry, the department already bought the island. Marine species live in waters surrounding the island. Once you catch a new arthropod, you release it on or around the island. Due to plot magic and the sake of simplicity, the arthropods never leave the vicinity, never eat each other, and never die. Also for the sake of simplicity, there will be no specific real world countries or exact geographic ranges.

At first, you catch them with a net. Pretty simple. But as you gain money, you can buy more and more equipment such as flight interception traps, pitfall traps, scuba gear, etc. If you have enough money, you can even take expensive expeditions to places such as antarctica or the deep sea.

There are several broad biomes which each as it's own mostly unique set of arthropods (there is some overlap for very widespread species such as honeybees)

Desert
Jungle/Rain forest
Taiga
Temperate forest
Grassland
Urban
Tundra
Ice sheet
Shore
Seabed
Reef
Polar seas
Pelagic zone
Deep sea
Miscellaneous (for anything which doesn't fit into the above categories)

The island will be split up into sections with each biome. Species that appear in multiple biomes will be released into the biome in which you caught that individual. When released onto or around the island, the animal will wander within a certain space. Some will appear as a colony rather than one individual depending on the species (most ants for example).

Arthropods will have varying levels of rarity. These are

Common
Uncommon
Rare
Very rare (this category is mostly recently extinct species such as the xerces blue butterfly)


Once you have put an arthropod onto or around the island, you can not put it again. You can do one of 3 things with an arthropod that is already on the island.
1. Keep it as a pet (terrestrial species will appear in a bug cage, aquatic species in a tank)
2. Release it
3. Sell it (the amount it sells for will depend on the rarity)

The bug index is your encyclopedia. It organizes arthropods in two ways. By taxonomy, or by biome. In both ways, there are spoiler tabs with labels that you can click to reveal a bunch of arthropod pictures. Ones you have not caught yet will be black silhouettes. When clicked on, it will say "you have not caught this arthropod yet". Ones you have caught will be colored pictures of the arthropod in question. When clicked on, it says some information, including it's habitat, rarity, selling price, the amount you have caught, weather or not you have one on the island, and some real world info on the animal.

As said before, you can make money by selling extra arthropods. You can also make money by selling equipment or other items. You can use money not only to buy bug catching stuff, but also to buy and decorate a house. You start off in an apartment, but as you make money, you can move to more savory living spaces. But there is one more thing. The most expensive item in the game. A TIME MACHINE! Yes, you can travel back in time to catch arthropods of the past. Arthropods here will be split up not by biome, but by time period. Prehistoric arthropods will be released on and around a smaller island close to the main one.
Neogene
Paleogene
Cretaceous
Jurassic
Triassic
Permian
Carboniferous
Devonian
Silurian
Ordovician
Cambrian

So, what do you think of my idea?

*obviously, it wont include every species, but it will include a lot.
I'm gonna be completely honest with you on this, but a game about catching cretaceous bugs isn't going to sell.

If you want a game about catching bugs, it sounds like a good idea, catching really diverse types of bugs would actually make a pretty cool game, but people are probably not going to care much about catching bugs from the Jurassic, and the reason is that nobody wants to care about Jurrasic bugs. the public wants to care about dinosaurs and that, and adding it would make it more uninteresting to the public. So I would probably scrap the idea of prehistoric bugs, besides maybe making popular prehistoric bugs like Meganeura and Jakelopterus really rare types, similar to Hungry shark.
Prehistoric bugs aren't the main focus of the game though, modern ones are. The time machine is an additional feature for those who want to go the extra mile. Plus, even if most prehistoric arthropods are really obscure, how exactly will that actively deter people from getting the game, should it exist?

Plus, it's not like this game only appeals to people of my sort. A casual person can still get a lot of joy out of collecting things, while learning some interesting things on the way.
Projects
Punga: A terraformed world with no vertebrates
Last one crawling: The last arthropod

ARTH-6810: A world without vertebrates (It's ded, but you can still read I guess)

Potential ideas-
Swamp world: A world covered in lakes, with the largest being caspian sized.
Nematozoic: After a mass extinction of ultimate proportions, a single species of nematode is the only surviving animal.
Tri-devonian: A devonian like ecosystem with holocene species on three different continents.

Quotes


Phylogeny of the arthropods and some related groups


In honor of the greatest clade of all time


More pictures


Other cool things


All African countries can fit into Brazil
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Chuditch
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Dasyurid
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So I have a few ideas at the moment:

An alternate timeline where the stereotype "Australia, where everything wants to kill you" is a perfect description of the native life. The continent is so dangerous that no one lives there except aboriginals and a few hardened bushmen. Would include cryptids like drops bears, bunyips and Burrunjor, as well as many completely new and original creatures like the Tanami Monster. Would probably be a community project, allowing everyone to submit creatures. It would certainly be soft spec. Not sure if I'll do this one, I'm fine with someone else picking this up if they would like to (I would undoubtedly submit a few creatures. I've got dibs on Burrunjor!).

Instead of heading straight north, Sahul heads east (although moves north to early Miocene levels). The continent is still joined and covered in moist forest. Many groups of animals that existed in Australia during the Miocene in our world still exist in the Holocene as a result. Will probably do this one sometime in the future.

There's a lot of lesser K-Pg extinction projects, but what about a harsher one? In this scenario the the asteroid is 4 kilometers wider (that's 14 kilometers wide) and has a much greater effect, similar to the Permian extinction. A few lizards, turtles, frogs, a bird and a mammal are the only tetrapod survivors. I really like this one, but it's only in it's very beginning stages of planning.
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Tenno
Newborn
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Reverse world where vertebrates are small and degenerate, and invertebrates are the dominant megafauna. think tiny, insect sized amphibians and squamates, and giant terrestrial polychaetes and pelagic chaetognaths hunting them.
Posted Image Posted Image
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GlarnBoudin
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Disgusting Skin Fetishist
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The Gondwanian
Nov 3 2017, 03:33 AM
So I have a few ideas at the moment:

An alternate timeline where the stereotype "Australia, where everything wants to kill you" is a perfect description of the native life. The continent is so dangerous that no one lives there except aboriginals and a few hardened bushmen. Would include cryptids like drops bears, bunyips and Burrunjor, as well as many completely new and original creatures like the Tanami Monster. Would probably be a community project, allowing everyone to submit creatures. It would certainly be soft spec. Not sure if I'll do this one, I'm fine with someone else picking this up if they would like to (I would undoubtedly submit a few creatures. I've got dibs on Burrunjor!).
I would love to help you with this!
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Co-creator/corporate minion for the Pop Culture Monster Apocalypse!

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Mao
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Homo Erection
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The Gondwanian
Nov 3 2017, 03:33 AM
So I have a few ideas at the moment:

An alternate timeline where the stereotype "Australia, where everything wants to kill you" is a perfect description of the native life. The continent is so dangerous that no one lives there except aboriginals and a few hardened bushmen. Would include cryptids like drops bears, bunyips and Burrunjor, as well as many completely new and original creatures like the Tanami Monster. Would probably be a community project, allowing everyone to submit creatures. It would certainly be soft spec. Not sure if I'll do this one, I'm fine with someone else picking this up if they would like to (I would undoubtedly submit a few creatures. I've got dibs on Burrunjor!).

Instead of heading straight north, Sahul heads east (although moves north to early Miocene levels). The continent is still joined and covered in moist forest. Many groups of animals that existed in Australia during the Miocene in our world still exist in the Holocene as a result. Will probably do this one sometime in the future.

There's a lot of lesser K-Pg extinction projects, but what about a harsher one? In this scenario the the asteroid is 4 kilometers wider (that's 14 kilometers wide) and has a much greater effect, similar to the Permian extinction. A few lizards, turtles, frogs, a bird and a mammal are the only tetrapod survivors. I really like this one, but it's only in it's very beginning stages of planning.
make the Burrunjor like some kind of deadly Bullockornis relative. I mean, that thing's fucking scary enough.

Posted Image

Since the Burrunjor is supposed to be a Tyrannosaur, I think this guy fits the bill. it's gigantic, scary, bulky, has tiny arms, has emu like feet, and it's head shape is somewhat similar to Trex, while being an herbivore.
Edited by Mao, Nov 3 2017, 12:04 PM.
As of my gender, I have every gender imaginable, some even inconceivable to your minds. I have every gender in the gender spectrum, as well as ones you cannot envision.
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Chuditch
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Dasyurid
 *  *  *  *  *  *
Mao
Nov 3 2017, 12:01 PM
The Gondwanian
Nov 3 2017, 03:33 AM
So I have a few ideas at the moment:

An alternate timeline where the stereotype "Australia, where everything wants to kill you" is a perfect description of the native life. The continent is so dangerous that no one lives there except aboriginals and a few hardened bushmen. Would include cryptids like drops bears, bunyips and Burrunjor, as well as many completely new and original creatures like the Tanami Monster. Would probably be a community project, allowing everyone to submit creatures. It would certainly be soft spec. Not sure if I'll do this one, I'm fine with someone else picking this up if they would like to (I would undoubtedly submit a few creatures. I've got dibs on Burrunjor!).
make the Burrunjor like some kind of deadly Bullockornis relative. I mean, that thing's fucking scary enough.

Posted Image

Since the Burrunjor is supposed to be a Tyrannosaur, I think this guy fits the bill. it's gigantic, scary, bulky, has tiny arms, has emu like feet, and it's head shape is somewhat similar to Trex, while being an herbivore.
Good idea, but to be honest I'm pretty sure I'll make Burrunjor a theropod. While it may seem like an obvious and unoriginal turn, there are already legends of giant birds around the country and I want Burrunjor to stand out, just like he does in real life. As for what type of theropod, no, not a tyrannosaur, he'll be a megaraptorid descendant.
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IIGSY
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A huntsman spider that wastes time on the internet because it has nothing better to do
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Tenno
Nov 3 2017, 07:06 AM
Reverse world where vertebrates are small and degenerate, and invertebrates are the dominant megafauna. think tiny, insect sized amphibians and squamates, and giant terrestrial polychaetes and pelagic chaetognaths hunting them.
I second this, but I must suggest something. Having vertebrates bet tiny while having every single other animal group become megafauna seems a little to unrealistic. I suggest picking one group of "invertebrates".
Projects
Punga: A terraformed world with no vertebrates
Last one crawling: The last arthropod

ARTH-6810: A world without vertebrates (It's ded, but you can still read I guess)

Potential ideas-
Swamp world: A world covered in lakes, with the largest being caspian sized.
Nematozoic: After a mass extinction of ultimate proportions, a single species of nematode is the only surviving animal.
Tri-devonian: A devonian like ecosystem with holocene species on three different continents.

Quotes


Phylogeny of the arthropods and some related groups


In honor of the greatest clade of all time


More pictures


Other cool things


All African countries can fit into Brazil
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