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| What Should Change?; What should be added or taken away | |
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| Tweet Topic Started: Sep 4 2008, 01:12 PM (408 Views) | |
| notaleaver | Sep 4 2008, 01:12 PM Post #1 |
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Chestburster
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I think that there should be a game mode at the start of game callen no Btest mode decided on by votes. A variety of other modes as well suck as tk deathmatch and teams. (refer to para tourney papges for more modes) that are decided on by host. There are several rooms that seem unnecesary as well they seem to have no good purpose. I think there should be immobile turrets that you have to syay in same spot to fire from. It will be more powerful than any suit and fire similarly like heavy suit but more range and power. However youd be vulnerable to bombs and such. THis would allow you to make sweet barricade bases. with gunners The guns should only be available after tier 3 though. Like my idea?Post your ideas for new stuff or stuff that needs removing. |
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| zeph | Sep 5 2008, 06:48 AM Post #2 |
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The Overmind
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The empty rooms are good for hiding, evolving, etc. so i think they should stay. The BT voting: YES. DEFINETLY. The turrets: Sounds kind of good, I like it. Speaking of this, any idea how to get into the mobile armour suits? |
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| notaleaver | Sep 5 2008, 09:14 PM Post #3 |
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Chestburster
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mobile armour is availablre at para tier 4 |
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| b5whun13r | Sep 6 2008, 04:27 PM Post #4 |
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Too damn old for this shit
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You like, select them when you close, sometimes it screws up, dunno why. Also make the missle volley the ships have deal dmg to other ships, not just the station. Make the health drain ships have able to be cast on alies. Make the incubator killable, and work right when its brought back. Edited by b5whun13r, Sep 6 2008, 04:30 PM.
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| darvarda93 | Sep 6 2008, 05:24 PM Post #5 |
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Why aren't they in DoW2?
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Hmmm, I'd have to say more vacuum of space. I say if the ship is damaged enough, the hull can be breached in a certain part of the station. As you die when entering an airlock whilst a ship is taking off, straying too close to a hull breach can cause you to be pulled out into space. To add a hint of realism, we'll say that the artificial gravitiy system is still online causing you to only be sucked out if your too close to the hole. |
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| zeph | Sep 7 2008, 08:57 AM Post #6 |
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The Overmind
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I agree with darv. Damaging the hull enough to cause ruptures should also drain oxygen in that floor, and can be repaired with a repair kit. Also, i think that AI should have default control of station, power and oxygen if no human is controlling it, but the captain can remove the powers from the AI. |
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| darvarda93 | Sep 7 2008, 11:00 AM Post #7 |
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Why aren't they in DoW2?
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An even better idea would be to get the A.I to issue repair drones to heal the station and ships in the cargo bay. Left the planet the other day in a ship with only 1k hp left, spawned right into a U.F.O. GGzors |
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| dugong5 | Sep 17 2008, 04:14 PM Post #8 |
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Dark Prelate
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how about the theda treatment working? |
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| zeph | Sep 20 2008, 05:52 PM Post #9 |
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The Overmind
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Trackers stacking and having no graphic and absorbers only being single target. Also, plasma bombs working more often. Also, removing turrets targeting brown. |
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| darvarda93 | Sep 20 2008, 06:10 PM Post #10 |
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Why aren't they in DoW2?
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Wow...good ideas from zeph. I want nuke to be buggy, it has a chance to be a dud and *pffft*, do jack all sometimes. RUNNNNNNNNNNNNNNNNNN....*ploot*....Did it go off? KABLAMMO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! And it would be nice, if you disarmed the nuke, it kept its count down >:D Activate it, take two steps and BOOM. |
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![]](http://z3.ifrm.com/static/1/pip_r.png)
The guns should only be available after tier 3 though. Like my idea?





10:46 PM Jul 11