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Parasitey map for SC2; Meh ideaz
Topic Started: Oct 17 2009, 03:16 PM (366 Views)
b5whun13r
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Too damn old for this shit
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Kuthe
Oct 21 2009, 09:11 AM
i tort of a flaw... ell, the island is covered in lots of little critters for the parasite to infect. The parasite can also spread its infection across the land (Creep) MAKES IT FAIL LIKE IT MADE SYMBIOTE FAIL!!!
Unless its easier to contain it?
I was thinking of stealing yet another idea from darkshogun, containment wards. These would prevent all critters within a large radius from becoming infected (By miniparas), and would have some negitive effects on miniparas aswell. Hell I might even make critters stay in certain areas of the map, so its easier to eliminate/infect them. Reducing respawn would be another thing, maybe certain caves and shit would spawn critters after the end of each day, etc.
And creep would be produced by certain parasite forms (Like a creep trail ability), infection and other shit, its not permant, but it would signify heavily infected areas.
I was also thinking about calling in airstrikes/supply drops from the battlecruiser, like in mercenaries.
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NoobCake
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Your Friendly Artist
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^Epik win idea.
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