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Kota Hiroshino; samurai character
Topic Started: Feb 3 2008, 03:51 AM (19 Views)
ERROR

Name: Horishino, Kota
Height: 5'7"
Weight: 137 lbs
Age: 19
Gender: Male
Alignment: Chaotic Neutral

Birth Country: Rain
Village: None
Special:
Mercenary/Sword-for-hire
Ninjutsu/Taijutsu specialist (hybrid)

Primary Weapon:

Name: Standard-sized katana
Rank: "A"
Type: Main (Sword)
Effect: Can slice, stab, bash, etc.
Special: ---
Drawback: ---
Description: An average katana worn by samurai. Kota stole the weapon from a drunk samurai after a brawl in a travern (barely won the fight). Afterwards, he decided to train himself in the way of the sword, learning by watching other samurai duel and adding their stances and styles to his own. Having owned the sword for three years, he thinks of it as an extension of his own body, and keeps it in good condition. The katana is 37 inches in length (approximately 3 feet), the hilt is 10 inches and the blade itself is 27 inches. Any trained swordsman can use the katana.

Cost: 2,000 yen

Name: Wakizashi
Rank: "C"
Type: Secondary (short-sword)
Effect: Can slice, stab, bash, etc.
Special: ---
Drawback: Very short range.
Description: A cheap wakizashi that is carried by most merchants for protection and other uses. The blade of the weapon is approximately 12 inches in length, while the hilt is 6 inches. Kota mainly uses the wakizashi to finish off weak adversaries (he'd rather not risk damaging his katana). Anybody can use the wakizashi.

Cost: 1,000 yen

Personality: Kota is known for his care-free yet somewhat malicious demeanor. He will do whatever he wishes most of the time, and although he acts like a gentleman and has good mannerisms, he rarely seems to care about the consequences of his actions. He never expresses that he is serious; even in the heat of battle. His apathy makes him somewhat difficult to approach, and thus leaves him with very little friends or acquaintances.

Appearance:
Kota's features make him appear a couple of years younger than he really is. He isn't very strong but is a tad bit faster than most, and many consider his reaction time and reflexes to be similar to that of a wild beast. His hair is brown with small tints of orange, and reaches down to his neck. His pupils are scarlet, and are said to change into a crimson-like hue whenever Kota appears particularly excited. His skin is white, although it is a bit tanned due to long days under the sun. His normal atire consists mostly of standard samurai clothing, with few armaments. He is often seen wearing a blue kimono, white pants, and wooden sandals. On his arms are white leather armgaurds that offer protection against indirect blade slashes and impact, but are weak to peircing. He wears a belt on his waist where he straps his weapon's scabbards on. Occasionaly, he wears a white scarf, depending on the weather.

History: Kota was adopted into the Horishino family at the age of 3, without ever having known his birth parents. All he remembers of his past were his two childhood friends, since he never did much when he was a child, nor did he bother socializing. At the age of 14, he decided to take upon the way of the sword, after having stolen a katana from a rookie samurai in a tavern after a brawl (never mentioning that was drunk, which was the only reason he won the fight).

Coincidentally, his friends also decided to chase the life of a samurai at this time. And so, the three friends departed, not knowing that fate deemed they would meet again four years later. Kota spent his time wandering about the continent, visiting dojos and watching fellow samurai fight (along with ninjas). Although he never took upon an official fighting style, he added the techniques and stances of trained swordsmen and ninjas into his own, creating a complex, unpredictable fighting style. He even managed to learn some ninjutsu after having spared a low-ranked ninja in a duel. He and the ninja traveled together for a year, with the ninja deciding that she would be his rival.

However, they departed after the ninja decided to train in a ninjutsu academy at a hidden village. Two years later, he sat in a tavern drinking away, trying to remember the names of his former companions. During this time, he drank constantly, and picked random fights with known and unknown men. However, this would haunt him for the rest of his days, since various of the people he fought were of royal descent, thus giving him the status of a wanted man. Fortunately, this allowed him to test and improve his skill in fighting, making known in the world of samurai.

Fast forward to one year later, where he is now drinking sake at a tavern, already having forgoten where he currently is. After finishing his fourth bottle, he realizes a commotion being caused around him. Apparently, a group of ninjas have decided to attack not only him, but two other men that were sitting nearby. In his drunken stupor, he somehow managed to finish off the ninja group -- with the help of the two men of course. Evidently, these two men were also samurai, and not only that, they were also his childhood friends! Of course, Kota had not realized this until a night later ( he was very drunk, after all). Ever since then, the three samurai have been traveling together.

Bloodlimit: N/A

Ninjutsu Techniques:

Lightning Hold
Rank: C
Type: Ninjutsu
Effect: The user will grab the enemy's arms or legs and focus charkra to their hands and blast it into the enemy causing a shock that feels like you've been struck my lighting.
Special: Tiger,rat,boar,rabbit,monkey,snake
Drawback If the user is not careful he/she could shock his/her self in the process.
Description: This Jutsu is a very deadly one depending how many times you use it. For the jutsu to work the user must have his/her hands on either their enemy's arms,hands,legs,or neck then the user will focus chakra into their hands and blast it into thier enemy causing the feeling of being struck by lightning. But they all have different Effects.
C-rank effect: The enemy will feel a sting from the electricity and the body part that made contact with the chakra will be paralyzed for one post.
(Note: This description of the technique was edited since the original was full of spelling errors.)

Genjutsu Techniques:

-None

Taijutsu Techniques:

Name: Explosive Impact Fist - Bakuyaku Shintou Genkotsu
Rank: C
Skill: Taijutsu
Effect: A powerful form of univesal Taijutsu techniques.
Special: None
Drawback: Takes a toll on the body expesialy the limbs
Description: A Powerful form of conventinal taijutsu forms. The user realeses a short-range burst of chakra on impact, this causes a small to large shock-wave that sends opponent back with ever powerful strike, adding in the users origanal strength and durability, a good combination. The draw back to this technique is the recoil from the shockwave, this causes pain in the impact area, fist, foot, knee or elbow. Depending on the users capability the shockwave can range from small, or large, able to send the oppoent back 10-15 yards and easily break bones in the oppoent, unfortunatley this also increases the probibility of breaking bones in the user, like knuckles and bones in the foot and arm etc.
Limit: Must be a Taijutsu specialist, must be phisically strong and durable

Yaibasattou (Blade Rush)
Rank: C
Skill: Taijutsu
Special: ---
Effect: In Description
Drawback: Leaves back exposed, if the enemy can get to it that is. Heavy on chakra usage. Can only be used 5 times a day
Description: The user gathers chakra into their bladed weapon of choice and then dashes forward for about 5-10 meters with the blade pointed outward. The chakra is released in a burst that flies outward from the blade in a cone shape. Aside from the impact of the blade, the chakra involved causes the enemy to be knocked backward, breaking through most defenses. Even if the strike is blocked, the force of the chakra will usually push an opponent back, leaving them open.
Limit: Must have a bladed weapon equipped

Handou Sono Ryuuki Taiyou" (Kick Of The Rising Sun)
Rank: "C"
Skill: Taijutsu
Effect: User delivers a combo of powerful kicks, launching both himself and the enemy airborne.
Special: None
Drawback: Move can strain the muscles.
Description: User displays a high level of speed by circling around the enemy, as the user creates three after images in order confuse the target unable to see where the attack is going to come from. The user then attacks by launching a kick to the side (which is meant to be blocked). Following that up the user leaps upward trying for an ax kick (also meant to be blocked). Then the real attack begins as in a burst of speed, the user flips from the the position of the ax kick immediately appearing behind the enemy. Finally with great force he kicks the target upward pushing himself off with his hands as the two soar into the air.
Limit: High level of speed is required. (Must know the after image technique)

Sugizou
Rank: ā€œCā€
Skill: TaiJutsu
Effect: Creates an After Image of Self
Special: ---
Drawback: Can only be done ten times a day after learned due to abuse within Muscles, but each time trained one may do more and more. The user is only capable of making one at a time.
Description: The after image technique is the technique that allows the user to move side to side with extreme speed and towards a general direction creating an after image of the person. When learning this technique a person may only do Ten after images per day. If one wishes goes more then this number tissue has a chance to rip and tear. To be able to do more then ten per day one they must train for each again to create one more. This is the basis techniques for all techniques that may consist or deal with moves that deal with the After Image. This means that if a user wishes to know a technique that uses an after image they must have knowledge of this technique as well. Depending on how many after images a user uses within a technique is dependent on how many times this technique is known.
Limit: Universal Technique

Edited by ERROR, Feb 3 2008, 05:17 AM.
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