|Topic Started: Sep 25 2009, 05:06 PM (172 Views)|
|Lord Rakuran||Sep 25 2009, 05:06 PM Post #1|
Summon limits and guidelines.
Summons cost the following:
1 Chakra or HP per Chakra.
1 Chakra or HP per HP.
1 Chakra or HP per Stamina.
A summon must have all three of these, as they cannot be immune to a form of attack that targets them. To make one of these categories N/A, meaning it doesn't have it and is immune to attacks targeting it, costs 250 chakra or HP for Stamina, and 500 chakra or HP for Chakra. Getting rid of both and just leaving the summon with HP costs 1000. A summon Must have HP.
Rank determans Max HP, Chakra and Stamina of a summon. The Max a Summon may achieve is 1.5x the rank base. IE, a Genin summon may have 150HP.
From the base, a summon costs 1x the exp cost of its stats, + 2x the exp cost of its jutsu. This is added to the base cost.
Summons may -not- know genjutsu or Ijutsu techniques. Only attacks.
Stats that normally boost pools (like Endurance and HP) do not, though boosting these stats in a thread does provide those benefits. (so that such techniques aren't useless on them).
E rank summons- Non combat
D rank summons- max stat in any catigory-5. Max total stats: 12 Max: 24 exp worth of jutsu
C rank summons- max stat in any catigory-8. Max total stats: 20 Max: 40 exp worth of jutsu
B rank summons- max stat in any catigory-12. Max total stats: 28 Max: 75 exp worth of jutsu
A rank summons- max stat in any catigory-20. Max total stats: 45 Max: 120 exp worth of jutsu
S rank summons- max stat in any catigory-30. Max total stats: 55 Max: 180 exp worth of jutsu
SSS rank summons- max stat in any catigory-40. Max total stats: 70 Max: 300 exp worth of jutsu
Note: These guidelines also apply to clones with an indefinite life. For ones that scale with the user, so do the costs for obvious reasons.
Edited by Lord Rakuran, Oct 23 2009, 03:14 AM.
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