| Terran Empire Charter; 2nd Edition | |
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| Tweet Topic Started: Jul 31 2011, 04:22 AM (2,280 Views) | |
| Yuurei | Jul 31 2011, 04:22 AM Post #1 |
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Chancellor Prime
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The Terran Empire exists solely for the benefit of the Terran Empire and its member nations. Section 1 - Government Chancellor Prime - The leader of the alliance, has the authority to act unilaterally in the best interests of the alliance. - May, but is not required to, also hold one or more Chancellor positions. - May be blocked from an action, or removed from office by unanimous vote of other Chancellors if his actions are determined to be a threat to the continuation of the alliance. - May appoint or remove any member to any position in the alliance, with limitations regarding Chancellors. - May choose to take direct control over any office, for the best interests of the alliance. - Is expected to, but not required to, discuss all major decisions that are not time critical with Chancellors. - Has final approval or rejection of all treaties. - If Chancellor Prime is lost or removed, a new Chancellor Prime may be chosen from the remaining Chancellors and confirmed by unanimous vote. - Position is permanent, except for retirement or removal. Chancellors - The heads of the 5 ministries: Administrations, Defense, Finance, Foreign Affairs, and Internal Affairs. - May appoint staff as needed to effectively operate their ministries. - Are expected to assist in other ministries as needed to maintain alliance operations. - When a seat is vacant, new Chancellors must be approved by majority vote of other Chancellors and Prime. - May be removed from office by unanimous vote of other Chancellors and Chancellor Prime. - Expected to discuss and vote on all alliance matters that are not time critical. - May willingly retire to a High Advisor position. Deputies - May be appointed by Chancellors of same Ministry, or by Chancellor Prime to any Ministry. - May be replaced if ineffective at handling required tasks for the Ministry. - Multiple Deputies may be assigned to the same Ministry. - May or may not have moderation abilities within their Ministry at Chancellor's discretion. High Advisors - May be appointed by Chancellor Prime if confirmed by majority vote of other Chancellors. - Has the same level access as Chancellors, but is free to assist in any Ministry. - Is able to comment on any government discussion, but lacks the ability to vote. Advisors - May be appointed by any Chancellor if approved by Chancellor Prime. - May be approved by Chancellor Prime without other conditions. - Has similar authority level as a Deputy, but generally lacks moderation ability. Section 2 - Ministries Ministry of Administration - Responsible for the operation and functioning of the alliance forums. - May assign qualified staff as necessary. - Oversees the following departments: --- Art Department - responsible for creation of graphic images --- Media Affairs Department - responsible for Wiki maintenance and presence --- IRC Management - responsible for IRC appearance and function Ministry of Defense - Responsible for coordinating the military of the Terran Empire in defense and in support of allies, as well as against rogue nations or ghosts. - Responsible for finding and dealing with nations illegally using the Terran Empire AA. - May assign or remove personnel to offices or ranks as is necessary to maintain effective defense. - Shall be responsible for operating the Military Training Academy in Tournament Edition. - Shall determine and maintain military structure of the alliance. - Shall follow alliance military doctrines as determined by the alliance government. - Shall initiate random military check-ins to ensure readiness. Ministry of Finance - Responsible for establishing and maintaining tech trading for the benefit of member nations. - May assign staff as necessary to monitor and ensure aid transaction efficiency. - Must operate the Ministry in the manner approved by the Chancellors. - Must work in conjunction with Foreign Affairs to ensure aid given is to approved alliances. - Shall work with Defense to distribute aid during or after combat. Ministry of Foreign Affairs - May assign or remove as many diplomats as necessary to promote the Terran Empire's will throughout the CN world. - Must achieve a simple majority vote from the Chancellors to approve or cancel any treaties, before final decision by Chancellor Prime. - Shall assist Finance with determining and negotiating with acceptable tech trading partner alliances. - Shall work with Defense to determine diplomatic clearance of rogue nations. - Shall negotiate for final terms in cases of inter-alliance war. - Shall maintain embassies on other alliance forums as well as domestically. - Shall obtain information about other alliances to aid in alliance decisions. Ministry of Internal Affairs - Responsible for the Departments of Education, Recruiting, Auditing, and Resources. - Shall ensure that the Education Department has a sufficient Library. - Shall operate an effective recruiting strategy. - Shall Create and maintain audits for every member for as long as necessary. - Shall endeavor to acquire effective resource trades for every member of the alliance. - May assign staff as necessary to complete all tasks. Section 3 - Membership - No nation will ever be forced to change their team color, nor shall any nation be denied membership or any member services due to their nation's team color. - Nations will be encouraged to change to green, but are not required to do so. - Any nation may apply for membership. - Some basic information, and interview will be asked of the applicant and a simple vote of the Chancellors will determine if an applicant will be given full member status or rejected. - Should a nation become a detriment to the alliance, the Chancellors may vote for the removal of the nation from the alliance after an explanation of the charges and a chance to defend the actions are given to the nation in question. - Violation of the no-raid policy may be grounds for immediate expulsion from the alliance. Section 4 - Finance - All members are guaranteed the opportunity for tech trading with minimal delay. - Members are required to trade only with government approved alliances as trading partners in order to prevent aiding potential enemies. Section 5 - Foreign Relations - All treaties must meet final wording approval of the Terran Empire in order to maintain clarity of the treaties meaning and intent. - Any change to the wording of a treaty must be resubmitted for approval or be considered voided. - Unless otherwise defined, all treaties are to be considered non-chaining. - For treaty purposes, an ally shall not be considered under attack unless physical attacks initiated by the opponent have occurred, without provocation from the ally in question. Section 6 - Military - All member nations are strictly forbidden from raiding. - Any member nation that attacks a nation without gov approval may be immediately expelled from the alliance without trial. - All member nations are required to respond to regular military check-ins. - All member nations shall be assigned to military units at the discretion of the Chancellor of Defense or his staff. Section 7 - Defense Policy - Any nation caught ghosting the Terran Empire without authorization will be given a chance to either join the Terran Empire, or change AA. If neither is done within an unspecified period of time, said nation will be attacked without mercy. - If a nation that legitimately belongs to another alliance attacks a member of the Terran Empire, efforts will be made to resolve the matter diplomatically. - If any nation attacks any member of the Terran Empire and does not legitimately belong to another alliance, they will be attacked without mercy. - Unless negotiated prior to the start of war, it will be assumed that nuclear weapons will be used in any military action. Section 8 - Modification Additions or changes to this charter may be ratified by unanimous approval by the Chancellors. Yuurei Michaelboy88 Estaked Scribbles the Great Tim Burke |
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