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Inn or Out?; An idea for an Inn.
Topic Started: Mar 4 2009, 10:14 AM (399 Views)
Gnomeo Knibbleschnitz
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Yo, yo, peeps. I have an idea, let me know if it is worth pursuing:

We have mentioned in two or three places at two or three times of setting up a pub somewhere to get some income for our little troupe. I like that idea. Here are some pros and cons:

Pros

1) It would hopefully provide income.
2) It would provide a base of operations for our characters.
3) It would proved a recruiting ground for us when we need more people behind us.
4) I like the idea of having something substantial - tangible goods, even if it is fantasy.

Cons

1) We have to build/buy it. That costs $$$.
2) We have to staff it with someone that we can trust.
3) We have to be able to get back to the place so we can get that money.
4) We may have to protect it.
5) Depending on how we view it, it could tie us down to a location. We may not necesarily WANT to be tied to a particular locale.

Here is my current idea:

We hit the Baron, as well as some of the surrounding cities and the MERCHANTS therein, up for cash and manpower to build an Inn that is close to the forest. We then use those same resources to create patrols for the forest and to flush out all of the unwanted people in the forest. The Inn serves, at that point, as more of a barracks for soldiers who would be waging war on the men in the forest. If there are tens of thousands of northmen in there, that would take a while. Then, when the forest is finally free of the stench of evil, the Inn is transformed into just that, an Inn. If we position it well, it could be a way point for travellers and caravans, enhancing trade. Eventually, we could be running a small town!

I like the idea, but it is a bit more SimCity than it is D&D. The concept of a base of operations is good. The only thing that would hinder my enthusiasm is that the Encyclopedia Brothers (Brittanicus) have responsibilities that would draw them away in the future. Speaking of... Gwilam would be a good person to help arrange the patrols and such, and he is trustworthy. He and Cookie would be a good team to run the place while we are away.

That could be a whole long time for us in construction, mapping the forest, visiting the surrounding cities with pleas for help, dealing with any enemies that pop up along the way...

So what do you think?
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Jakub Escroc
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Great idea. We could potentially generate a ton of cash. The downside to the inn idea is that Gideon would not be party to any establishment where the main purpose was to get people hammered, and probably would not associate with anyone who owned a place like that. If he was unaware of the ownership thereof, then so be it, as you're all good characters. If he found out, he'd never associate with any of you again.
The artist formerly known as Gideon Trueblood
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Gnomeo Knibbleschnitz
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Well, that's why it's an Inn, and not a Pub. The initial purpose is to house troops who will be cleaning out the woods. Then it will become a waypoint for travellers on the way to the city we just came from.

I noticed that it took several hours to get through the woods, and then it took an additional 6-8 hours to get from the woods to the city that first day of adventuring. I figured that may be a good location.

Speaking of locations, remember that first day when we holed up in that little copse that had three rock walls surrounding us that we had to scale to set watch? I wonder if that would be a good place for said business venture - far enough from the city that you would want to stop, yet far enough from the forest that it's not right on the edge. It's defensible in case the foresters get organized as well.

Lastly, we can set up a wing or section with a small chapel or something for church knights, clerics, etc... This would enhance the presence of said adventurers and perhaps a questing knight or two.
Edited by Gnomeo Knibbleschnitz, Mar 4 2009, 11:54 AM.
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Jakub Escroc
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Now you're talking Gideon's language. He'd be down with that idea, but still wouldn't be an ownership party since inns are mere conveniences that he can do without.
The artist formerly known as Gideon Trueblood
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Caius
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This is a repost from another thread, I figured the only things I would say were the same things again and didn't want to basically type the same message so...

"I think that we should stay around Ethruul for a month or so after we meet with the Baron, that way Malcom, Roland, and Dugard can earn some more cash, and I know that Caius has some charitable work he wants to do, which Gideon may want to help in (I know Marc can make this go by in a few moments of game time with just a few rolls)

As for the Northmen, the main seat of evil power from the woods has been destroyed, though there may be countless other peons wondering around. The best way to deal with those are the two major cities run by their Barons and scores of rangers. I think it's in their hands now.

I say we should continue on the the Cathedral of Heaven, Caius and Roland both have one year before our father calls on us again and our original purpose was to get to the Judea. Also Gideon still has to turn over the body of Reolas and his magic items to the Cathedral of Heaven.

If we can manage to get some sort of business I think it would be a good idea, a pub/inn of course would give us the best revenue and a place to stay if we are ever this way again. But even if all we can get is a pie stand we can at least have the profits sent to us each month."
Caius Brittanicus, Son of Thagan Brittanicus, Cleric of the Church, Servant of God.
(Eric Ayala)
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Gnomeo Knibbleschnitz
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You're right, it was a repeat. This was more reflective of the specifics of doing an Inn if we chose to stick around a while. I do agree that it is time prohibitive, though.

Scrap it for now, and off to the Citadel of Heaven...
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Caius
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Well I'm not saying we should scrap it. I'd just like to see what plays out next session.
Caius Brittanicus, Son of Thagan Brittanicus, Cleric of the Church, Servant of God.
(Eric Ayala)
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Gnomeo Knibbleschnitz
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I suppose we don't have to scrap the whole idea, I was more meaning the idea of setting the Inn up as a barracks initially, and spear heading the effor to clear the forest of brigands, and then transforming it into a way-station/half way point for caravans to stop over.

I think (and I presume you do as well) that it is a little early to tie ourselves down to that, but there could also be a fair amount of adventure in that as well.
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Jakub Escroc
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I can tell you from MMORPGs that using your money to make more money is always the best option. The key question is, how would a paladin who tithes 50% of his earnings to the church and hates any type of activity that does not directly involve slaying evil or promoting his God build a business venture that is sustainable and not a violation of his ethos?

EDIT: Or, should we say that Gideon's desire for revenge has been satisfied with the slaying of the vampiress, and he reverts back to the more stuffed-shirt type personality he had before, but with a heightened desire to rid the world of evil instead of just being Captain Goody-Twoshoes? It would be a natural part of the grieving process and a decent role-playing development of character, which would actually be slightly less beneficial to combat (I'd get priest spells at level 9 instead of 6 by making this natural turn).
Edited by Jakub Escroc, Mar 5 2009, 11:22 AM.
The artist formerly known as Gideon Trueblood
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Dugard
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Getting to the Cathedral of Heaven, as well as acquiring the assumable quests that go along with arriving there, might also be rather treacherous. it might be a good idea to go with the Inn/Pub where presumably we will be defending off attackers and leveling up our characters as we do. This will give a us a little bit of an edge when continuing on our journey. I just keep thinking about how Marc and had said that had we not used to Bear trap, we would not have been able to kill her. There's also the fact that I am on my second character.

I like the idea of an outpost/inn/chapel. It appeals to all members of the party and sets up some major defense. I think if we get the Baron, to grant us land, manpower (100 men), and some sweet moula, we could do it in a few months.

Needs

Inn
Pub
Chapel
Scouting Tower
Walls

I still think we should build a Battle Cart as well!

-R
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