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Premise/Overview
Topic Started: Apr 24 2009, 11:58 PM (45 Views)
Mayor Bailey
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Premise
In the aftermath of nuclear war, those who survived were faced with a new world without rule or order. Joseph Bailey, a man who would have been considered a paranoid nutcase prior to the nuclear shower that wiped out the majority of human life, survived inside of an intricately build fallout shelter under his home, stocked with years’ worth of food and water. In the aftermath, despite having the perfect chance to tell the world “I told you so” and having virtually no one able to say otherwise, Bailey had the heart and insight enough to use his own radio system to transmit a distress signal all across his home country broadcasting out to the entire world.

In ten years, Bailey found himself gradually overwhelmed by the number of survivors (most human and some not quite) seeking shelter, and soon he had more people than he ever dreamed of at his doorstep. In light of this, and realizing there was definitely not enough room inside of his shelter, Bailey would declare himself Mayor of the small populace of humans – and would call his home and the area around it – Meteor City.

Mayor Bailey would lead them in constructing barricades and a wall around the city to help keep out unwanted guests that strolled in – such as outlaws, vampires, mutated creatures affectionately called zombies and wild animals that wished to tear his citizens apart – while leaving a good amount of room for expansion. With the help of its walls and a lawful group called the Shotgun Knights rolling in, Meteor City would slowly begin to flourish.
Yet lurking outside its walls and inside are forces seeking to tear it apart.

Will Meteor City stand – or will it fall as one of humanity’s first and only attempts at recreating a functioning society?

Your role will help determine its future, or its end.

Welcome to Meteor City.

Overview
Broken World is a post-apocalyptic storyline created by Alex, better known as A or affectionately Alexu by his beloved girlfriend. The storyline is built around the lives of Meteor City residents, as well as the outlaws, vampires and other creatures roaming the world inside and around it. Broken World’s main goal is to create stories worth being read and raved about, an atmosphere where your character becomes our favorite character and ours yours. We've also implemented a Supporting Character system created by A which allows you to create and play minor characters at a whim. Not to be confused with NPCs, Supporting Characters are expected to be played just like any other character placed in your application, though with much less importance to the progress of the storyline itself, and the vital fact they are expendable and do not require full applications. After all, you wouldn't have a story if the main characters died at the drop of a hat, would you?

With that being said, in Broken World, we intend to role-play as if turning the pages of a book. There is no solitary character supremacy involved, you shouldn't feel like you're competing with anyone in terms of strength, nor vying to make your character look 'cool' at all times. Everyone has their weaknesses and moments of greatness, just as everyone has a beginning and sadly an end. We're here to have great, cooperative play in an atmosphere where everyone's characters are important, every role-player is important, and most of all, everyone is involved.
Edited by Mayor Bailey, Apr 25 2009, 12:00 AM.
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