|
- Posts:
- 21
- Group:
- Members
- Member
- #25
- Joined:
- Apr 2, 2011
|
Shinigami Template
General Name: Yuzuki Risuningu Nickname: N/A Age: 640 Gender: Female Division: 10 Rank: Captain
Description Height: 6 feet 10 Inches Weight: 145 pounds Hair: Yuzuki is a different race then human, therefore has hair of multiple variations, the majority of her fox-like appearance is a light yellow, going into a bright golden tail, with black fur around her ears, as well as completely white legs. Her tail is extremely large and is usually hidden under her captain robes. She also has a small black lightning bold under her left eye. Eyes: Yuzukis eyes are sharp as a foxes, as well as quite soothing looking. Her eye color is a light blue. When her instincts kick in her eyes turn a deep red, surrounded by black. Appearance: Yuzuki is nowhere near being a normal human, she is an anthromorphic fox, and beneath her large robes is rather thin and swift. She is extremely tall compared to pretty much anything, whether it be a human or another animal her height rivals most. Despite being an animal she refuses to hide her appearance as she loves how she looks. When she is in the human world she will usually wear a cloak or something to cover her face, or even a mask, or even wear her own special Gigai for her human form, a tall, beauitiful woman with long blowing blonde hair.
She has a few quite noticeable features about her to start she only has 3 fingers on each hand, each one is slightly bulky and has a claw on each fingers end. She also has a foxes feet, claws on her toes, all 4 of them. Coming from a canine area of species she even has sharp teeth. She always has a calm, and gentle feel about her, rarely setting off others. She also rarely will look annoyed, however when she does she may bare her teeth. Clothing: Her clothing is nothing special when compared to her actual looks, she is usually seen wearing the standard captains uniform with her divisions insignia resting on the shoulder of her coat. Her standard black robe is just as it is. The white coat rests on top, once again like a standard captain should be. She has something to uphold with this ancient division, and respect by keeping the code of dress up is important to her. Picture:
Spoiler: click to toggle
Personal Personality:
Spoiler: click to toggle Yuzuki is a generally calm and and caring to all around her, being the leader of division 10 sort of requires this, she is at peace with the humans, and enjoys serving as a branch between them no matter how ironic it may be. Yuzuki is usually gentle to most creatures and would enjoy to only fight those that are evil. A friend is always a friend to her no matter what. Fighting a friend to her would be quite emotional, if it was a straight up fight to the death. However a simple sparring match is usually welcome between friends. She enjoys being around humans, but not as much as the shinigami as they seem to understand her well being a lot more then a humans mind can comprehend. She is very strict on respect and honour, and will usually be annoyed if one of her own members are even out of dress code. She has no reason to hate anyone until they give it out, even the out of hand division 11, in fact she has a few friends in division 11 who are respectable. She believes friends are better then enemies. She believes that keeping your friends closer is a better choice then your enemy. She has an extreme pride in her division and expects only the best manners from her division; as well as a great sense of honour and pride to be amongst the oldest and best division of them all.
She views the shinigamis as allys, and most of them friends. For humans she finds them as allys and will love to keep the peace with them for as long as they can. Vizards she sees as shinigamis who have been tainted in a sense. As they have the abilities of the hated hollow and the divine shinigami; she will usually choose to dodge vizards at first glance, although is not against working with them due to their shinigami side. She despises hollows, and anything to do with them. So in short, she likes the shinigamis alot, humans coming second. Vizards are tainted in her eyes however she isn't against working with them due to their low amount of shinigami blood. And she plain hates hollows and almost anything that branches off of them. Being arrancars are on their side she simply doesn't trust them at first site and is usually shady on being around one.
She prefers to stay out of most combat situations however when she is in said combat situations she relies on her own expertise with her weapon to get through with the fight itself. Yuzuki rarely will give into her instincts however when she does most of her previous emotions give out and all that is left is an angry, demon of a fox. Her instinctive emotions are cruel, quick-deciding, and rage-ridden. If thrown into a rage she will rarely think of an attack, switching her fighting style drasticly from what it originally is. It takes ALOT to get her out of her serene, and calm state, so seeing her instinctive side in full is rare. However minor cases of her instincts usually shine, such as an increased sense of alertness, increased hearing. She is also shamed of her extreme instinct side, as it shows no honour or respect.
Goals: To make total peace between shinigami and humans. To find a lover who will accept her form. To eradicate the evil hollows bring to all the worlds. Fears: She is afraid she will never find love.
History:
Spoiler: click to toggle Yuzuki was brought into the Rukongi as a young fox spirit that had morphed into a psuedo-human form. Sadly she was shunned from the original sector and was soon forced to retreat to the Red Zone. A place of pure lawlessness, she in fact did not start liking humans or those who lived in the Rukongi until later when she was allowed entrance to the soul society. Being shunned her she had turned to a respectless petty theif. Cloaked and always lurking through the shadows she waited for her catch. One day came by however... That changed her outlook on life and opinion on the residents here as well as other humans.
A hollow was seen attacking a boy in the middle of the street. It was a gruesome sight that she just couldn't ignore. She felt that she had to deal with this matter, to save someone... To matter in life. She rushed in with her bare hands and began to fight back the hollow from the kid. Punching and kicking relying heavily on her instincts she eventually drove the hollow back. Tiring herself out heavily from the fight she collapsed. It appears she wasn't the only one watching this attack ensue though. A group of shinigami scouts had caught onto her fighting, and decided to report back to the soul society. Within an hour internal division had passed her through to division 4's infirmary with heavy surveilance. She was healing from the battle for three days in which she awoke to find the shinigami by her bedside, as well as the captain from Division 10.
He had told her that what she did was a great act of kindness, and that not only he but the boy who was saved appreciated it greatly. This reinforced her own confidence she could finally be somebody. Someone who mattered. The captain had invited her, despite her own inhumane presence, to train under his command. He knew she had potential and she was right. After intense training she was able to use her Zanpakuto. However she still wasn't comfortable with herself, and continued to hide her face from the others. Deep down she enjoyed what she was doing. However she didn't feel equal to the shinigami around her.
As the years went on she was sent on a mission to bring peace between a small group of rebellious aware humans. She cautiouslly she went to the human world. Still hiding her face and body from the humans who could see her. She didn't have a Gigai so she was going into this meeting a mutant to humans. As she met with the group they definetly were rebellious not even considering peace between them. Instead they chose to attack her. She was forced to dispatch of them, she left them alive... Just in bruises. As she began to walk back to the soul society by the means of the gate, she came across a group of kids who could see her. They thanked her for teaching those guys back there a lesson. One of them even gave her a flower, that flower has a huge impact on her life.
When she got back to the soul society she placed the flower in water and went into deep meditation, she didn't even have to tell the captain of her slight failure to make peace between them. Whilst in meditation she had realized her spirit there with her. Within this deep meditation they had a conversation one that permanently changed how Yuzuki felt about herself and the world around her. Her zanpakutos spirit had helped make her realize she was someone, someone people liked. Reinforcing her thoughts by comparing it to the flower she was given. She was unique, no one could compare, and she should be proud.
She went in a fierce instinctive demon and came out an respectful, and proud fox. After that day she never wore her mask except for reasons not to scare humans. She also came out knowing the name of her zanpakuto, giving her access to her shikai. After this day she began to interact more with the shinigami making friends within the group. As well as getting to know her own captain better and better by each passing day. She was trusted onto going to more missions involving the humans, where each time she learned the bliss and uniqueness they held. It intrigued her as well as reinforced her own emotions.
As the many years had passed she furthered into the ranks and even gained a vice-captain spot from her beloved friend. She did everything she could as her own emotions developed into pure honour, respect, and kindness. As time passed by she was sent to go on a dangerous mission. This had her to try and solidify an alliance between a vizard group and the shinigami... Risky but further intel on them would be nice. She went through with it to find out that they had hollow in their blood. Her new refined emotions had this hit her quite hard. She didn't trust hollows at all, and always saw them as the product of pure evil. Going through with it this also went wrong as her first meetings with humans did. She forced herself to back out of the fight and have those watching over her deal with it. This is where her initial hate from vizards comes from, their own bloodline.
As the years continued she found a further hate in the vizard group then anything could imagine. Despite the shinigami in them, they were a nuisance to her. Over the years of intense training she also unlocked her bankai, as well as her captain friend wanting to go into retirement to live a simpler life of relaxation. The other captains nominated her to lead. And after the standard procedure she took over. Then that is where her story begins.
Combat Info Kidou:
Bakudou
Name: Keikatsu (Opening Revival) Number: 15/30/45 Type: Healing Element: N/A What is it?: A very weak healing technique and known to literally all Fourth Division Members and few others, Keikatsu allows the user to focus their reiatsu into a target and, as long as this is maintained for at least two posts, heal the target of small injuries such as minor cuts or bruises. The longer this is maintained without the target attacking a foe or using a technique the larger injuries can be healed, and after five posts without the target moving they can be healed of any wound short of life-threatening or an amputated limb. If someone moves before this is completed their wounds will be fresh and can be easily reopened. Activation Command/Chant: "Life flows."
Name: Hakufuku (White Crawl) Number: 55 Type: Infliction Element: N/A What is it?: By focusing their reiatsu the user is able to potentially knock out a foe by a directed burst of reiatsu into their body that, if the foe is weak enough or caught off guard (such as hit in the middle of an attack) will knock them out for a very short amount of time. Activation Command/Chant: "The light of the end of the world is open."
Name: Sajo Sabaku (Locking Bondage Stripes) Number: 63 Type: Binding Element: None What is it?: Straps of reiatsu suddenly swirl into existence around the target, though it is necessary to be at close range to use. After chanting the name of the technique, the user closes their hand and suddenly the target is bound around their arms and legs, from ankles to chin in a thick weave of straps. Super strength alone is not quite a way out, but it would make sense for a character of tremendous physical power. Activation Command/Chant: "Soaking sunlight and silver chains, bind their arms from my gaze."
Name: Danku (Splitting Void) Number: 81 Type: Binding Element: None What is it?: Danku creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89, for the reason that many of the higher arts attack in an indirect fashion. When directly confronted, it is commonly believed that no kidou can breach Danku, but this is mere sterile conjecture. Physical assaults also seem to be impeded by the barrier, but it is far more likely that such an assault will breach the barrier than a kidou. Activation Command/Chant: N/A
Hadou
Name: Ōkasen (Yellow Fire Flash) Number: 32 Type: Hadou Element: Fire What is it?: Fires a wide arc of yellow energy at a target after the user concentrates all their energy into their two hands. This arc is much like a wave of pure energy flame, and can easily overwhelm an unprepared opponent. Activation Command/Chant: “Ye Heaven! Unleash the wave of purest energy upon a foe without hesitation. Allow the foe to misunderstand and smoulder!"
Name: Tenran (Orchid Sky) Number: 58 Type: Hadou Element: Wind What is it?: Unique in the sense that it takes a zanpakuto to accomplish, this kido is executed by the user spinning their weapon before them as the name of the kido is recited, unleashing a spiritual energy that fires a tornado directly in front of them that stretches 90 meters high and 40 meters wide.. The angle and direction of the tornado is not definite, but it is apparent that the effect cannot be aimed after its power is unleashed. The winds unleashed could be compared to a naturally occurring F3 tornado, easily able to level small structures and objects weighing hundreds of pounds. This Hadou is more of a throw than anything else, with damage characterized by the force with which the enemy is thrown plus the impact they suffer with the object that stops their momentum. At speeds well over 200 mph, it’s safe to say this technique is one not to be caught in. Activation Command/Chant: "Wings of the eagles, the greatest birds that have come to assist."
Name: Raikōhō (Thunder Roar Cannon) Number: 63 Type: Hadou Element: Lightning What is it?: A wave of pure white energy is fired out with a concussive pulse, sending a great beam to consume the opponent. The beam itself is fired in a beam with a diameter of eight meters even all around, causing massive damage. Though it cannot achieve a piercing effect through it’s strength, the beam is more than enough to break down barriers with slightly higher grades. Moreso, it’s range stretches just inside fifty meters, making this spell enough to level a city block in only one use. Activation Command/Chant: "Sprinkled on the bones of the beast! Sharp tower, red crystal, steel ring. Move and become the wind, stop and become the calm. The sound of warring spears fills the empty castle!"
Name: Sōren Sōkatsui (Twin Lotus Blue Fire, Crash Down) Number: 73 Type: Hadou Element: Fire What is it?: Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety. Range is increased to fifty meters, with the blast radius now spanning fifteen, and the after-impact beam of energy released piercing outwards for twenty. Each shot is independent of one another, though the enhanced potency is only achieved if both projectiles hit. replenished. Activation Command/Chant: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! On the wall of blue flame, inscribe a twin lotus. In the abyss of conflagration, wait at the far heavens.
Name: Hyōga Seiran (Glacier Vapor Storm) Number: 83 Type: Destructive Element: Ice What is it?: An extremely powerful kidou, after a one post charge and followed by the incantation the user spreads their arms wide and lets loose a monstrous wave of pure ice energy that is capable of freezing anything it hits short of the hottest fire or Bankai techniques themselves. This ice can also freeze people completely, encasing them in an ice that is not only near impossible to escape from within but also is impossible to break from outside. Thus, a foe encased in this ice is unable to be attacked by anyone else but they also cannot escape themselves unless they can release a Bankai or similar in power. Activation Command/Chant: "The bringer of the end times is forced into submission, the life giver of nature herself is asked to bend her knees. Walk. Sprint. Hop. Leap. Understand the seals of the forbidden and move onwards into the depths of the frozone itself."
Techniques:
Spoiler: click to toggle
Shunpo (Flash Step): A movement technique that allows the user to move faster than the eye can follow. The focal point that determines the basis of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time.
Tajida (Coiling Serpent): A more defensive speed technique which allows the user to effectively flicker in place to avoid an incoming blow. By twisting their feet and kicking up a sheet of reiatsu at the same moment the user is able to avoid a single incoming strike as their image seems to flicker in place, an attack passing through it. This can't be used to avoid energy attacks though, only physical strikes.
Assaimoku (Crushing Glance): Only usable by Captain-Rank or higher Shinigami, this technique allows the user to temporarily stun any character of a lower rank (or equivalent) for one post and then lessen their power for a further two posts by turning the full brunt of their reiatsu onto them. The character who uses this cannot make an attack for one post either as all of their focus is in crushing the other with their reiatsu.
Senkouken (Flash Blade): With this technique, similar to shunko, the user combines kidou with a physical ability, in this case substituting Hakuda with Zanjutsu. The user of this technique focuses their reiatsu into their zanpakutou lining the edges of it with tightly coil bundles of it, then when they swing the sword they rapidly release this stored reaitsu causing an explosion from above the blade and slightly bellow it. This releases energy makes it possible to crack even the densest, most durable of armor and it also, when used by someone skilled in it's use, able to cut the strongest of diamond hard heirro.
Shouheki (Barrier): A powerful barrier that can be employed by a Captain-Class character by focusing and projecting their reiatsu into a solid wall up to five metres from their body in order to stop or weaken powerful attacks. Kidou (or equivalent techniques) of rank 50 or below are stopped dead by this technique, but it can only be employed no more than five times per thread.
Hakuda (white strike): Technique used in hand-to-hand combat. This type of combat often involves great danger because the shinigami is fighting unarmed.
Strengths: Yuzukis strength lies in the fact she is completely balanced, making it so she is never behind in any one area of combat. Each of her own skills are honed to a captains expertise level, and maintaned evenly as such. A slight strength she has over others though is her mastery of Hakuda which comes slightly from her insincts.
Weaknesses: Yuzukis main weakness lies in her strength, as she is completely balanced. Meaning she excels in no one thing over the other. Another slight downside to her hakuda is that she lacks the extreme powers of Shunko, therefore it turns into a risky fight if using said fighting style.
Combat Style: Yuzuki's fighting style stays the same throughout all of her forms in a sense, as she always takes a thought out process of what's going on before making her move. Her style is balanced, calm and serene. However it can turn for the worst. She is a master of Hakuda, and is not afraid to mix her past fighting with her current swordsmanship, she will also think out most of the things she does before acting. The less of this argument being she can fall into her instincts. Her instinctive mode is completely beastial, and rarely utilizing a weapon, instead would most likely include being beat to death by Hakuda, or other extremely violent attacks, until she is calmed.
Zanpakutou Info Zanpakutou Name: Tsuki Sealed Zanpakutou: The sealed zanpakuto is a simple katana as most captains have, with a much longer hilt, to further symbolize what it evolves into when it hits shikai. The blade itself is standard zanpakuto size, and rather balanced out. Spirit Name: Kakki Noarui Spirit Appearance:
Spoiler: click to toggle Spirit Personality: Kakki is an always smiling saint of sorts whom enjoys being around with Yuzuki, after she had realized just exactly how important she was. Kakki is one who would give hope to basicly anyone who needed it and would never ask for a thing in return. His only wish is to help Yuzuki find extreme peace with herself, and have her own goals finished. He will never get angry even in the site of something "hated". He appears usually wielding nothing but his own holy presence. Shikai Release Phrase: "Shine Vibrantly, Tsuki!" Shikai Appearance: The sword in Yuzuki's pic is her Shikai, a large black sword with an enlarged hilt. The hilt is covered in white tape and on the end of the hilt is a round like surface. The blade itself is taller then her, coming in at a length of 8 feet. The inside of the large blade is a deep black, as well as the outside a shiny silver. The hilt covers 2 and a half feet in length. Shikai Abilities: Tsuki's ability is it's extreme length, and build to it. Usually making it a perfect weapon for a mix, at least to Yuzuki's odd style of fighting. The weapon makes for a great way to keep a mid/close ranged battle go on constantly. An added bonus is the sword is lighter then it seems to Yuzuki; Making the sword light as a feather to Yuzuki, however heavy as an 10 and a half foot death blade to others.
Dairokkan (Sixth Sense) {Passive} This technique boosts Yuzukis instinctive powers, giving her a slight increase to all of her surroundings even more, she is able to observe spirit energy slightly better, listen to movements easier, see more fluently, as well as move even more balanced with herself when this is in use. Her smell is also increased by this technique. This technique itself is her Fox powers.
Seishin pamu (Spirit Palm) This is a charged hakuda technique that Yuzuki uses to knock her opponents backwards whilst causing pain. She will free one of her hands to control her sword, and use the other one to store spirit energy as she fights. After one post of charging she will await an up close and personal chance to attack and will slam her palm directly into the enemy, then released all the pressure that has built up causing a large blunt force to hit the target. Can break a rank 50 barrier. 3 Post Cooldown.
Hantsuki (Half Moon) Yuzuki will store spirit energy into her blade and then swing it horizontally towards her opponent. A large energy wave will pop out, capable of cutting anything rank 50 kidou wise, as well as being extremely power. The blade itself will cover a distance of 30 feet. It takes 6 Posts to cooldown
Ura o kaku (Fakeout) Using the defensive powers of Tajida, when striked with a physical attack this gives Yuzuki the ability to quickly get behind her target and lay a single violent punch into the spine of her enemy. It can temporarily paralyze those weaker then her rank or simply cause large amounts of pain for others. 3 post cooldown.
Jagura (Juggler) This technique allows for Yuzuki, whenever she lands a kick on a lower ranked opponent, to attempt for a combo move. After the enemy is kicked into the air, she will pull off a large combo using her hakuda, then finish it off with a violent slam downwards to the ground. The combo can be broken however whilst during the combo, Yuzuki uses her full speed, making it hard for most to break free.
Naibu heiko (Inner Equilibrium) This technique is a booster to Yuzukis powers, allowed her to infuse her own hakuda with kidou. However the way the kidou is applyed spiritual energy cannot be forced out, only kept in. Meaning this simply increases her hand to hand combats effectiveness and not versatility.
Bankai Release Phrase: "Share your sin, Tsuki!" Bankai Appearance: The appearance of Tsuki's bankai form is almost exactly like Yuzuki's picture. Whatever she is wearing suddenly dissapears and is replaced by the short breastplate, shoulder guard and gauntlet, as well as black shorts. Her tail runs freely in this form as well. Her sword reverts to a pitch black form of her zanpakuto, and a large giant appears behind her. A puppet of sorts. This "puppet" is 45 Feet tall. The new clothes she gains controls this large demon, and it holds a large 20 foot large sword-like knife in right hand as well as a constantly burning lantern in the left hand. This puppet resembles the past evils of Yuzuki, giving off the evilest of auras, yet the best of intentions.
Spoiler: click to toggle Bankai Abilities: To start this bankai is incredibly huge... and a complete puppet to Yuzuki. The large 20 foot knife runs off of the increased spiritual energy given off from the bankai itself as well as the large power from the sword itself.
Jigoku suraisu (Inferno Slice) Yuzuki will swing the lantern arm of the puppet causing a large gust of fire to be launched into the air. Afterwards she will swing the puppets large 20 foot sword down onto the gust, the blade will be engulfed in flames and once it hits its target it will cause an inferno of flame to engulf the enemy if they can't hold back all the energy. 5 Post Cooldown
Karumanaifu (Karmic Knife) Yuzuki moves the puppets knife backwards, and then begins to infuse it with a large amount of spirit energy from the surrounding area, once a post of charging has been done Yuzuki will have the puppet "shank" the opponent with the large knife, being it is reinforced with spirit energy makes it harder to block or deflect, as well as hurt more if hits the enemy head on. It'll give off a stinging sensation if the knife when charged with Karma touches the skin. 5 Post cooldown, burning sensation lasts for 2 posts.
Aoi honoo (Blue Flames) Yuzuki will swing the lantern over the puppets head three times, the flame will soon turn to a dark blue, once it has Yuzuki will point the lantern in front of its enemy and three large fireballs will be launched towards the enemy. They each have the power of a rank 60 Kidou. 8 Post Cooldown.
Edited by Kenpachi, Apr 20 2011, 05:30 AM.
|