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Eternal Sonata; Review
Topic Started: Aug 8 2008, 01:30 AM (53 Views)
Kenzu Mashiki
Owner
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Name: Eternal Sonata
Platform: Xbox 360 and PS3


The games main character of the story is the classical pianist Frederic Chopin, who died at the age of 39. The story takes place in the world dreamt up by Chopin as he lies in his death bed. As the game shows off some of the features the two that jump out to the player is that of the emphasis on music and combat. Of course, some people are saying "hmm its about Chopin duh it has music in it," but it is more than that. The game itself brings the most famous of Chopins work and uses them to create different chapters within the game. Each phase of the game is labeled with a song title of Chopins, and each song is tied into the stories events. The other creative aspect with music within the game is that there are pieces of music that you can locate throughout each area. As you collect these pieces you find NPC's within an area to combine pieces of work with. If the song that is played when the pieces are combined is good enough then the NPC will give you a special item ranging from health items to rare armor items.

When it comes to combat there are two major advances that Eternal Sonata has over some games. The first of these being its turn based style. The turn based style is adaptive to the level of your party. As you progress in the game your party level goes up, making the game harder as you progress. At first you have plenty of time to decide what your first move is going to be, and how you are going to split your up to divide and conquer. As your party level increases your have a shorter time to decide what your going to be doing. On the downside you have less time to decide what you are going to do, but on the brightside you get the ability to make combo chains that can deal massive amount of damage as your combo meter increases. The second advance is the integration of the light and dark system. Within the game different monsters have different abilities as well as mutation depending if they are in the light or in the dark. The same goes for your party. Each member is equipped with two (later four) special attacks that cordinate with where they are located.

Overall, this game is a great buy. The only problem is that it was underexposed in the media, and never got the coverage that it should. It is a great turn based game that has an amazing soundtrack to go along with the graphically beautiful environments. I would give this game a whopping 4.9/5. The only .1 off is that the ending cinematic is almost an hour long. Other than that the game is perfect.

-Kenzu
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