| Fight Night Round 4 | |
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| Topic Started: Jul 12 2009, 02:04 AM (30 Views) | |
| hobbes | Jul 12 2009, 02:04 AM Post #1 |
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After the initial goodness of the UFC game it pretty much killed itself with cheap AI and meant moving up in difficulty was an exercise in torture while you won 4 rounds only to be hit once and ko'd. Which brings me on to Fight Night, no cheap knockouts, no cheap AI and if you keep to fighting the cpu then if you are skilled you will genuinely win a lot of fights. I'll get onto punch spamming later The single player mode, Legacy mode, is exactly what you'd expect from a boxing game. You create a future legend and work him through the ranks to eventually become (hopefully) the greatest of all time. Where this shines from the UFC game is that it allows you to move up in weight class after you reach a certain level, obviously if you are a heavyweight you can't move up. Depending on the difficulty level fights can range from 1st round knockouts near the start to 12 rounds of clever boxing to try and win on points. They have tried to add the UFC type email system but its totally useless and can just be ignored as none of the messages are of any importance A clever feature of the fights is the corner between rounds, you are given point to spend on health, stamina and to repair damage done. The clever bit is you get more points depending on how well you are fighting so you might go in a throw wild punches and win a round but you'll only get 20 points to spend in the corner whereas if you box clever, pick your punches and land a higher percentage then you get more points to spend making you have the advantage in latter rounds. This however leads me to the huge flaw in this game has and I have to say all games, stamina, why is it so hard to get right? There are a lot of complaints online about "punch spamming" which is basically someone just flicking the thumbstick (no button controls yet) as fast as the can and not allowing the other person to box. This would be ok if that boxers stamina wore down since they are throwing hundreds of punches a round sadly though it doesn't, for some reason landing a punch cleanly doesn't seem to detract from the stamina. Why not block? I hear you say, well EA have implemented a block limit, if you block too much the bar wears down and punches can get through and this bar goes down way quicker than the punch spammers stamina bar The punch spamming is only an issue online or against family (grrr) as most of the cpu fighters will have them box as their real life counterparts did, Ali will pick you off with jabs or dodge and weave making you expend stamina whilst Tyson will work inside and hit you with short hard uppercuts, which is great as you have to differ your style for different boxers Apart from the complaint about the punch spamming, and thats more because i'm a bad loser then its easy to say this Is the Manny Pacquiao to the UFC's Ricky Hatton, yes the gulf in class is that big. The boxers all look great, the frame rate is smooth and best of all, at least against the computer, the game is fair |
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I feel like a cartoon brick wall | |
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