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Topic Started: Jan 28 2013, 04:34 PM (5,928 Views)
DM
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NOTE:
All Classes get full RP from provinces as well as the following:
Paladin: full RP Law, half RP Temples
Ranger: full RP Law, half RP Guilds, no TR RP
Fighter: full RP Law
Bard: full RP guilds, half RP Law... no RP TR
Guilder/Thief: full RP Guilds/TR, half RP law
Priest of Eloele: full RP Temples, half RP Guilds, no TR RP
Priest of Ruornil: full RP Temples, half RP Sources
Other Priests: full RP Temples, half RP Law
Wizard: full RP Sources, half RP Law

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Where can I find the 2e rules?
Purple Worm
PDF Version

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Are you going to stick to the books for some of their exclusivity mechanics (spell tattoos were from Vosgaard, Guilders were from Brechtur, etc) or let anyone dip in with a compelling-enough story?
No, but outrageous things will be disallowed.

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So as long as you take law as your main holding you get it at 1 DP per and if you are a Fighter/Priest etc as long as you took law as your main holding you can own temples/guilds/sources as well without the loyalty drop?
Yes.

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Can we use the +1 level DP buy to increase a lieutenants level up to 5th as well?
Yes.

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How will you do initiative? Keep the same order every round? Re-roll every round? Keep the same order but inverse it in round 2?
Re-rolled each round.

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What if you buy units and don't get enough holdings for the force pool?
It has been capped at 4 units, which could be more then your force pool. You will start with the units, but if any are lost you will not be able to replace unless available in your force pool.

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If you use a unit to steal a prov is it stuck there for rest of bidding?
No. It can be re-used to steal other provinces/holdings.

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Does ruling a holding from 0 to 1 cost 1RP base? In previous games, I've seen that base RP cost waived to go from 0 to 1.
There is no base RP cost for ruling up a holding from 0->1. Every other level, it is NewLevel RP

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Ruornil: Any Neutral (LN/NG/TN/CN/NE) as per RoE, or is it LN/TN/CN as per BoP?
Any Neutral, can be NG/NE.

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Are our lieutenants limited to our level -1? +1 level for minor bloodline, +2 for major bloodline, +3 for great bloodline? If so, what happens if a lt gets too much experience. Do they not level, or do they leave service?
They are not limited by your level... If they get to be a higher level then you, that is "fine" - just remember that they may decide they should rule instead of you.

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Are we using Battlemagic?
No.

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The "Free Unit" may bankrupt wizards. Is it maintenance free, or province only, or entirely optional?
EliteUnit is optional. You DO NOT have to have them.

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When training troops, can you take advantage of your allies training grounds? Can someone else train them for you?
No, and no. Training units can only be done by your own character or lt via a lt action, and can only use your own training grounds. Note as well that you cannot give units to another player and have them count against that player's force pool instead.

NWP Questions:
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If 3 adventurers on a random adventure all have appraise, is that a +3 to the GB roll?

Likewise, if 3 adventurers have fishing, and all succeed on the roll, is that a +3, or can any given skill help only once?
No, each bonus may only apply once. However, if you have two characters with fishing, it does give you two chances to make the NWP check to confirm it applies on the adventure. Same with appraise.

If a proficiency check is required, Table 37 lists which ability is used with each proficiency. Add the modifier (either positive or negative) listed in Table 37 to the appropriate ability score. Then the player rolls 1d20. If the roll is equal to or less than the character's adjusted ability score, the character accomplished what he was trying to do. If the roll is greater than the character's ability score, the character fails at the task. (A roll of 20 always fails.) The DM determines what effects, if any, accompany failure.

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What does it mean when NWP cost 2 instead of 1?
Some NWP are considered better or harder to learn, and therefore cost 2 NWP to acquire originally. It doesn't change the effect. Increasing it further is still at a cost of 1 each increase (if you train your NWP when you level up).

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Is the bonus to "Winter Attrition" also applied to spring and fall attrition?
Yes it does.

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What happens if my PC is illiterate?
If you don't have read/write, you will have to have a LT do all your letter correspondences. If doing so, be warned that I could tell you that they read XYZ, and you'd have no reason to assume they are lying...
Edited by DM, Jul 22 2013, 09:18 PM.
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Quote:
 
I get confused about GB and RP interactions. Can you spend GB to improve success chance on rule actions?
No.
GB can be spent on Espionage and Agitate. I think that is pretty much it for improving DC's of domain actions...

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If you have 2 LTs of level 3 and you are level 5 that's 3+3+5 = 11 divided by 3. It is closer to an average of 4 than 3. Do we round up or what?
Round to nearest... so if above x.5, round up
Edited by DM, Aug 20 2013, 02:32 PM.
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You will need a Training Grounds for the better units. Since it increases the holding level for purposes of training.

The 1 free elite unit is now independent of force pool. I will fix that in the rules as I probably didn't mention it in domain creation part.
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Can multiclass characters specialize as wizards?

According to the AD&D rules, no. However, I will allow it as long as you meet the stat pre-reqs of course. Specialist wizards are funner anyways. ;)
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UM - Uryens Malik
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I think the XP for spells research was meant to be 100/level of spell.
"Not in Cerilia, but in Hell will you tell your comrades that you met Uryens Malik."
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I will probably manually adjust some of the more ridiculous XP - like bless, and research.
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UM - Uryens Malik
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Spells successfully researched
500 XP/spell level

As per the DM book.
"Not in Cerilia, but in Hell will you tell your comrades that you met Uryens Malik."
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GS - Gregor Sovna
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UM - Uryens Malik
Feb 23 2013, 11:58 PM
Spells successfully researched
500 XP/spell level

As per the DM book.
....and lo the sound of hammering did echo across the land as libraries sprang up from east to west across the breadth of Torova.
The Fallen
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UM - Uryens Malik
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lol


edit: Those are just standard spells. For some reason I recall 1000xp/level from somewhere. It may have just been an old house rule for Realm Spell research. I think each spell level (or caster required level for realm spells) took time equal to their level in weeks to research and it couldn't be interrupted. Of course for this game it has little impact. But a realm spell that requires a 16th level caster would extend into 2 action rounds in this game.

Time could always be fudged to work with this time system.

I am just going by memory on all this stuff except looking up that last post from the DM book.
Edited by UM - Uryens Malik, Feb 24 2013, 12:45 AM.
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Yeah, it will be nowhere near that high. ;)
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