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Overlord of Trains - GRUNTY GRUNTY GRUNTY GRUNTY
- Posts:
- 1,695
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- #220
- Joined:
- Mar 9, 2009
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For ease in searching, type Ctrl+F then enter the name of the ability. For any ability related questions, send a PM to Eevachu .
Desc: The Pokemon is much more fluid in using moves that are of the same type as them, granting an attack boost when using these. Effect: STAB becomes x2. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user is defeated by contact, they unleash an explosion which damages only the one that fainted them. Effect: When user faints by contact, the opponent that fainted them loses 1/4th max HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When Rayquaza appears, the power he exerts forces the weather to constantly stay clear. Effect: All weather effects are nullified. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: Yes |
Desc: If the foe moves first, the user has the chance to observe the foe, increasing the strength of their next attack. Effect: If the user moves after the move's intended target, the damage of their next attack is increased by x1.3. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: When the user is hit in their vital points, they become enraged and their attack is bolstered highly. Effect: When the user is hit by a critical hit, they gain +6 attack. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user shudders fairly noticeably and senses when the foe has a powerful move. Effect: Causes the user to shudder if the foe has a super-effective move, OHKO move, Self Destruct, or Explosion. Add: Moves that are normally another type but have been altered to a super effective move do not apply. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user creates an invisible "arena" of walls, preventing foes from fleeing. Effect: Cannot switch or recall trapped Pokemon while user is out. Add: Flying Pokemon, Pokemon with Levitate, Pokemon with Run Away, and Pokemon with Wall Climb can escape. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Darkrai inflicts terrible nightmares upon sleeping foes, causing them to lose health while asleep. Effect: Sleeping foes lose 1/8th their maximum HP each turn. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: Yes |
Desc: The user has a tough outer body, preventing the foe from striking at their vital points. Effect: Prevents critical hits. Add: Users with this ability generally have very tough or a sturdy skin or outer body. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Confidence in the user's ability makes it impossible for their defenses to be lowered. Effect: Defense cannot be lowered. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user starts to get weak, their fire type attacks are bolstered up. Effect: Fire Type Moves are increased by x1.5 when the user's HP is less than or equal to 1/3rd of their maximum HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user absorbs sunlight in sunny weather, increasing it's speed. Effect: Speed is increased by +2 in sunlight. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has a generally smooth body, causing it's stats to be unable to be reduced. Effect: Stats cannot be reduced. Add: Status reduction from self inflicting moves and status effects are not counted. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user automatically sends a weird wave pattern from it's mind, causing the weather to always remain normal. Effect: All weather effects are nullified. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user changes colors to blend in, and changes to fit the type of attacks it is hit by. Effect: The user's type changes to the same type as the move whenever they are hit by one. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has decent vision, and can more easily hit with attacks. Effect: The accuracy of moves used are increased by 30%. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user exerts a force that switches normal battle rules, reversing the effects of all further stat modifications. Effect: All stat modifications used are reversed. Such as, Growl would increase the foe's attack, and Harden would lower the user's defense. Add: Applies to all moves. Does not apply to Baton Passed stats. |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user's body is cursed, and has a chance of making the foe's move unable to be used when they are attacked. Effect: 30% chance of disabling the move used when the foe attacks. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is generally very cute, and contact with the user has a chance of making those of the opposite gender infatuated. Effect: 30% chance of infatuating the opposite gender on contact. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user emits a light moisture from it's body into the nearby air, preventing any type of explosion. However, it strangely does not hamper fire type moves. Effect: While a Pokemon with Damp is out, Self Destruct and Explosion may not be used, and explosions may not happen. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user's health drops low, they just give up, harshly cutting into their battle capabilities. Effect: When the user's HP drops below 50%, they suffer a -3 drop to attack and special attack. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user gets more and more confident as the foe punishes them, building their defiance up. Effect: The user gains a +2 attack bonus whenever any stat, including attack, is lowered. Add: Does not apply to self-applied stat drops such as from Close Combat, or stat drops from allies. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user downloads data from their foes, boosting their stats according to where their foes fall short. Effect: The user raises either it's special attack or it's attack by +1 stage depending on the foe's defensive stat upon the user's entry into battle. If the foe's defense is lower than their special defense, the user's attack is increased, and if the foe's special defense is lower than their defense, the user's special attack is increased. If the foe's stats are even, special attack is raised. If there is more than one foe, their defensive stats are added together and applied. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user releases a large amount of aquatic energy just with it's presence, creating downpours in battle. Effect: When the user is sent out in battle, the area is immediately set under the condition of Rain Dance(See the Attack Descriptions thread for more information). However, unlike Rain Dance, this downpour will remain for the entire battle, or until someone uses a new weather effect move. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user releases a large amount of heat waves just with it's presence, creating hot, dry and sunny weather in battle. Effect: When the user is sent out in battle, the area is immediately set under the condition of Sunny Day(See the Attack Descriptions thread for more information). However, unlike Sunny Day, this heat wave will remain for the entire battle, or until someone uses a new weather effect move. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's skin is dry, making it hurt the user in heat or when exposed to fire. Likewise, water soothes the skin, helping to heal it. Effect: The user loses 1/8th of their maximum HP per turn while under Sunny Day. The user gains 1/8th of their maximum HP per turn while under Rain Dance. Fire attacks do x1.25 more damage to users under Dry Skin, while water attacks heal 1/4th of their maximum HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has many different types of spores coating it's body, and contact can inflict the opponent with these. Effect: Upon contact, the user has a 30% chance of inflicting the foe with paralysis, poison, or sleep. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is quick to awaken compared to other Pokemon. Effect: The chance of a Pokemon waking up during sleep is doubled. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user uses it's own energy to filter out the damage from it's weaknesses, reducing the damage. Effect: Damage from super effective hits is reduced by 1/4. A move that would deal 2x damage will instead deal 1.5x damage, and a move that would deal 4x will instead deal 3x. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is extremely hot and often has open flames. As such, contact with the user can burn the opponent. Effect: Upon contact, there is a 30% chance the foe will be burned. Add: While a Pokemon with this ability is in the active party and released from it's Pokeball, all counters for egg hatches rise by double the norm, battle posts providing 1 point and non-battle posts providing 2. Does not stack with Egg Container or Magma Armor. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has an advantage from heat, bolstering it's attack when burned. Effect: When the user is burned, all special moves deal x1.5 extra damage. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: When the user is hit by a fire type move, they absorb it, converting it into power. Effect: When the user is hit by a fire type move, the damage is nullified and all fire type moves do a boosted x1.5 damage. Flash Fire does not stack, and any subsequent fire type moves will not boost attack, however, damage will still be nullified. Flash Fire is inactive while the user is frozen. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: While sunlight is active, the user is graced with new power, spreading it among all their friends and allies. Effect: When the user is in sunlight, they gain a boost of energy, powering up themselves and their allies, giving everyone a +1 boost to attack and special defense. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Castform's DNA is made specifically to predict the weather, and changes forms according to the weather. Effect: Castform's type changes according to the weather. If Sunny Day is in effect, Castform is a Fire-Type. If Rain Dance is in effect, Castform is a Water-Type. If Hail is in effect, Castform is an Ice-Type. If Sandstorm is in effect, Castform is a Rock-Type. If it is foggy, or if the weather is normal or turned back to normal, Castform will stay- or revert, if he was transformed- as his Normal-Type form. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The uses intuition, psychic powers, or some other sort of means to read the opponent, predicting a powerful attack. Effect: The user learns of the strongest move the opponent has upon the foe's entry into battle. If multiple moves are of the same strength, one is chosen at random. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user enchants their allies, reducing damage inflicted upon them from teammates. Effect: Reduces damage done to allies from teammate's attacks by /1.25. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: Upon entering battle, the user can scan the opponent, learning of it's held item. Effect: The user is notified of the foe's held item upon their entry into battle. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The Pokemon is a glutton for food, and eats berries faster than normal. Effect: The user consumes berries while at 50% health, rather then at 25% health. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the Pokemon's normal abilities are hampered, they are enveloped in a crimson aura, boosting their attack. Effect: When the user is afflicted with a major status ailment, their attack is increased by +2 stages. If the user is burned, their attack will not be lowered. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: After consuming a held berry, the user may re-create the same type of berry. Effect: Berries have a 50% chance of being restored at the end of the turn. Harvest will activate 100% of the time while under the effects of sunlight. However, Harvest will only activate once per turn. Even if a berry is not restored on that same turn, Harvest will have a chance of restoring the berry each turn, even after that turn has passed. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user's presence radiates an energy that helps their allies recover. Effect: The user has a 30% chance of curing an ally of any status ailment. Add: Does not apply to Pokemon in Pokeballs. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is very durable or thick, reducing damage dealt by flames. Effect: The user takes half damage from Fire attacks and the Burn status ailment. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is generally made of heavy objects or materials, making them far heavier then others of their species. Effect: Doubles the weight of the user. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user is naturally attracted to honey, and can normally find it in otherwise odd places. Effect: The user has a 50% chance of collecting Sweet Honey after a battle, if no hold item is present. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has naturally untapped potential, and upon entering battle automatically has their stats raised. Effect: +2 Attack from the start of batte. Add: If Skill Swapped, the foe's attacks will only gain a +1. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is generally in a rush, increasing the power of their attacks but reducing the chance of hitting. Effect: The user's physical attacks are increased by x1.5, however, they are 20% less accurate. Special and Status moves are not effected by this. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user naturally absorbs water, which passively restores ailments. Effect: When the user is in the rain or in a large body of water, status ailments are automatically cured, even self inflicted ones. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's claws, jaws, fangs, or whatever their means of attack are so sharp they cannot be weakened by foes. Effect: The user's Attack stat may not be lowered. Self inflicted stat reductions do not apply. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is either partially composed of ice or has an affinity to ice, causing it to be healed in ice storms. Effect: The user recovered 1/16th of their maximum HP while in a hailstorm. Add: Non-Ice Types with this ability will suffer no damage from Hail. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The Pokemon's body naturally glows very bright, acting as a beacon for other Pokemon. Effect: A Pokemon with Illuminate out will increase the attraction of Wild Pokemon while at night. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The Pokemon is a master of disguise, shaping themself as an ally. Effect: The Pokemon will masquerade themselves as the last Pokemon in the user's party, taking on their appearance, gender, and even name. The Pokemon will retain their type and move pool, however. The illusion will disappear once the resulting Pokemon takes damage. This will not work if the user is the last member in the party. Add: Outside of battle, the user can transform into other people or objects. It takes roughly a minute to transform, and any type of injury or damage will reveal the illusion, along with Odor Sleuth and Foresight. A Pokemon with Scrappy will always see through the illusion. There is a cooldown of roughly 20 minutes before the user may change form after initially changing form. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body has built up a natural defense against toxins, preventing it from being poisoned. Effect: The user cannot be poisoned. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user automatically takes the form of it's opponent. Effect: Upon entering battle, the user will automatically use the move "Transform" at no energy cost. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user craftily sneaks past barriers, striking beyond them. Effect: Ignores the effects of Reflect, Light Screen, Safeguard, and Mist. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's will is so strong that they will not back down from a strong hit. Effect: The user will not flinch. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is a terrible insomniac, preventing sleep. Effect: Neither the user or foe can sleep. Add: If used by the user, Rest will automatically failed. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Upon entering battle, the user gives the foes an intimidating growl, look, whichever, varying depending on the Pokemon. Effect: All foes suffer a -1 Attack drop. This ability will not work on foes exceptionally more fearsome, although if the user is slightly less intimidating it will still work. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's skin is often rough and traced with tough, iron barbs, dealing damage on contact. Effect: On contact, 1/8th of the foe's maximum HP is dealt. When a multi-hit move is used, it hits for each time. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's fist is as strong as iron, increasing their punching strength. Effect: The damage of punching attacks are increased by x1.2 Add: Applies to all attacks with 'Punch' in the name, along with Meteor Mash, Hammer Arm, and Sky Uppercut. (Sucker Punch is not counted) |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's righteous and noble heart is not as phased by darkness, empowering the light in their hearts when struck by darkness. Effect: Upon being hit with a Dark type move, the user's Attack is raised by +1 stage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's eyes are sharp, preventing their vision from being damaged. Effect: The Pokemon's Accuracy cannot be lowered. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is clumsy, and is unable to hold most items in battle. Effect: The user may not use hold items during battle. Add: Fling cannot be used by Pokemon with Klutz. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The sun cleanses the body of ailments, curing it of negative inflictions. Effect: Prevents all non-violate status ailments while in sunny weather. Add: Self-inflicted ailments do not count. Rest will not work. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body naturally floats six to eight above the ground, preventing damage from some attacks. Effect: The user is immune to Ground-Type moves, along with damage from Sky Drop, Spikes, and Toxic Spikes. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The metal the user's body's made of is incredibly lightweight, making them weigh less than others of their species. Effect: The user weighs half as much as normal. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user's body naturally attracts electricity, drawing all electric attacks towards it. Effect: All Single Target Electric Type moves are instantly drawn to the user. Along with this, all damage from Electric-Type moves dealt to this user are nullified, and the user gains +1 Special Attack per hit. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is always flexible and prepped up, preventing immobilization from certain means. Effect: Prevents Paralysis. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is generally very poisonous in nature, and/or oozes poison, making certain restoration moves damage the foe instead. Effect: Liquid Ooze causes the foe to damage themselves instead of healing themselves when using the following moves on the user: Absorb, Drain Punch, Giga Drain, Horn Leech, Leech Life, Leech Seed, and Mega Drain. The user will still receive damage, however. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is naturally coated with psychic energy, reflecting some types of non-damaging attacks. Effect: Reflects all non-damaging stat lowering moves, all non-damaging status ailment inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back onto the user of the move. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user has a natural barrier of psychic energy, filtering out any in-direct attacks. Effect: The user will not take any damage from any type of in-direct damage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body lets off immense heat or is even made of fire or a hot substance. Effect: Prevents freezing. Add: While a Pokemon with this ability is in the active party and released from it's Pokeball, all counters for egg hatches rise by double the norm, battle posts providing 1 point and non-battle posts providing 2. Does not stack with Egg Container or Flame Body. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body gives off a natural magnetic pull, naturally attracting metals. Effect: Steel Types are unable to escape or flee, except by the use of U-Turn, Volt Switch, Baton Pass, or by holding a Shed Shell. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's scales harden if the user is weakened, increasing their strength. Effect: The Pokemon has a +1 Defense increase while the user is under the effects of a status ailment. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: While the user is in battle with another Pokemon it syncs with, they both become powered up. Effect: The Pokemon gains +1 Special Attack while in battle with a Pokemon with either Plus or Minus. Add: This bonus only applies once per Pokemon. So, while one Pokemon battling with two other Pokemon, each with eithher Plus or Minus will grant a +2 Special Attack bonus, battling with a Pokemon with both Plus and Minus for abilities will only grant a +1 stat bonus. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has the ability to cancel the foe's abilities if it would effect their attacks. Effect: The user is capable of ignoring abilities, but ONLY when they would weaken or negate an attack, and it is only applies to the user, when the user is attacking. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's general mood changes it's stats. Effect: The user gains +2 to one stat, and -1 to one stat at the end of each turn. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: Electricity charges the user's body, absorbing it and using it to give them energy. Effect: The user takes no damage from Electric Type attacks, and every hit from an Electric Type move increases their Speed by +1. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user feels confident after fainting an enemy, boosting their strength. Effect: The user gains +1 to Attack every time they faint a Pokemon through direct damage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is more durable at full health, lessening damage in that state. Effect: Damage taken is halved while the user has maximum HP. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: Arceus' power of the gods allows it to change it's type, depending on the plate it is holding. Effect: The user's type changes depending on it's held plate. Add: This ability may not be Skill Swapped, Traced, or Role Played. It may not be removed with Mummy, and the user's type may not be changed by Soak. |
| Dream World Exc?: No | Legend Exclusive?: Yes |
Desc: The user's body is cursed, cursing all who come into contact with the same fate. Effect: Contact with a Pokemon with this ability will change their ability to Mummy. Add: Multitype and Wonder Guard are not effected. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When recalled, the user releases a special energy, curing itself of all ailments. Effect: Cures status ailments when switched out. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user keeps it's guard down, ensuring all hits are delivered. Effect: All moves used by or against the user will not miss. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has a special power that makes all moves, even of different elements, the same as normal. Effect: All moves used by this Pokemon are Normal Type. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is coy to the allures of the opposite sex. Effect: The user is uneffected by all Attraction moves/abilities. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has a special coating of energy that protects them. Effect: The user is un-effected by the damage dealt by Sandstorm and Hail. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user's health is low, they glow a bright green aura, bolstering their Grass Type moves. Effect: When HP is below 1/3 of it's maximum, Grass Type moves dealt by the user deal x1.5 extra damage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user follows at it's own pace and not any others, preventing it from getting confused. Effect: Prevents confusion. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is a kleptomaniac, pickpocketing those they come into contact with. Effect: Will steal the foe's hold item on contact, if no hold item is currently held. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user is naturally intrigued by objects lying on the ground, and is prone to pick them up. Effect: The user will pick up a common(See: Mod+) item every five non-battle refs. Battle refs count for .5, and the Pokemon will not pick up an item if it is currently battling, even if the counter reaches it's maximum. The counter will not rise if the user is currently holding an item. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: While the user is in battle with another Pokemon it syncs with, they both become powered up. Effect: The Pokemon gains +1 Special Attack while in battle with a Pokemon with either Plus or Minus. Add: This bonus only applies once per Pokemon. So, while one Pokemon battling with two other Pokemon, each with eithher Plus or Minus will grant a +2 Special Attack bonus, battling with a Pokemon with both Plus and Minus for abilities will only grant a +1 stat bonus. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is naturally healed by toxins, making poison heal it. Effect: If the Pokemon is poisoned or badly poisoned, they will gain 1/8th of their maximum HP at the end of each turn, instead of taking damage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's skin is generally barbed, but not always, and poisonous in nature, poisoning those who come into contact with them. Effect: Contact with user creates a 30% chance of poisoning. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body generally secretes toxins, poisoning those who touch it. Effect: Contact with user creates a 20% chance of poisoning. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user enjoys playing tricks, getting ahead of the game on them. Effect: Non-damaging moves used by the user have +1 priority. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user naturally excretes a thick release of energy in the form of pressure, causing foes to use twice as much energy when attacking. Effect: While the user is on the field, all attacks used by foes use twice the energy. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's pure raw strength is imminent. Effect: +2 Attack from the start of batte. Add: If Skill Swapped, the foe's attacks will only gain a +1. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is very quick on their feet, gaining speed if they're inflicted with some sort of ailment. Effect: Speed is increased by +1 while inflicted with a Status Ailment. Add: Paralysis' Speed drop will not occur. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's head will naturally collect water and restore themselves in the rain. Effect: The user gains 1/16th of their maximum HP at the end of each turn while under the effects of rain. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is scared of some types, making them more fearful and move faster when hit with some types. Effect: Speed is increased by +1 when hit by a Bug, Dark, or Ghost Type move. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user takes little regard with themselves, causing self-damaging attacks to do even more. Effect: The base damage of moves that cause Recoil is increased by x1.2. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body naturally heals them when being recalled. Effect: The user's HP is restored by 1/3 their maximum HP when being recalled. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is fiercely competitive with those of it's gender, but not of those of others. Effect: When battling foes of the same gender, the base power of the user's moves are increased by x1.25. When battling foes of the opposite gender, the base power of the user's moves are decreased by x1.25. Genderless Pokemon are uneffected by this. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's head or skull is incredibly thick, preventing it from damaging itself. Effect: The user does not take damage from recoil attacks. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's skin is incredibly rough, tough, and rugged, damaging those who come into contact with them. Effect: Contact with a user with this ability inflicts damage equal to 1/8th the attacker's maximum HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The Pokemon is usually very scared or very agile, able to dash away in a moment's notice. Effect: The user will always be able to flee or switch out, even while under the effects of Arena Trap, Mean Look, or similar effects. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
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Overlord of Trains - GRUNTY GRUNTY GRUNTY GRUNTY
- Posts:
- 1,695
- Group:
- Administrator
- Member
- #220
- Joined:
- Mar 9, 2009
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Desc: The user is powered by the strength of Sandstorms, gaining a boost while in them. Effect: The base power of Rock, Ground, and Steel Type moves used by the user is increased by x1.3 while under a Sandstorm. Additionally, the user is immune to the effects of the sandstorm if they otherwise would not be. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The Sandstorm gives the user a rush of energy, increasing their movement. Effect: User gains +2 Speed while under a Sandstorm. Additionally, the user is immune to the effects of the sandstorm if they otherwise would not be. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user releases a large amount of earthen energy just with it's presence, creating sand streams in battle. Effect: When the user is sent out in battle, the area is immediately set under the condition of Sandstorm(See the Attack Descriptions thread for more information). However, unlike Sandstorm, this stream will remain for the entire battle, or until someone uses a new weather effect move. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body naturally blends into Sandstorms, making them a harder target to hit while in them. Effect: The user gains +2 Evasion while under a Sandstorm. Additionally, the user is immune to the effects of the sandstorm if they otherwise would not be. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user naturally eats herbs or grass, and enjoys them. Effect: If hit by a Grass Type move, the user's Attack is boosted by +1 stage, and the attack has no effect. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's strong courage allows it to overcome illusions. Effect: The user can hit Ghost types with Normal or Fighting type moves. Add: The user is uneffected by illusions, such as those from Unown and Zorua, among other illusions. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's natural, elegant grace increases their chances for their effects. Effect: The chance for additional effects is doubled. Items, however, are uneffected. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Upon being sent into battle, the user automatically erects a shadow, connecting itself and all of it's foes. While this connection is established, they are trapped. Effect: Prevents the foe from escaping or switching out. May be manually used to trap others outside of battle, but must be manually activated when outside of battle. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user sheds it's current coating of skin, alleviating itself of status ailments. Effect: At the end of each turn, the user has a 30% chance of shedding it's skin and curing itself of all major status ailments. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's sheer power increases their move, but removes any additional effects they might've had. Effect: The base power of all moves with secondary effects is increased by x1.3. However, all secondary effects are ignored. This does not apply to primary effects, unless the move also has a secondary effect. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has a tough outer shell, preventing the foe from striking at their vital points. Effect: Prevents critical hits. Add: Users with this ability generally have a very tough or sturdy skin or a tough outer body. Along with this, they generally have steel-hard shells. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's scales or body provide a natural defense against things, preventing the user from being effected by Secondary Effects from moves. Effect: The user is uneffected by secondary effects. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user isn't very complicated, making the basics more effective on them. Effect: All stat modifiers used on the user are doubled; As such, if the user used Swords Dance, the user's Attack would be raised by +4. Likewise, if the foe used Growl, the user's attack would be lowered by -2. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is effective at linking attacks together, able to always do so consecutively. Effect: Multi-Hit Attacks will always strike to their max effectiveness. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Due to being asleep for so long, whenever Regigigas is sent out, his power is reduced for the start. Effect: Regigigas suffers a -3 drop to Attack and Speed for the first five turns of battle. Add: If this ability is removed, the stat drop will instantly be removed. |
| Dream World Exc?: No | Legend Exclusive?: Yes |
Desc: The user has considerably good aim, able to increase the effectiveness of their deadly strikes. Effect: Critical Hits by the user do x3 damage instead. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user becomes slightly transparent during Hail, increasing their evasion. Effect: While in Hail, Evasion is increased by +2. Additionally, the user is immune to the effects of the hail if they otherwise would not be. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user releases a large amount of ice energy just with it's presence, creating blizzards in battle. Effect: When the user is sent out in battle, the area is immediately set under the condition of Hail(See the Attack Descriptions thread for more information). However, unlike hail, this downfall will remain for the entire battle, or until someone uses a new weather effect move. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user gets a considerable power boost in the sun; However, this boost damages them, quickly eating their HP. Effect: While in the Sun, all Special Attacks do x1.5 more damage. However, the user loses 1/8th of their maximum HP Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is very solid, preventing them from taking damage in their weak points. Effect: Halves the damage dealt from Super Effective attacks by 1/4th. As such, x2 will deal x1.5, and x4 will deal x3. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's ears are muffed, they lack them, or they are oblivious, blocking out sound. Effect: The user is uneffected by Sound-based moves. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body glows green, periodically boosting it's movement speed. Effect: The user's speed increases by +1 at the end of each turn. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user stalls itself, ending up moving after all others. Effect: The user moves last within it's priority. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body constantly gives off a light amount of electricity, capable of shocking those who touch it. Effect: Contact with user creates a 30% chance of Paralysis. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user shows no sense of stopping, speeding up when flinched. Effect: Speed increases by +1 when Flinched. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user releases a terrible odor, capable of stunning the foe for a short time. Effect: Contact with user creates a 10% chance of flinching. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is sticky, making it's hold item hard to remove. Effect: The user's hold item cannot be stolen via Covet or Thief, traded by Trick or Switcheroo, or removed by Knock Off. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body naturally pulls all Water Type moves towards it, absorbing it and boosting themselves. Effect: The user draws all Water Type attacks to themselves. All damage is negated and the user gains a +1 Special Attack increase. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is tough, capable of enduring a finishing blow if strong. Effect: The user is immune to One-Hit Knock-Out moves. Along with this, if the user is at full HP, any attack that would faint the user would instead leave them with 1 HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's Suction Cups firmly anchor them, preventing the foe from moving them. Effect: The user cannot be forcibly switched out. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user can sense the foe's weak points, increasing their chances of hitting them. Effect: Increases Critical Hit Ratio by +1. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user's health is low, they glow a bright lime aura, bolstering their Bug Type moves. Effect: When HP is below 1/3 of it's maximum, Bug Type moves dealt by the user deal x1.5 extra damage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's speed is bolstered in the rain, along with allowing them to float. Effect: When in the rain, the user gains +2 Speed. Add: While in the rain, all Pokemon with Swift Swim can Levitate 3-5 feet off of the ground. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user makes a psychic connection with the foe(s), transferring all status ailments. Effect: If the foe inflicts a status ailment-major or minor- on the user, the foe will also be inflicted. Sleep and Frozen will not be passed on, however. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When confused, the user's feet tend to get tangled, making it stumble around and, funnily, harder to hit. Effect: Evasion is increased by +2 while confused. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has a special technique used for weaker moves, powering them up. Effect: Technician increases the base power of all moves ranked E and D by x1.5. Only effects first hit of Multi-hit moves. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user reads the minds of their allies, capable of knowing where they strike to avoid it. Effect: The user is not affected by attacked used by allies, even if the user is specifically targeted. This does not apply to support attacks. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Zekrom releases a mass of somewhat electrical energy, sometimes negating abilities. Effect: Teravolt negates the effects of Abilities that weaken or negate moves or the side-effects of moves. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's skin is exceptionally thick or fat, reducing the elements. Effect: The user takes /2 damage from Fire and Ice Type attacks. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user views hope where there is none, and it causes them to exert an energy, boosting their attacks when they would normally be weakened. Effect: Doubles damage when the move would normally be Not Very Effective; As such, moves that would deal half damage would instead deal normal damage(Or x1). Along with this, moves that would deal one fourth damage would instead deal half damage(Or /2) Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user's health is low, they glow a bright blue aura, bolstering their Water Type moves. Effect: When HP is below 1/3 of it's maximum, Water Type moves dealt by the user deal x1.5 extra damage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is strengthened by poison, boosting their attack when poisoned. Effect: When poisoned, the user gains +1 Attack. Add: N/A |
| Dream World Exc?: Yes | Legend Exclusive?: No |
Desc: The user psychically traces the enemy, copying their ability. Effect: The user copies the foe's ability, temporarily replacing Trace. If the foe has two abilities or there are more than one foes on the field, Trace will copy one ability at random. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is very lazy, slaking off and missing turns in battle. Effect: The user can only attack once every other move. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Reshiram releases a mass of somewhat fiery energy, sometimes negating abilities. Effect: Turboblaze negates the effects of Abilities that weaken or negate moves or the side-effects of moves. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is unaware of stat modifications to the foe, acting as if they aren't there. Effect: The user ignores all stat modifications, positive or negative, on the foe. Speed is not effected. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The loss of their hold item lifts a great burden from their shoulders, increasing their speed. Effect: Loss of the user's hold item increases their speed by +2. Will not activate if the user does not have a hold item. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The presence of the user creates a nervous tension in the air, the nervousness preventing the foe from eating. Effect: The foe cannot eat held berries. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Victini grants great luck to it's allies, boosting their chances of hitting. Effect: Increases the accuracy of Victini and all allies by 10%. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: Yes |
Desc: The user's spirit is strong, allowing it to keep moving even due to the lack of sleep. Effect: Prevents sleep. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body naturally absorbs Electric Type moves, using the energy to restore their health. Effect: Electric type moves restore 1/4th of the user's Maximum HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body naturally absorbs Water Type moves, using the energy to restore their health. Effect: Water type moves restore 1/4th of the user's Maximum HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is naturally coated with water, protecting against severe burns. Effect: User cannot be burned. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body is somewhat fragile, slowly being destroyed by each hit but also making the user lighter and boosting their movement speed. Effect: Each hit by a physical move causes the user's Defense to lower by -1 and their Speed to raise by +1. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's body naturally releases a pure white smoke upon being hit by a status reducer, negating it. Effect: The user's stats cannot be lowered. This does not apply to self-inflicted stat reductions. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has a mystical aura protecting them, allowing only their weaknesses to effect them. Effect: The user may only be hit by Super Effective Moves. The user may still be damaged by entry hazards, weather, and status ailments and reductions. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's skin is a miracle, preventing it from being effected as much by statuses. Effect: Reduces the chance of status ailments inflicting the user by half. Does not apply to status ailments that are inflicted as a secondary effect(I.E.: Thunder, Flamethrower, etc.) Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: Darmanitan has the special ability to turn into a statue when it is weakened, allowing it's mind to do the rest. Effect: When Darmanitan's HP drops below half, Darmanitan will turn into Zen Mode. If it loses this ability, or if it's HP rises above half, it will return to standard mode. Add: If Darmanitan holding a Pass Orb, it will always be in Zen Mode. |
| Dream World Exc?: No | Legend Exclusive?: No |
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Overlord of Blowing $hit Up
- Posts:
- 3,164
- Group:
- Administrator
- Member
- #115
- Joined:
- Feb 1, 2009
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The following abilities are from the user generated Pokemon of the site, or the Fakemon. The following abilities are non-canon abilities, but are still part of our battle system.
Desc: When the user starts to get weak, their ice type attacks are bolstered up. Effect: Ice Type Moves are increased by x1.5 when the user's HP is less than or equal to 1/3rd of their maximum HP. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has the natural characteristics of the Steel type along with their natural types. Effect:The user has the resistances, immunities, and STAB of the Steel type along with it's natural types. It loses these effects and takes an added x1 effectiveness if hit by any damaging Fire type attacks (x1 becomes x2, x2 becomes x3, ect). Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has levitation powers beyond normal, allowing them to ascend high into the atmosphere without being of the Flying type. It is the ultimate representation of flight. Effect: The user is immune to Ground-Type moves, along with damage from Sky Drop, Spikes, and Toxic Spikes. This ability cannot be disabled by the means of any attack, ability, or item. Add: Allows the user to ascend thousands of feet into the atmosphere. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user bites the opponent, beneficial toxins are entered into their body that have helpful side effects to breeders. Effect: If this Pokemon uses Bite on a Female Pokemon, the next time that Female breeds, the chances of having multiple eggs laid rises by 25%. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's bubbling insides cause water type attacks to become boiling hot, and allow fire attacks to heat up water types. Effect: Fire type attacks by this Pokemon do super effective damage against Water types, and Water type attacks by this Pokemon have a 25% chance of inflicting the Burn condition. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's skin is often rough and traced with tough, sticky barbs, dealing damage on contact. Effect: On contact, 1/8th of the foe's maximum HP is dealt. When a multi-hit move is used, it hits for each time. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user manipulates electricity charging within many points of it's body, causing the move Charge to behave abnormally. Effect: When no Charges are active, treat this ability as Static. When three Charges are consecutively used in battle, the effect on Electric type moves last for two extra turns, instead of fading that turn. Until the three charges, though, Charge will not increase the power of electric attacks. Add: Using the three move combo to activate this ability does not expend the once-per-battle use of it. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: A shadowy aura envelops the user when in darkness, powering up different stats based on how low the levels of light are. Effect: Raises Attack & Special Attack by +1 while in dark or shadowy conditions. Speed rises by +2 instead during night times. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's natural domain over the darkness allows it's dark typed attacks to always hit super effectively when they should. Effect: Dark type attacks by the holder will always do Super Effective damage or higher against Ghost and Psychic types, regardless of other type, abilities, or move effects. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's natural ferocity causes it's stats to rise whenever it's hit for super effective damage. Effect: When the holder is hit by a Super Effective attack, it gains a +1 boost to Attack and Sp. Attack. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: Yes |
Desc: The flowers that adorn the user's body release a fragrance that heals status conditions that afflict it. Effect: The holder has a 50% chance of healing a status condition each turn after it is inflicted. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's icy venom will freeze opponents instead of poisoning them. Effect: All attacks with a Chance to Poison change to Chance to Freeze. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user exerts an earthen aura, increasing the power of the natural elements. Effect: When this pokemon enters battle all Ground, Grass, Water, Rock, Ice, and Electric-type attacks deal 1.5x damage. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user's health begins to get low, it turns it's body into a thick cloud of inky smoke to obscure visibility to almost nothing. Effect: When the holder's HP is below 1/3rd, the accuracy of all on the field but the holder's decreases by -4. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user is hit by Fire type attacks or is burned, it's own fire attacks are boosted in power. Effect: Activates when the user is hit by a Fire type attack or is under the Burned Status. While in this State, all Fire attacks used by this Pokemon are boosted x1.5. This Pokemon is also immune to Burn's effect in this state. It can be knocked out of this ability when hit by an Ice or Water attack unless burned. If burned, it can be knocked out of this state if Burn is cured. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The overall madnes of the user boosts moves that shouldn't be boosted normally... Effect: All damage from moves that are not the same type as the user are multiplied by 1.5. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user exerts a strange presence that causes confusion to those who get near it. Effect: The opponent has a 30% chance of being induced with Confusion when using an attack that requires physical contact, with this Pokémon. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The incubative ability of the user causes eggs held by it to gain an extra egg move. Effect: If a Pokemon Egg is held by the user for 5 points of it's hatch counter, it gains one random Egg Move. The held egg uses up the ability holder's Item slot, and cannot gain more then one Egg Move from this ability. Add: This effect does not stack with Egg Container. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user emanates a strangely hypnotic wave that may cause Pokemon that touch it to fall asleep. Effect: Contact with the user has a 30% chance of inflicting sleep. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user exerts a strange presence that causes storms to brew wherever it is. Effect: Triggers either Rain, Hail, Sunny Day or a Sandstorm at the start of the battle, lasting throughout it unless changed. Holder takes no damage from weather effects caused by this ability. Add: Holding a Damp, Icy, Smooth or Heat Rock will cause the conjoining weather effect to be the one this ability chooses, otherwise it's random. |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The more material body of the user causes it to lose natural immunities, while gaining strength. Effect: Ghost type moves get an extra boost of x1.3 onto Base Power, but at the cost of losing it's immunity to Normal and Fighting type moves. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user pulls out a small, candy looking object from the hollow in it's head, exposure to these candies causing the opponents to gain status afflictions. Spicy candy causes Burn, rotten candy causes Poison, sour candy causes paralysis, spiked candy causes Confusion, and drugged candy causes Sleep. Effect: When this Pokemon is sent into battle it will inflict Poison, Paralysis, Sleep, Burn, or Confusion onto its opponent. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is naturally intrigued by objects lying on the ground, and is prone to pick them up. Effect: When this Pokemon is used in battle, there is a small chance that it will find 1 Healing Item at the end. Every 5 Non-battle posts that the Pokemon is out of its Pokeball, there is a 10% chance that it will find a Berry Candy Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user's prescense inflicts a primal fear in it's opponents, causing their vision to narrow out of survival instincts. Effect: When this pokemon comes into battle, it will distort space, causing all battling's vision to narrow. Accuracy of all pokemon except it are cut by -2. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: Yes |
Desc: The user's lethal venom will poison opponents much more drastically then normal. Effect: All attacks with a Chance to Poison a Pokemon change to Chance to Badly Poison. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: When the user bites the opponent, toxins are entered into their body that cause the afflicted Pokemon to produce Virice. Effect: If this Pokemon uses Bite on a Female Pokemon that has been poisoned via Poison Touch, the next time that Female breeds, a Virice hatches instead of one of the parents. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user is covered in a waxy armor, buffering physical damage. Effect: Damage taken from Physical Attacks is halved. Add: Physical Damage divided by 2 |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user has a thick, wintery coat, protecting it from the cold, but slowing it in the rain. Effect: Cuts damage from Ice type attacks by half, -2 Speed in Rain. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: No |
Desc: The user emanates black waves of madness, slightly dimming the area and driving those around into madness. Effect: 10% chance to inflict Confusion upon all other Pokemon each turn, besides Pokemon with the Abyssal Essence Special Power. Add: N/A |
| Dream World Exc?: No | Legend Exclusive?: Yes |
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