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Abilities
Topic Started: Sep 20 2009, 01:46 PM (350 Views)
Xander
Member Avatar
Overlord of Random
This thread will have all the current custom abilities currently in use by Fakmon on this board. The abilities are explained as they are in the Fakemon's thread, this is just for a reference list and if troubles arise, this list will be modified to explain certain issues these abilities may have.


Arctic Freeze
Desc: When the user starts to get weak, their ice type attacks are bolstered up.
Effect: Ice Type Moves are increased by x1.5 when the user's HP is less than or equal to 1/3rd of their maximum HP.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Beni-rus
Desc: When the user bites the opponent, beneficial toxins are entered into their body that have helpful side effects to breeders.
Effect: If this Pokemon uses Bite on a Female Pokemon, the next time that Female breeds, the chances of having multiple eggs laid rises by 25%.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Boil
Desc: The user's bubbling insides cause water type attacks to become boiling hot, and allow fire attacks to heat up water types.
Effect: Fire type attacks by this Pokemon do super effective damage against Water types, and Water type attacks by this Pokemon have a 25% chance of inflicting the Burn condition.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Bramble
Desc: The user's skin is often rough and traced with tough, sticky barbs, dealing damage on contact.
Effect: On contact, 1/8th of the foe's maximum HP is dealt. When a multi-hit move is used, it hits for each time.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Celestial Charge
Desc: The user manipulates electricity charging within many points of it's body, causing the move Charge to behave abnormally.
Effect: When no Charges are active, treat this ability as Static. When three Charges are consecutively used in battle, the effect on Electric type moves last for two extra turns, instead of fading that turn. Until the three charges, though, Charge will not increase the power of electric attacks.
Add: Using the three move combo to activate this ability does not expend the once-per-battle use of it.
Dream World Exc?: NoLegend Exclusive?: No


Dark Aura
Desc: A shadowy aura envelops the user when in darkness, powering up different stats based on how low the levels of light are.
Effect: Raises Attack & Special Attack by +1 while in dark or shadowy conditions. Speed rises by +2 instead during night times.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Dominion
Desc: The user's natural domain over the darkness allows it's dark typed attacks to always hit super effectively when they should.
Effect: Dark type attacks by the holder will always do Super Effective damage or higher against Ghost and Psychic types, regardless of other type, abilities, or move effects.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Effort Aqua
Desc: The user's natural ferocity causes it's stats to rise whenever it's hit for super effective damage.
Effect: When the holder is hit by a Super Effective attack, it gains a +1 boost to Attack and Sp. Attack.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: Yes


Flower Essence
Desc: The flowers that adorn the user's body release a fragrance that heals status conditions that afflict it.
Effect: The holder has a 50% chance of healing a status condition each turn after it is inflicted.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Frost Venom
Desc: The user's icy venom will freeze opponents instead of poisoning them.
Effect: All attacks with a Chance to Poison change to Chance to Freeze.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Gaia
Desc: The user exerts an earthen aura, increasing the power of the natural elements.
Effect: When this pokemon enters battle all Ground, Grass, Water, Rock, Ice, and Electric-type attacks deal 1.5x damage.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Ink Cloud
Desc: When the user's health begins to get low, it turns it's body into a thick cloud of inky smoke to obscure visibility to almost nothing.
Effect: When the holder's HP is below 1/3rd, the accuracy of all on the field but the holder's decreases by -4.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Light Up
Desc: When the user is hit by Fire type attacks or is burned, it's own fire attacks are boosted in power.
Effect: Activates when the user is hit by a Fire type attack or is under the Burned Status. While in this State, all Fire attacks used by this Pokemon are boosted x1.5. This Pokemon is also immune to Burn's effect in this state. It can be knocked out of this ability when hit by an Ice or Water attack unless burned. If burned, it can be knocked out of this state if Burn is cured.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Mad Entropy
Desc: The overall madnes of the user boosts moves that shouldn't be boosted normally...
Effect: All damage from moves that are not the same type as the user are multiplied by 1.5.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Madness
Desc: The user exerts a strange presence that causes confusion to those who get near it.
Effect: The opponent has a 30% chance of being induced with Confusion when using an attack that requires physical contact, with this Pokémon.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Next Gen
Desc: The incubative ability of the user causes eggs held by it to gain an extra egg move.
Effect: If a Pokemon Egg is held by the user for 5 points of it's hatch counter, it gains one random Egg Move. The held egg uses up the ability holder's Item slot, and cannot gain more then one Egg Move from this ability.
Add: This effect does not stack with Egg Container.
Dream World Exc?: NoLegend Exclusive?: No


Relaxing Sleep
Desc: The user emanates a strangely hypnotic wave that may cause Pokemon that touch it to fall asleep.
Effect: Contact with the user has a 30% chance of inflicting sleep.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Storm Bringer
Desc: The user exerts a strange presence that causes storms to brew wherever it is.
Effect: Triggers either Rain, Hail, Sunny Day or a Sandstorm at the start of the battle, lasting throughout it unless changed. Holder takes no damage from weather effects caused by this ability.
Add: Holding a Damp, Icy, Smooth or Heat Rock will cause the conjoining weather effect to be the one this ability chooses, otherwise it's random.
Dream World Exc?: NoLegend Exclusive?: No


Tangibility
Desc: The more material body of the user causes it to lose natural immunities, while gaining strength.
Effect: Ghost type moves get an extra boost of x1.3 onto Base Power, but at the cost of losing it's immunity to Normal and Fighting type moves.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Trick
Desc: The user pulls out a small, candy looking object from the hollow in it's head, exposure to these candies causing the opponents to gain status afflictions. Spicy candy causes Burn, rotten candy causes Poison, sour candy causes paralysis, spiked candy causes Confusion, and drugged candy causes Sleep.
Effect: When this Pokemon is sent into battle it will inflict Poison, Paralysis, Sleep, Burn, or Confusion onto its opponent.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Treat
Desc: The user is naturally intrigued by objects lying on the ground, and is prone to pick them up.
Effect: When this Pokemon is used in battle, there is a small chance that it will find 1 Healing Item at the end. Every 5 Non-battle posts that the Pokemon is out of its Pokeball, there is a 10% chance that it will find a Berry Candy
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Tunnel Vision
Desc: The user's prescense inflicts a primal fear in it's opponents, causing their vision to narrow out of survival instincts.
Effect: When this pokemon comes into battle, it will distort space, causing all battling's vision to narrow. Accuracy of all pokemon except it are cut by -2.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: Yes


Violent Toxin
Desc: The user's lethal venom will poison opponents much more drastically then normal.
Effect: All attacks with a Chance to Poison a Pokemon change to Chance to Badly Poison.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Vira-Spread
Desc: When the user bites the opponent, toxins are entered into their body that cause the afflicted Pokemon to produce Virice.
Effect: If this Pokemon uses Bite on a Female Pokemon that has been poisoned via Poison Touch, the next time that Female breeds, a Virice hatches instead of one of the parents.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Wax Guard
Desc: The user is covered in a waxy armor, buffering physical damage.
Effect: Damage taken from Physical Attacks is halved.
Add: Physical Damage divided by 2
Dream World Exc?: NoLegend Exclusive?: No


Winter Coat
Desc: The user has a thick, wintery coat, protecting it from the cold, but slowing it in the rain.
Effect: Cuts damage from Ice type attacks by half, -2 Speed in Rain.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: No


Wonderland
Desc: The user emanates black waves of madness, slightly dimming the area and driving those around into madness.
Effect: 10% chance to inflict Confusion upon all other Pokemon each turn, besides Pokemon with the Abyssal Essence Special Power.
Add: N/A
Dream World Exc?: NoLegend Exclusive?: Yes
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