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Alternian Item Suggestion
Topic Started: Mar 14 2009, 12:38 AM (434 Views)
Alexis
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Yeah, that's the idea... I was thinking something like once a day (RP wise). That way it'd turn out to be once in every 3, 4, 5 battles (I'm guessing there).
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Blazing Falcon
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That would depend on how much you battle, really. And yet, I still just think the idea allows for spamming of the GAL. The GAL is really a last ditch thing. (I do keep getting this totally epic idea of a Pidgey using Flap with a Falcon Glove. It flaps its wings and fiery wind comes out of nowhere. lol)

We could make them boosters for teaching moves of a certain type. Like they make generating that energy easier. Just a thought. I'm open to limitations on the original though.
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Xander
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^^ you keep saying The GAL is a last ditch effort thing, but that isn't true. Everyone Spams the GAL to some degree until they have their own nice range of attacks to choose from, even the best of us are doing so.

I like the idea of teaching aids, but it raises the question of how will those with-out hands use them. and those with no physical or solid body could not use them either. If the trainer couls some how use them that would be a nice spin on training, but i can't see how they'd be used by humans to teach Pokemon.
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Tasogare Reiken
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The Burning Blade Alchemist
Lets see here...

Its a Hold Item. Keep in mind, the advantages received by this item eliminates the advantages you would receive by other items. Also, the GAL attack Strike is a Physical Attack, and would benefit Physical Pokemon more. Its incredibly useful if you find a nice type like Ice or Fire, and you stick it on a Pokemon that cannot normally use that type.


@Snow: It affects mainly the move Strike. Therefore, it can enhance any part of your body, because Strike can be used with any part of your body as long as you have it equipped. Also, if you didn't notice my Belt of Holding Item, that would be used in order to equip it (Along with any other Hold Item that is difficult to hold or wear for you Pokemon, like Beldum holding something)

It can be a useful training aid, but you have to consider that the Glove produces the Element in question, not your Pokemon. So while you can use it to a limited degree, teaching your Pokemon to shoot lightning when its normally unable to is still going to be hard.

Charges, if you want charges give it 5 per battle. Unlike 3, 5 is useful and lasts a few rounds but cannot be relied upon for the battle.

However, I'm more inclined to suggest that it can be used once every other turn. So you use it once, then you use 3 other moves and you can use it again.
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Blazing Falcon
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@Snow: Maybe people do spam the GAL, I'm not too sure, but that doesn't make it not something you want to avoid using. Fine, last ditch is a bad way to put it. It is not however supposed to become so powerful that you WANT to use it even if you have good moves. I mean, the GAL is a weakened form of other attacks, but when you add elemental affinities to them, they become that much stronger.

@TR: Not to be mean, but we aren't quite asking what you meant them to be for, just offering new ideas on how to use them. Because, as you can see, DS and I both are wary on the subject. I do appreciate the re-explanation/elaboration. I must ask what you mean by charges though. Are they the amount of times you can use it per battle, per day, per week, what? Also, see what I said to Snow above about not making the GAL a real staple in move usage. Finally, as for move teaching, I am aware that it produces its own energy, but let's use a specific example. Say I want to teach my Abra Thunder Punch. I'd give him a Power Glove and tell him to punch something with it. Then, I'd tell him to try to replicate it. Its just an aid to help them learn how the energy system they're using works.
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DarkSlayer1331
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And I'm still agreeing with Falcon. I actually like the idea of using them to help teach moves. But the GAL really shouldn't be used if you have other attacks to use. Whenever I ref someone using them, they are VERY weak in comparison to real moves. For example, where a Body Slam would do like 10 damage, Belly Flop only does around 6 or less. Where Tackle does 5, Strike usually only does 3. There's a reason that the GAL says the attacks are WEAKER than their actual move counterparts. If you put the gloves on and it adds to these attacks, it completely ruins the point of making the attacks weaker.
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killaz
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How about a % chance of that element being activated. For example say you are using a Falcon Glove, there is a 30% chance that the move you use will have a 30% chance of having the fire element added to it. That makes it useful but the player doesn't get to choose when to activate it meaning it won't be a last ditch attempt thing.
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Tasogare Reiken
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The Burning Blade Alchemist
@BF: Yes, that's what I mean on training your Pokemon.

I already said how many times in battle etc.. maybe 5 per battle, or usable once every other turn.

@DS: The GAL move wouldn't be any stronger, except when you take into account elemental weakness/resistance.

Also... Belly Flop has a Maximum Power of B based on the weight difference between the user and the target, starting at Power of D. Body Slam does C Power constantly, energy cost changing based on weight...

Strike and Flap have Powers of D, as do Tackle and Gust. While comparatively weak to their Real Move equivalents, Its not like Poison Sting vs Tackle.
Edited by Tasogare Reiken, Mar 16 2009, 05:13 PM.
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Xander
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Just because you say how many times it can be used, doesn't mean thats what it is going to be, especially when the Admins are skeptical of it. I like the percentage thing, and its easier to do than trying to keep track of how many times it were activated.
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Blazing Falcon
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Well, first things first, whatever the case is, if accepted these things are going to be super rare and usable very infrequently.

Also, TR, I don't care what you say, but if I'm a normal type Pokemon hit by a flaming headbutt, that's gonna hurt more than a regular one. (Headbutt isn't capitalized to reference it being a variation of Strike.) Its just logical. And mods will likely ref it that way. Because that's how it should work. Elemental power will make it stronger no matter what. Unless a resistance gets in the way. And then if a weakness is present, don't even talk. That GAL move would do more damage than even a regular attack (assuming you have no weaknesses. I kinda figure you wouldn't give Charmander a Falcon Glove. But meh.).
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♣Alternia♣

berries and elixer - Look good, I don't have a problem with them really.

Gloves - Absolutely not. Why? Because GAL are attacks that are used for all pokemon, giving them elemental affinity not only stops them from being GAL, but creates new attacks.

Belt of Holding - Useless?

Evolution Stones - Again, Useless.


============================

Later in the topic Falcon says that they could be teach modifiers which seems completely reasonable. But in that case, they cannot be gloves, otherwise they'd only apply for the punching moves. If anything, I'd change them to rings, personally.

Otherwise, I will not allow those gloves to be accepted. As far as the belt and stones go, I could care less for them, so I'll leave it up to BF and DS to decide on their fate.
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DarkSlayer1331
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I know you're out there somewhere...
The belt could be useless if the Hold Items actually had to be held properly by a Pokemon. But as brought up before, they don't have to be. Just assume the Pokemon has a way to hold them. So yeah, the belt is unnecessary. I like the stones though.
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Tasogare Reiken
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Whatever you guys want to do to them to make them work...

Rings, Scarves, Pendants, whatever. Some of the naming should be changed depending upon the new item they come from. (Miner's Pendant? Miner's Ring.. maybe.) But if you don't like them to be useful, then they don't work as Teaching Items. I don't see how they can teach anything if they are essentially useless in their capacity (to change the element of your attack)

The stones are only useful if you use them, they are there more for flavor than anything, since they don't do anything that isn't already done.

The Belt is for RP reasons. Beldum cannot hold anything, unless you allow it to use Telekinesis. Most Fish would have difficulty in holding a simple berry, since they have no way to manipulate it. (Magikarp, Poliwag, Goldeen.. etc)
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Tasogare Reiken
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Whatever you guys want to do with the Gloves, but so far its unapproved..

Can we get the rest of these items approved or dicussed and into the Alternian Pokedex Item Category? I suggest that they be grouped by general Item Type (something along the lines of how I grouped them here.)

The Following Items have been approved by 3/3 Admins

Nougou's Berry Elixer
Dyana Berry
Gyhan Berry
Byran Berry
Cyuin Berry
Lyjan Berry

Also as a suggestion..

The Berry Elixer as well as the berries I mentioned that would go into it (Dyana Berry, Gyhan Berry and Byran Berry) should be sold at Melinda's Berries and Herbs for the appropriate price. Or maybe Sell one or two of the Berries that make up the Elixer, and offer the service of making Elixers if you bring them one of each of those berries.

The Following Items have been approved by 1/3 Admins, the other 2 stating that they are useless
Belt of Holding - This item is intended to be a replacement for the lack of ability for some Pokemon to actually hold Hold Items. Examples: Magikarp cannot Hold anything that can't be strapped onto it. Neither can many other Fish Pokemon, Gyrados, Goldeen/Seaking, but also by other species like Dratini/Dragonair and Seel/Dewgong. It wouldn't make sense if you have them 'holding' a berry or King Stone, so thats what the Belt of Holding does for you. It holds your Hold Item (It doesn't count as a Hold Item for your 1 Hold Item limit)

Stones - They are just cool :P . They are rarer copies of current Evolution Stones. One of them being usable multiple times instead of one, while the other more versatile and able to fulfill the role of several different Stones (But only 1 of those, and only once.) I'd like to say they aren't useless. While they don't provide new Functionality like the Gloves or Berries, they do give the Staff some useful Rare Items that are at the same time not overpowering.


The Following Items have been given Interest by 3/3 Admins, but have not change sufficiently for approval
Type Gloves
Edited by Tasogare Reiken, Mar 20 2009, 02:41 AM.
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