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| Tweet Topic Started: Oct 29 2009, 08:12 PM (42 Views) | |
| Composer | Oct 29 2009, 08:12 PM Post #1 |
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Administrator
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If you have any ideas, concepts, or otherwise, here is the place to post them. |
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| Ihave2cows | Oct 29 2009, 10:49 PM Post #2 |
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maybe sort of an rpg battle system? like when there is a battle player X uses Pin A, having #$^ effect, Pin A has 3 more uses this battle |
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| Composer | Nov 1 2009, 06:34 PM Post #3 |
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Administrator
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Hmm, that sounds really good. Although this game is defiantly going to take a ton of effort to run properly... Though how will this effect pins like pyrokinesis or other pins that last a certain amount of time? Will we give them a "multiple attack per turn" kind of deal? IE: You take a pin worth 10 seconds, and use 5 seconds worth of it, you deal that many seconds worth of damage for the pin. |
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| Ihave2cows | Nov 1 2009, 09:29 PM Post #4 |
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remember how I said that the pin had an effect? so basically in that situation if the opponent tried using a melee attack they would take damage. after all it is a fire WALL. |
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4:48 AM Jul 11